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Author Message
  Topic: Afrika 40 for TLD
kweniston

Replies: 4
Views: 1176

PostForum: Close Combat The Longest Day   Posted: Wed Sep 09, 2020 2:04 am   Subject: Re: Afrika 40 for TLD
Whatever you do, do something about the indestructible Matilda's. Smile. That killed the mod for me.
  Topic: LSA Rhineland 45...anyone?
kweniston

Replies: 10
Views: 3204

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Nov 05, 2019 1:41 pm   Subject: Re: LSA Rhineland 45...anyone?
That would be great news, thanks.
  Topic: bloody first first look
kweniston

Replies: 23
Views: 7299

PostForum: Close Combat The Bloody First   Posted: Wed Oct 30, 2019 10:41 am   Subject: Re: bloody first first look
From what I see reported on the Matrix forum, this game was not ready for release. Does not seem to have been tested properly, even though it's been X years in the making. Waiting patiently to jump in.
  Topic: First Screens!
kweniston

Replies: 69
Views: 83305

PostForum: Close Combat The Bloody First   Posted: Sat Oct 19, 2019 5:51 pm   Subject: Re: First Screens!
3 weeks after I write Vaporware, it's out, lol. Holding out for some improvements (strat map), as the game might have potential.
  Topic: First Screens!
kweniston

Replies: 69
Views: 83305

PostForum: Close Combat The Bloody First   Posted: Sun Sep 15, 2019 1:25 pm   Subject: Re: First Screens!
And nothing yet. Almost vapoware by now Wink.

Really hoping for:
- multiplayer 2-2, or 3-3 map options with proper map sizes
- bigger battlegroups than 15 units, make it 20, 25, depending on selected "difficulty" or so
- better and agressive/smart AI. What I've seen so far, not great, but this can hopefully be fully programmed for this game.
- vehicle routing improved, looks ok so far.
- stratmap, preferably with LSA style options, merging/splitting BG's, supply drops/cut-off suppy line etc, to take this game beyond tactical to fully strategic.
- easy moddability/map making, preferably with options for modders to import existing mods.

Any compromises in these areas will probably not get me back to a new 'same same but different ' installment.
  Topic: LSA Beta Available Aug. 24/2018
kweniston

Replies: 7
Views: 3634

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Sep 15, 2019 1:08 pm   Subject: Re: LSA Beta Available Aug. 24/2018
All hope on Bloody First then.
  Topic: The Tactical Art of Combat
kweniston

Replies: 167
Views: 93470

PostForum: Art of Combat   Posted: Wed Sep 02, 2015 10:55 pm   Subject: Re: The Tactical Art of Combat
Hi Sulla, good luck with your development progress. Just wondering, are you purposely deleting forum topics/posts from the AOC forum? If not, what happened to the game type and strat map wish list topics? Not really motivating to contribute if elaborate constructive posts are actively deleted.
  Topic: New mod - Battle for Tunisia
kweniston

Replies: 99
Views: 61563

PostForum: Close Combat The Longest Day   Posted: Wed Aug 26, 2015 6:43 am   Subject: Re: New mod - Battle for Tunisia
Really, this is finished, oh wow! Would love to test soon.
  Topic: Close Combat H2H @ Gameranger
kweniston

Replies: 13
Views: 11369

PostForum: H2H Multiplayer   Posted: Wed Aug 26, 2015 6:41 am   Subject: Re: Close Combat H2H @ Gameranger
I'm in for a campaign shortly, when my personal life will give me some space Wink.
  Topic: The untold story of “Eisenhower’s Rhine Meadows Death Camps
kweniston

Replies: 11
Views: 5802

PostForum: The Mess   Posted: Sat Aug 22, 2015 12:43 am   Subject: Re: The untold story of “Eisenhower’s Rhine Meadows Death Ca
Oh, if you want to go down that path of discussion, I can really recommend watching this video by prof. Lawrence Wilkerson, ex-senior advisor to the US chief of staff, https://www.youtube.com/watch?v=YM_MH_Bfq5c. Really insightful, candid video.

I remember him saying, that in 8 years of Reagan only, US committed 58 coups/revolutions/regime changes. The magnitude of the modern global empire is quite staggering.

And once you realize that all things related to war and these geopolitical operations are covered by a non-stop cloud of misinformation, propaganda, and false flagging, from all sides, you have to take it into account when forming your opinion on the media channels, that kindly bring you the "news" every day, right to your living room. Just between the commercials.
  Topic: The untold story of “Eisenhower’s Rhine Meadows Death Camps
kweniston

Replies: 11
Views: 5802

PostForum: The Mess   Posted: Thu Aug 20, 2015 12:04 pm   Subject: Re: The untold story of “Eisenhower’s Rhine Meadows Death Ca
The Japanese history books show a whole different story about WWII nowadays. Rewriting history is a proven and very effective way of propaganda. From what I've seen and read, the Japanese were the most sadistic bast*rds of that war. I bet almost nobody there has heard of Unit 731.

What's more, the US actually gladly accepted the biological warfare data gathered from the Japanese experiments and their "scientists". Only the Russians actually brought these criminals to court, like it should. The west didn't.
  Topic: The untold story of “Eisenhower’s Rhine Meadows Death Camps
kweniston

Replies: 11
Views: 5802

PostForum: The Mess   Posted: Wed Aug 19, 2015 10:07 am   Subject: Re: The untold story of “Eisenhower’s Rhine Meadows Death Ca
The more I know about WWII, the more I see everybody is it only for themselves, and will form opportuntiy allegiances and discard all their principles if needed, and will twist the truth in their favour.

- The Polish helping the Germans destroy Czechoslovakia
- The British false flagging Hitler about the Polish (telling them a Polish attack on Germany was imminent), thus buying time for the Brits' own war preparations while Hitler diverted his troops to Poland.
- The British (bank of England) actually helping the nazis sell the Czech gold (that they stored in England for "safekeeping")
- The Russians waiting until the Germans were finished with leveling Warsaw, before 'liberating' it (the Polish hate them for this)
- The Katyn massacre, blamed on the barbaric Russians, but this could very well have been done by the Nazi's. Reading up on this one.
- The mysterious death of Polish general Sikorski (shot even by the British?)
- The allies downplaying the Dresden casualty number, till this day.
- The Americans gladly welcoming the 'most talented' nazi's during and after the war, well documented.
- NATO later having German ex-nazi's on prominent positions, after all, they shared their new enemy, Russia.

War is just one big propaganda machine. If you don't believe anything that's being said during war, and you'll be closer to the truth. That includes the present day fear mongering headlines.
  Topic: Cannot play CC III, IV or V on Win 8.1 or Win 10
kweniston

Replies: 12
Views: 9662

PostForum: Tech Support   Posted: Mon Aug 17, 2015 12:31 pm   Subject: Re: Cannot play CC III, IV or V on Win 8.1 or Win 10
- Reinstall game Smile. Maybe registry settings have been corrupted?
- See if all devices have proper drivers in the device manager, i.e. all the intel/amd/motherboard stuff
- Update your graphics/audio driver. Does not need to be the newest, it can be an older version that works better.
- Reinstall DirectX
  Topic: How many will go windows 10?
kweniston

Replies: 36
Views: 28692

PostForum: The Mess   Posted: Mon Aug 17, 2015 12:53 am   Subject: Re: How many will go windows 10?
Even the most suspicious customer sometimes forgets about rule no. 1: ain't no such thing as a free lunch.
Dropped my defenses with this one, have to admit.  Shocked
  Topic: How many will go windows 10?
kweniston

Replies: 36
Views: 28692

PostForum: The Mess   Posted: Sun Aug 16, 2015 6:25 pm   Subject: Re: How many will go windows 10?
Very hesitant now, since I read this:
http://www.thenewamerican.com/tech/computers/item/21400-windows-10-is-spyware

Nothing surprising in this day and age, but still it p*sses me off big time that the OS itself is being used for data mining.
  Topic: Kharkov mod for TLD
kweniston

Replies: 83
Views: 70072

PostForum: Kharkov   Posted: Wed Aug 12, 2015 5:54 pm   Subject: Re: Kharkov mod for TLD
perhaps a small update on this project?  Cool (i mean I thought there would be an update?)
  Topic: Ortona 1943 v1.0 Released
kweniston

Replies: 52
Views: 36924

PostForum: CC5 Ortona 1943   Posted: Wed Aug 12, 2015 5:52 pm   Subject: Re: Ortona 1943 v1.0 Released
Same here, I stopped playing CC5, for TLD I would've been downloading for sure.
  Topic: The Tactical Art of Combat
kweniston

Replies: 167
Views: 93470

PostForum: Art of Combat   Posted: Wed Aug 12, 2015 5:47 pm   Subject: Re: The Tactical Art of Combat
IMO, the games went down due to lack of dedication to the players, and blatantly ignoring their suggestions and gripes (A.I., MP lobby, bugs). The bad website is part of that lack of dedciation. Instead, every half-baked release was followed by the next, while retrospectively fixing the previous releases. To give them some creditl, they did improve vehicle pathing at least. But then, while waiting for that "next gen CC", we suddenly hear that there will be no more strategic map with the Bloody Fist, which instantly kills it for me. Same old story. I will only pick it up in a humble bundle 10$ pack now, nothing less.

To me, I hope Sulla or whoever can make that perfect CC game and pull it into the 21st century. Because I think that after 20 years we kinda deserve to have a bugfree, near-perfect experience by now Smile. Just wishing that it could be backward compatible with all those great mods... But I'm not expecting anything.
  Topic: Working on TLD version of this great mod
kweniston

Replies: 75
Views: 53983

PostForum: CC5 Stalingrad   Posted: Wed Aug 12, 2015 2:11 pm   Subject: Re: Working on TLD version of this great mod
would love to play this on TLD, thanks for the efforts!
  Topic: The Tactical Art of Combat
kweniston

Replies: 167
Views: 93470

PostForum: Art of Combat   Posted: Sat Aug 01, 2015 4:34 pm   Subject: Re: The Tactical Art of Combat
I hope they are not empty promises, but I am really waiting for perfecting the CC game. Matrix always seem to be working towards it, but then take its sideway (removing features, implementing new ones, introducing new bugs) and discontinue support/bugfixing for the previous game. Rinse, repeat. I am willing to give anybody the benefit of the doubt at this point, so I welcome the initiative very much.

Apart from the historical/realistic combat simulations, what I would really would want are enough teams to fill the big maps (20/25+), multiplayer focus (2x1, 2x2, 3x2, 3x3) and different game types present in modern games, LSA battle group movements/merging, and lots of things customizable via the GUI (incl. strategic map). GL to the team.
 
 
 
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