Author |
Message |
Topic: Volunteers for DOF3 beta testers |
keyser Soeze
Replies: 22
Views: 16937
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Forum: Close Combat Cross of Iron Posted: Thu May 17, 2012 10:06 pm Subject: Re: Volunteers for DOF3 beta testers |
Yes that's why i added that it might only be a good idea later on in the war.
But in booth cases there is no real reason not to take a PAK40 or PZ4, they can kill medium/big tanks, the others can not, its not a choice really.
If you make a bigger difference in price tho, there will be one |
Topic: Volunteers for DOF3 beta testers |
keyser Soeze
Replies: 22
Views: 16937
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Forum: Close Combat Cross of Iron Posted: Thu May 17, 2012 9:35 pm Subject: Re: Volunteers for DOF3 beta testers |
I have a few thoughts i would like to share ASG!
Im trying to think about stuff i would like to see changed, so i started with the German side.
I see my self as a pretty good player when it comes to H2H CoI and DoF2, so i feel i have some weight to the balance discussion!
The things i will focus on is mainly pricing, there are some units that i rarely ever get because i feel the price is to high compared to some other unit.
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Sdkfz
First off i want to ask what the difference is between a Sdkfz 250 & 251, seems its light and medium? What exactly is the difference? Do the medium take more dmg from mortars and MGs?
There seem to be kinda big jump in price 250 vs 251 with identical equipment?
I think in general that the Sdkfz ATs are to expensive, they can go up to 39p, and some light tanks go for ~45p, that's a no brainer. I think ~18-29 (instead of 20-39) would be better price ranger for all (non-mortar) Skdfz. Might have to compensate the light AT gun (3.7cm) from 23p to 20p.
Also the maybe lower the mortar Sdkfz from 40-45 to 38-40, maybe lower normal mortars with 2 points each to compensate, and maybe add 10 more rounds to the Sdkfz, this would make me think about using them more.
Tanks
PzIII is to expensive compared to PzIV
I don't think there is any good reason to get a p3 instead of a p4 when you have a choice, and the pricing is almost the same 2-3-4p apart. I would say take off ~10-30p on PzIII. (if not early then at least later when Pz4 was more common?)
AT-guns
7.5cm and 5cm is to close in price, 41 Vs 38, i know 5cm shots much faster but id like to have it down to around ~31-33.
Inf
Some of the better inf squads go up to 40-45p, i think its a bit much, inf can die so easy. I would like to see the most expensive inf around 35, and thats the elit elit, and maybe good inf at around 25-30, just some pointers, not sure its a good idea but it feels bit much as it is imo!
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This is just some of my thoughts after playing many H2Hs, would like to hear what you think! Il do the same with CCCP soon! |
Topic: split up deployment zones in a meeting engagement? |
keyser Soeze
Replies: 41
Views: 25896
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Forum: Tech Support Posted: Thu May 17, 2012 4:40 am Subject: Re: split up deployment zones in a meeting engagement? |
US_Brake im with you 100% on this.
I had almost forgotten about this issue (not played CCV in a long time).
But this was one of the major factors that made me prefer CCIII over CCIV and CCV.
CCIII is simply much more rewarding in the start of the map, you can choose so many different tactics on any one map, it makes the maps feel unique every time you play them.
I also like the req-system much more, then you really need to make hard choices of what units to have, sometimes a few "elit" units and sometimes tons of conscripts. all depending on map and situation.
CCIII > CCCV big time. (and one should really add DoF2) |
Topic: Made a song with some wisdom from Eisenhower! |
keyser Soeze
Replies: 0
Views: 1608
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Forum: The Mess Posted: Wed May 16, 2012 4:29 pm Subject: Made a song with some wisdom from Eisenhower! |
Felt like this would be a good place to post it :)
Hope you like it!
http://www.youtube.com/watch?v=gAV81BVxG_8 |
Topic: Meuse is out ... seen at Matrix forum |
keyser Soeze
Replies: 76
Views: 90973
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Forum: Close Combat The Longest Day Posted: Tue May 15, 2012 11:43 pm Subject: Re: Meuse is out ... seen at Matrix forum |
Nice, played the old version and it was great! |
Topic: Volunteers for DOF3 beta testers |
keyser Soeze
Replies: 22
Views: 16937
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Forum: Close Combat Cross of Iron Posted: Tue May 15, 2012 4:43 pm Subject: Re: Volunteers for DOF3 beta testers |
Sounds good! |
Topic: Requisitioning Teams? |
keyser Soeze
Replies: 3
Views: 4597
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Forum: Close Combat 4: Battle Of The Bulge Posted: Mon May 14, 2012 4:03 am Subject: Re: Requisitioning Teams? |
The Req-points is one of the reasons i prefer CC2 and 3 over CC4 and 5.
I hope they find some way to get it back into the game. |
Topic: COI - GC |
keyser Soeze
Replies: 4
Views: 5340
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Forum: Close Combat Cross of Iron Posted: Sun May 13, 2012 2:29 am Subject: Re: COI - GC |
Im playing CoI atm also, just started again from a long break.
Any of you gents wanna play a GC with DoF2 mod im in! |
Topic: CoI Official Patch v3.60b + Bug Reports |
keyser Soeze
Replies: 10
Views: 10293
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Forum: Close Combat Cross of Iron Posted: Tue May 08, 2012 1:42 am Subject: Re: CoI Official Patch v3.60b + Bug Reports |
What do the b patch do exactly? |
Topic: new close combat forum at Slitherine... any relation? |
keyser Soeze
Replies: 72
Views: 47084
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Forum: Close Combat Panthers in the Fog Posted: Mon May 07, 2012 4:24 pm Subject: Re: new close combat forum at Slitherine... any relation? |
Manoi wrote (View Post):
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Don't know what you think but seeing the comments and the number of posts of some members of their staff on the matrix ans slitherine forum, I think that a new wind is (finaly) blowing on the CC world!!!
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I hope you are right, been to damn long already!!! |
Topic: Anyone still play CC3? |
keyser Soeze
Replies: 50
Views: 70891
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Forum: Close Combat 3: The Russian Front Posted: Mon May 07, 2012 4:18 pm Subject: Re: Anyone still play CC3? |
I still play now and then, and i just stared now again, so if someone drops in here and read this, send me an msg here or add me on gameranger.
My nick there is: RD Keyser |
Topic: Looking for CC3 - CoI players for GC! |
keyser Soeze
Replies: 2
Views: 10169
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Forum: H2H Multiplayer Posted: Mon May 07, 2012 4:11 pm Subject: Looking for CC3 - CoI players for GC! |
Im looking for some players who want to start a GC in CoI, with the very nice mod DoF2.
I live in Sweden, +1 timezone.
Would be nice to play a few times per week.
Send a msg here or add me on gameranger: RD Keyser |
Topic: GameRanger Screen Name List |
keyser Soeze
Replies: 76
Views: 95396
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Forum: H2H Multiplayer Posted: Mon May 07, 2012 4:05 pm Subject: Re: GameRanger Screen Name List |
RD Keyser
355267
CC 2 3 5 - (mostly play CoI with DoF2) |
Topic: Volunteers for DOF3 beta testers |
keyser Soeze
Replies: 22
Views: 16937
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Forum: Close Combat Cross of Iron Posted: Mon May 07, 2012 3:57 pm Subject: Re: Volunteers for DOF3 beta testers |
When i play CC i play 90% DoF2, the maps and the units are the best i have seen in any mod or vanilla so far!
I would be happy to help you out AGS! |
Topic: Grand Campaign |
keyser Soeze
Replies: 3
Views: 5722
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Forum: Close Combat Cross of Iron Posted: Mon Mar 12, 2007 3:25 am Subject: Grand Campaign |
yes i meant the battle vs the other commander and not the war.
But i understand how it works now. |
Topic: Grand Campaign |
keyser Soeze
Replies: 3
Views: 5722
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Forum: Close Combat Cross of Iron Posted: Sun Mar 11, 2007 10:55 pm Subject: Grand Campaign |
Hello!
I started to play the grand campaing today online.
I was woundering how and if the germans can win this ?
How does the system work?
I remember in CC2 that you could win as germans by holding out a sertain amount of time. Is there anything like this in CC3 or is the germans doomed to fail? Would ruin the experince a lot for me if this where true |
Topic: CC5 - Game lagg ?! |
keyser Soeze
Replies: 1
Views: 2284
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Forum: Tech Support Posted: Sat Jan 07, 2006 1:12 pm Subject: CC5 - Game lagg ?! |
Hello fellow CC fans!
I just reinstalled CC5 for the first time in a long time. The install goes fine and everything seemed to be going great.
But when i start a map the game laggs like hell. To scroll around laggs and to select a unit takes like 2-4 seconds more than it should
I have win XP SP1 and pr 2,8 2 gig ram jadijaa, so the game should run "to" good no like this.
Any ideas? |
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