Author |
Message |
Topic: Edit to stop soldier crawling under vehicle? |
dropshot10
Replies: 2
Views: 3901
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Forum: Close Combat Last Stand Arnhem Posted: Wed Oct 20, 2010 11:08 am Subject: Re: Edit to stop soldier crawling under vehicle? |
Solved the issue two separate ways.
Firstly, tried removing grenades from the soldier's inventory and replacing them with Gammon grenades (apparently ubiquitous in '44) which worked but then the soldier has no grenades to use against infantry.
Secondly, edited the weapons.txt and removed 'assault fire' (changed the 1 to a 0 in column S in grenade row). This is the better solution so far but still testing.
Thanks |
Topic: Edit to stop soldier crawling under vehicle? |
dropshot10
Replies: 2
Views: 3901
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Forum: Close Combat Last Stand Arnhem Posted: Mon Oct 18, 2010 5:06 pm Subject: Edit to stop soldier crawling under vehicle? |
Looking for an edit or tip which stops the assaulting soldier from crawling under the vehicle and staying there regardless of orders to move?
Why does the soldier run from cover in the first place when the soldier's weapons can destroy the vehicle from cover?
Noticed this in previous versions of CC but it seems to be more prevalent in LSA.
Thanks |
Topic: How do I edit/coreect TLD maps to rotate "St. Come Du |
dropshot10
Replies: 4
Views: 3927
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Forum: Close Combat The Longest Day Posted: Thu Mar 18, 2010 6:28 pm Subject: How do I edit/coreect TLD maps to rotate "St. Come Du |
By my own admission I do not mod or edit much but enjoy playing mods by others and appreciate all the work which goes into creating a good mod.
This has probably been addressed, however, the St. Come du Mont map is actually the Carentan causeway between St. Come and Carentan which the 502nd PIR named "Purple Heart Lane". The map is geographically correct by overhead view but off by 180' in the game routes to reach the map, unless you attack from the direction of Les Forges which of course the 502nd did not do. This oversight has the allies attacking this map from the South(right-hand) side close to where the causeway enters Carentan which is the wrong direction.
Will someone be kind enough to inform me of the best/easy way to edit/rotate this map?
And worst of all, the "Carentan Causeway" map is just ridiculous. It's about half correct, the bridges are accurate but everything else is way off. Not sure what reference was used to create it.
If you look on Google Maps you can see the route plain as day. If the creators wanted to include the wooden bridge constructed by the engineers, they easily could have made the existing map larger or created an actual St. Come du Mont map which includes this bridge and "Dead Man's Corner".
So if one of you Gurus out there can help me with this I promise I will create such a map and change the positions of the maps so it resembles the actual terrain a little more than it currently does.
Best,
dropshot10 |
Topic: Editing Soldiers, Weapons & Vehichles |
dropshot10
Replies: 23
Views: 20347
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Forum: Close Combat The Longest Day Posted: Fri Jul 31, 2009 1:52 pm Subject: Editing Soldiers, Weapons & Vehichles |
When Qclone was King we were able to edit everything.
I looked at the excel workbook editor but that only edits FPools & Teams.
Does anyone know of a way to edit the Soldiers, Weapons & Vehichles files??
Thanks |
Topic: How Do I Turn Off Exploding Hedges? Hate that crap!! |
dropshot10
Replies: 2
Views: 3446
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Forum: Close Combat 5: Invasion Normandy Posted: Fri Dec 28, 2007 10:56 pm Subject: How Do I Turn Off Exploding Hedges? Hate that crap!! |
Can someone please explain why the hedges explode???? But more importantly, how do I turn them off?? I'm sure this has been covered previously and everyone knows but me, however any help would be appreciated!! Thanks |
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