My first predates the computer age. At aged 21 I built a huge Russian army in 1.72 scale using anything I could get hold of. I had (still have) over 70 T.34s 76 or 85 and scratch built Su 76s from Chaffe bases, SU 152s from KV wheel bases, etc. I converted US Cavalry to Russian and built Katushya rockets from RAF refelling kits. Guns had to be British or German My mate was German and their gear was a lot easier to find. Just to get a game together took a year and playing on that scale was a nightmare using rulers and dice and lots of coffee. We had two huge mobile homes joined to get the space. I think once 52 hours of almost continuous play (we did indeed use stuff to keep us awake!) resulted in about one minute of 'real' time. Later moved to the small 1.300 white metal version. Easier to scale but just as time consuming to play. When I came across CCIII I nearly died as it was what I dreamed about all those years before. Kids don't know how easy they have it nowadays!
Sorry, it's 'Come and See' not 'come and play' (Idi i smotri). I see that any comment on it usually has the word 'essential' attached and that someone has put up chunks on You Tube, go take a look. And yes, it is essential.
Possibly the best WWII film ever is a Russian one called 'Come and Play'. Spielberg certainly stole the 'bullet' idea and used it in Saving Private Ryan. It might be little slow and tedious to you rough and tumble guys out there but is stunning for its portrayal of civilians - kids - caught up in war. You are not going to get much gear or heavy action, well, apart from the end, but you will get a movie Hollywood could never make, and a kid with a voice the devil would be proud of.
There is some story that the director almost killed the actors getting what he wanted but, by the results, I think at the end you might just think it was worthwhile!
After that I go to the extreme opposite and rate Kelly's Heroes purely for the attempt at trying to create a Tiger tank. So fed up with T.34/85s or American tanks being used.
I find it interesting that so many rate Saving Private Ryan. The action is brilliant, no argument, but as a film? It is more like a computer game with different little scenarios to be sorted before going on to the next stage. Rather emotionless in the end.
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!