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Do incapacitations count as a soldier's kills?

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Author Message
  Topic: Glad you are all enjoying the beta that was illegaly uploade
junk2drive

Replies: 88
Views: 74169

PostForum: Close Combat Wacht am Rhein   Posted: Wed Jul 23, 2008 3:28 am   Subject: Glad you are all enjoying the beta that was illegaly uploade
What a shame.

I have an NDA for another game and always took it seriously. Not for the legality but my honour and charecter. Plus if you ever want to be involved in another project.

Hope the recovery is quick and the game lives on.
  Topic: Inherited Nazi Flag
junk2drive

Replies: 8
Views: 7263

PostForum: The Mess   Posted: Thu Jul 17, 2008 1:25 am   Subject: Inherited Nazi Flag
An ashtray made from a flak shell. Brass, about 2" tall. Some numbers on the bottom,
8,8 cm Flak 18 P150 1938
My father in law was a machinist in North Africa, US Army Air Corp.
  Topic: Scenarios?
junk2drive

Replies: 3
Views: 3793

PostForum: The Mess   Posted: Sat Jul 05, 2008 2:53 pm   Subject: Scenarios?
Thanks

I'm playing the Meuse mod CC5 and it only has 5 battles. One of the battles I played as German and start out on the right center of the map. If I create a battle with the same BGs and map and then play as French, both sides start out in different places than the original. Will this placement be "random" every time?
  Topic: Scenarios?
junk2drive

Replies: 3
Views: 3793

PostForum: The Mess   Posted: Sat Jul 05, 2008 2:36 pm   Subject: Scenarios?
Possibly a dumb question for those of you around CC for a while.

What do players do when they have played all the scenarios that come with the games?

Other games that I play have communities that create new scenarios. These games communities seem to create lots of maps.

Do CC players simply use the maps and the scenario editor to create battles? Is this a substitute for a random battle generator?

TIA
  Topic: Screenshot
junk2drive

Replies: 4
Views: 5484

PostForum: Close Combat Wacht am Rhein   Posted: Sat Jun 28, 2008 10:24 pm   Subject: Screenshot
Posted at Matrix COI forum.
  Topic: rsr1.1 new version! May 29, 2008
junk2drive

Replies: 13
Views: 10958

PostForum: Close Combat 5: Invasion Normandy   Posted: Sun Jun 22, 2008 4:03 am   Subject: rsr1.1 new version! May 29, 2008
Near the end of the 30 May news on the home page:

" Also coming soon possibly for CC5 is a new version of Red Storm Rising and Battle of Berlin (beta)."

On one hand I would think that CCMT with cold war mods would negate CC5 RSR but on the other hand CC5 has operations and campagns.
  Topic: rsr1.1 new version! May 29, 2008
junk2drive

Replies: 13
Views: 10958

PostForum: Close Combat 5: Invasion Normandy   Posted: Sun Jun 22, 2008 3:30 am   Subject: rsr1.1 new version! May 29, 2008
Probably don't need a separate forum for RSR or some of the others either. If work was continuing or the modders were taking requests, squashing bugs, etc, then maybe yes.

Thanks for the reply.
  Topic: rsr1.1 new version! May 29, 2008
junk2drive

Replies: 13
Views: 10958

PostForum: Close Combat 5: Invasion Normandy   Posted: Sat Jun 21, 2008 8:48 pm   Subject: rsr1.1 new version! May 29, 2008
Anything new on this? I haven't tried it yet as I want to gain some time with 1.0 first.

I made a pln for the rsr1.0 video zip I downloaded from this site.

Any reason that there is not a RSR section in the Mods category of forums?

Nothing posted at CSO RSR forum for quite a while. Did the mod makers move on?
  Topic: View post from last visit
junk2drive

Replies: 10
Views: 9391

PostForum: Site Info   Posted: Sat Jun 21, 2008 4:06 am   Subject: View post from last visit
Website was down for a while. I assume you were working on it.

Icons are back and takes you to the last post as intended.

Thanks for fixing it.
  Topic: View post from last visit
junk2drive

Replies: 10
Views: 9391

PostForum: Site Info   Posted: Fri Jun 20, 2008 12:43 pm   Subject: View post from last visit
Still does not work.
  Topic: View post from last visit
junk2drive

Replies: 10
Views: 9391

PostForum: Site Info   Posted: Thu Jun 19, 2008 11:04 pm   Subject: View post from last visit
On the forum index it shows which forums have a new post, but when I click on that forum, there are no icons for threads with new posts or the icon to click to see the latest post. I'll try log off and log on.
  Topic: Contre attaque sur l'aisne
junk2drive

Replies: 31
Views: 31648

PostForum: Le forum en Francais   Posted: Mon Jun 16, 2008 3:27 am   Subject: Contre attaque sur l'aisne
Any news on this mod?

Des nouvelles sur ce mod ?
  Topic: Battles from French side
junk2drive

Replies: 2
Views: 6462

PostForum: Meuse Mod   Posted: Mon Jun 16, 2008 1:41 am   Subject: Battles from French side
Anyone playing this mod? Have you tried it as French? I played a couple of battles and started a campaign but have been disappointed. The AI just doesn't seem to know what to do to get across the water.
  Topic: Installation Meuse_v34_full
junk2drive

Replies: 22
Views: 15051

PostForum: Tech Support   Posted: Sat Jun 14, 2008 8:06 pm   Subject: Installation Meuse_v34_full
Thanks to you and all the modders that give longer legs to these games.

BTW the uninstall.txt has the same timestamp as the one in the full download.

I had previously tried the Pvt whatshisname fix but I did not add the file to the pln like I did this time.

I will prefer to play as French vs German AI.
  Topic: Installation Meuse_v34_full
junk2drive

Replies: 22
Views: 15051

PostForum: Tech Support   Posted: Sat Jun 14, 2008 3:05 pm   Subject: Final Fix
I finally got this working. I have 5 battles and 5 campaigns. Is this correct?

For future thread readers:

Unzip the 4 pln files from the CC5_Meuse1940 zip into a temp folder.

Rename Meuse_v34_Full from .pln to .zip

Unzip the Meuse updates scripts into the temp folder.

Add the install and uninstall .txt files to the Meuse_v34_Full.zip (this varies depending on your zip program) overwriting the originals.

Rename Meuse_v34_Full from .zip to .pln

Assuming you have a working copy of CC5 and a clean copy of Config manager, copy and paste the 4 .pln files from your temp folder into the Plugins folder of Config manger.

Start Config manager and install Meuse mod and videos. Start from your shortcut to see that all is working.
  Topic: Installation Meuse_v34_full
junk2drive

Replies: 22
Views: 15051

PostForum: Tech Support   Posted: Thu Jun 12, 2008 1:16 pm   Subject: Installation Meuse_v34_full
Thanks

I'll give this a try on the weekend.
  Topic: Installation Meuse_v34_full
junk2drive

Replies: 22
Views: 15051

PostForum: Tech Support   Posted: Mon Jun 09, 2008 5:28 am   Subject: Installation Meuse_v34_full
I tried again. First I made a copy of my install.
Here is a shot of the latest error.
  Topic: Installation Meuse_v34_full
junk2drive

Replies: 22
Views: 15051

PostForum: Tech Support   Posted: Mon Jun 09, 2008 5:01 am   Subject: Installation Meuse_v34_full
I have read this thread and the others and I keep getting errors for map and error 3.
I have uninstalled and reinstalled IIRC 3 times now.

I install CC5, then the 5.01a patch, but not the old 5.01 patch. I copy the video folder from the CD. I unzip all the maps into the map folder.

First time, I used the zips from the wargamer.
Today I used the full mod and maps from this site.

I put the pln files in the plugins folder. This time I also put in the .doc and .txt plus the arcade exe. I haven't tried it yet.

When I get the map error, I notice that the map folder is empty except for some Month files. My Original folder has a lot of files in it including the original maps.

I have XP Home sp2.

Edit: The error is map name not in Data/Battles folder.
USA English version
 
 
 
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