Author
Message
Topic: TLD Battle for Caen v0.93 Release
nikin
Replies: 27
Views: 45149
Forum: Battle For Caen Posted: Thu Dec 17, 2015 8:17 pm Subject: Re: TLD Battle for Caen v0.93 Release
Hi mooxe
mooxe wrote (View Post ):
Dima & Nikin, BFC works under WaR.
Okay, but how does it help to solve the main problem? -
Dima wrote (View Post ):
I need different FPs before and after reinforcement ie with different units and that doesn't work in TLD.
Reinforcement doesn't seem to work under WAR either PS In WAR 4.50.00 reinforcement working properly (like CC5 - with replacement units)!!! But it ends with version 4.50.07 or earlier.
Topic: AAR TLD Battle for Caen v0.94 nikin - Dima GC
nikin
Replies: 14
Views: 18470
Forum: Battle For Caen Posted: Tue Apr 22, 2014 8:34 pm Subject: Re: AAR TLD Battle for Caen v0.94 nikin - Dima GC
By the way. First fight 14:13 I use both features.
Topic: AAR TLD Battle for Caen v0.94 nikin - Dima GC
nikin
Replies: 14
Views: 18470
Forum: Battle For Caen Posted: Tue Apr 22, 2014 7:55 pm Subject: Re: AAR TLD Battle for Caen v0.94 nikin - Dima GC
Firstly shortcuts tied to uncomfortable button. Somewhere there was a topic about replacing them ... Secondly, I have not seen enemy with whom I would have to use all features. Dima can play better. Here he inexplicably did not use offboard arty(???). Also failed the first battle. I did not take the road to Bayeux, because further game lost interest.
Topic: AAR TLD Battle for Caen v0.94 nikin - Dima GC
nikin
Replies: 14
Views: 18470
Forum: Battle For Caen Posted: Sat Apr 19, 2014 8:47 am Subject: Re: AAR TLD Battle for Caen v0.94 nikin - Dima GC
June 6 - first turn Map Juno Beach III./736./716.Infanterie-Division vs 7th / 3rd Canadian Infantry Division
Link
Topic: AAR TLD Battle for Caen v0.94 nikin - Dima GC
nikin
Replies: 14
Views: 18470
Forum: Battle For Caen Posted: Sat Apr 19, 2014 8:43 am Subject: Re: AAR TLD Battle for Caen v0.94 nikin - Dima GC
June 6 - first turn Map Gold Beach Ost Bataillon 441 vs 69th / 50th Infantry Division
Link
Topic: AAR TLD Battle for Caen v0.94 nikin - Dima GC
nikin
Replies: 14
Views: 18470
Forum: Battle For Caen Posted: Sat Apr 19, 2014 8:33 am Subject: Re: AAR TLD Battle for Caen v0.94 nikin - Dima GC
June 6 - first turn Map Port-En-Bessin I./726./716.Infanterie-Division vs 231st / 50th Infantry Division
Link
Topic: AAR TLD Battle for Caen v0.94 nikin - Dima GC
nikin
Replies: 14
Views: 18470
Forum: Battle For Caen Posted: Sat Apr 19, 2014 8:24 am Subject: AAR TLD Battle for Caen v0.94 nikin - Dima GC
Game: TLD Battle for Caen v0.94 (=v0.93 + data patch) Players: UK as nikin vs Germans as Dima Settings: 20 min, 95%, morale off, 2 min warning, line Other: VL Deploy rule. Diagonally connected deployment zones are considered out of bounds. No limits on any game units.
Topic: Russian encoding is not working! (ENG)
nikin
Replies: 7
Views: 10274
Forum: Russian Forum Posted: Sat Apr 05, 2014 10:39 pm Subject: Re: Russian encoding is not working! (ENG)
Да. Я уже смирился с этим.
Topic: TLD: BfC data patch
nikin
Replies: 4
Views: 6288
Forum: Battle For Caen Posted: Sat Nov 09, 2013 10:36 am Subject: Re: TLD: BfC data patch
Replace only files in "Close Combat The Longest Day\DATA\BASE\" No installer, only this small archive! This files used for replace files in data/base/ after using BfC 0.93 via Modswap. Mod uninstalling works ok after that. Cheers, nikin
Topic: TLD Battle for Caen v0.93 bugs and comments
nikin
Replies: 16
Views: 17579
Forum: Battle For Caen Posted: Mon Nov 04, 2013 7:55 pm Subject: Re: TLD Battle for Caen v0.93 bugs and comments
1 - Not problem. 2 - Cant cause crash in game. But... Elements need to be processed. I do not have enough information to edit them. Requires detailed information about columns (calculating cover, protection, hindrance, etc) and / or assistance. Cheers, nikin
Topic: TLD Battle for Caen v0.93 bugs and comments
nikin
Replies: 16
Views: 17579
Forum: Battle For Caen Posted: Tue Oct 22, 2013 12:42 pm Subject: Re: TLD Battle for Caen v0.93 bugs and comments
mooxe wrote (View Post ):
Incorrectly coded two story house in Maltot. Building is far right, below the Caen VL. It is coded as 1 meter elevation.
This one-storey house (small shadow). There are many errors on maps - to clarify the floor, use the right mouse button. Maps will be fixed in v0.95. Wait a long time. Cheers, nikin
Topic: Help us with H2H VL RULE
nikin
Replies: 8
Views: 4812
Forum: The Mess Posted: Tue Oct 22, 2013 12:28 pm Subject: Re: Help us with H2H VL RULE
Yes, can.
Topic: TLD Kharkov Mod bugs report and suggestions
nikin
Replies: 129
Views: 94939
Forum: Kharkov Posted: Thu Oct 17, 2013 9:38 am Subject: Re: TLD Kharkov Mod bugs report and suggestions
Fantastic. I thought that can not make a mod worse than BoB. I was wrong.
Topic: Trainwrecks & The Off Topic Hijackers Graveyard
nikin
Replies: 645
Views: 5154812
Forum: The Mess Posted: Sun Sep 29, 2013 11:13 pm Subject: Re: TACTICS and STRATEGY 101
TheImperatorKnight wrote (View Post ):
Please can we stay on topic and discuss tactics and strategies.
You can not close Special Olympics here. Create a new topic.
Topic: Historical Accuracy or Game Play?
nikin
Replies: 179
Views: 99458
Forum: The Mess Posted: Wed Sep 25, 2013 9:14 am Subject: Re: Historical Accuracy or Game Play?
Stwa wrote (View Post ):
Its funny how the TROLLS, NOOBS, and MULTIPLAYER BIGOTS are quick to label anyone who disagrees with them a TROLL. Sense of humor, has been totally removed from the equation. This is serious tactics for serious tacticians. Outrageous.
I like clever trolls and good humor. But you frankly dull. When I scroll your posts - I constantly have an association with a roll of toilet paper. Thank you for the "MULTIPLAYER BIGOTS". It is honorable, the other part is still in the sandbox. Cheers, nikin
Topic: TRSM AAR - MOOXE vs Pzt_Serk
nikin
Replies: 13
Views: 15432
Forum: Total Realism Sub Mod Posted: Tue Sep 24, 2013 10:22 pm Subject: Re: TRSM AAR - MOOXE vs Pzt_Serk
mooxe wrote (View Post ):
My biggest problem playing anything BETA is changes that come after a GC is started.
After version 0.92 Battle for Caen is not BETA. The finished project and tested in game. I can assure compatibility with future versions. Cheers, nikin
Topic: Historical Accuracy or Game Play?
nikin
Replies: 179
Views: 99458
Forum: The Mess Posted: Tue Sep 24, 2013 5:04 pm Subject: Re: Historical Accuracy or Game Play?
Pzt_Crackwise wrote (View Post ):
TIK, Stwa possesses a strange type of humor which I also have a hard time trying to understand. So, don't let him troll you.
My feeling Stwa is - it's a cross between a troll and an offtopic spam robot. I guess I would not mind a script that hides all his posts - i'm tired to use mouse wheel. Cheers, nikin
Topic: TRSM AAR - MOOXE vs Pzt_Serk
nikin
Replies: 13
Views: 15432
Forum: Total Realism Sub Mod Posted: Tue Sep 24, 2013 4:13 pm Subject: Re: TRSM AAR - MOOXE vs Pzt_Serk
Place CC5 on the ash heap of history. How many aborted campaigns and how many players are gone from the game due to CC5 crashes and bugs? Now almost all mods moved to TLD. And innovated TRSM (BfC) is revolutionary mod for game. TRSM out of date. So once you have the experience you need to fight me Cheers, nikin.
Topic: TLD Battle for Caen v0.93 Release
nikin
Replies: 27
Views: 45149
Forum: Battle For Caen Posted: Tue Sep 24, 2013 3:45 pm Subject: Re: TLD Battle for Caen v0.93 Release
There are reasons for this (need statistics + no problem with file type).
Pzt_Kanov wrote (View Post ):
it is going to take me hours to download from depositfiles
The predicted time of download of this file (regular mode + downloader) - 20 minutes. Cheers, nikin
Topic: TRSM AAR - MOOXE vs Pzt_Serk
nikin
Replies: 13
Views: 15432
Forum: Total Realism Sub Mod Posted: Sun Sep 22, 2013 12:37 pm Subject: Re: TRSM AAR - MOOXE vs Pzt_Serk
It is obvious that to continue the campaign does not make sense. No one (except me) does not see the possibilities of Germans to win in CC5 TRSM (now TLD Battle for Caen). Even Dima. This is the price of realism. Cheers, nikin