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Author Message
  Topic: Campaign mechanics?
blazej

Replies: 3
Views: 3144

PostForum: Close Combat The Longest Day   Posted: Wed Apr 14, 2010 5:35 pm   Subject: Campaign mechanics?
Hi all,

Is there a good description of campaign mechanics in CC:TLD?  I'm playing one of the operations as Axis (against the AI), and it's not clear to me how I should manage my forces. For example:
- Will I be battling over a particular map until one side is pushed away or destroyed?
- Can I surrender a map? If so, how?
- If a BG gets anihilated, will there be other BG's on other (in-land) maps to take over? Or, are the BG's I'm starting with (on the maps along the sea shore) the only ones that I will have available? I mean, there are a few BG's in-land, but they are much fewer than there are maps...
- How to check battlegroup cohesion?

The manual sometimes refers to some of these things, but there is no single place that would explain in detail how a campaign actually progresses.

Best,
Michal
  Topic: Tactics: AT guns + tanks
blazej

Replies: 27
Views: 20724

PostForum: Close Combat Cross of Iron   Posted: Mon Dec 31, 2007 2:26 am   Subject: Re: Oh
AT_Stalky wrote:
One more thing,

If u come to love CC and got tired of the CC AI, try get a copy of CC5, (it does not cost 50$) and you will fined a nice living online multiplayer community.
Head to Head CC5 is the best there is!
Nice mods with strategy map that add extra to long term CC GC games at its best.
Razz


Any idea how / where I can buy CC5 these days? Though I've got to admit I prefer the eastern front...

Best,
Michal
  Topic: Tactics: AT guns + tanks
blazej

Replies: 27
Views: 20724

PostForum: Close Combat Cross of Iron   Posted: Sun Dec 30, 2007 3:58 am   Subject: Tactics: AT guns + tanks
Hello,

I'm fairly new to CC, and CoI is the first game of the series I've played. I have a question regarding AT guns. I can't seem to be able to use them properly. Here's a typical scenario.

I'm playing Russians in an early-war scenario. I have one AT gun at my disposal. I position it so that it has a good range, and as soon as a German tank enters my range, I fire the gun. Result: the gun gets spotted, and is destroyed almost immediately.

Question: what is the best strategy to use with AT guns?

I also have a question regarding the way the AI controls tanks. I've just played a scenario where a German AI-controlled tank appeared at the beginning of the game to take out my AT gun (see above), and just after that disappeared for 20 minutes or more. The tank reappeared only at the end of the game but instead of taking all victory points one by one (easy task given that I had no AT capability at that point) it kept running in circles.

Question: what's wrong with the AI-controlled tanks in CoI?

Best,
Michal
 
 
 
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