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Do incapacitations count as a soldier's kills?

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Author Message
  Topic: Mac Users
pool31

Replies: 14
Views: 12124

PostForum: The Mess   Posted: Wed Jul 31, 2019 9:53 am   Subject: Re: Mac Users
that's great, I had attempted to edit the registry file as one of my attempts to get it all working but didn't find that easy way to get to regedit - that is much simpler.
  Topic: Mac Users
pool31

Replies: 14
Views: 12124

PostForum: The Mess   Posted: Tue Jul 30, 2019 8:20 pm   Subject: Re: Mac Users
finally got it working! I will post here I got round this specific problem, how just in case anyone else has similar issues.

1. I used the wsi2 file kindly provided by EagleEye in the post above - (it appears to be using an older engine WS9WineCX15.3.1)

however even then it kept asking for the CD to be mounted even though it was a legitimate DRM free version bought from gog.com

2. tried many different tweaks but nothing was working until I used an idea I read somewhere about the sounds and video being the problem (unfortunately can't remember where I read it so can't give due credit)

right click the CC2 app icon - show package contents and then in the C drive find the folder 'sounds' - in there is a file 'sounds.cc2' - rename it to something like 'OLDsounds.cc2'

then create a blank text edit file called 'sounds.cc2' in the same folder

I then ran the CC2 app and it didn't have the 'no CD warning', instead it said sounds have been disabled - once CC2 is running - press function F8 and the reactivate sounds but leave videos switched off

quit CC2

go back the to the C Drive and delete the blank 'sounds.cc2' file and rename the original back to 'sounds.cc2'

then it all seems to be working!!

22 years later, still probably the best game (although Firefight for iPad and iPhone is a good version as well)
  Topic: Mac Users
pool31

Replies: 14
Views: 12124

PostForum: The Mess   Posted: Mon Jul 29, 2019 3:26 pm   Subject: Re: Mac Users
thank you so much EagleEye, really appreciate your generous help - I am soooo close but still not working! (I will list what happened not expecting a solution from you but others might find the problems I have faced useful to know)

Your wsi2 file got me very close, I had to manually install the GOG setup .exe file but after a couple of attempts that worked.

However I tried running CC2 and it said "unable to get format on Stream" - I think this is an issue with the intro videos that load first and it is well documented that these do not work - therefore I used the 'brute force' method of renaming the sounds.cc2 file as suggested by Phoenix on portingkit forum http://portingkit.com/smf/index.php?topic=947.msg3647#msg3647

That seemed to get past the initial problem but now it is asking for the CD to be loaded before it will run, so I am still stuck! The setup file is a GOG.com one bought yesterday, so I believe it is DRM free, I have tried various methods of creating a 'dummy CD' to try and fool the game but not joy yet.

Did you get that CD question as well?
  Topic: Mac Users
pool31

Replies: 14
Views: 12124

PostForum: The Mess   Posted: Mon Jul 29, 2019 11:50 am   Subject: Re: Mac Users
EagleEye wrote (View Post):
I've used PortingKit to play the GOG versions of CC1 and CC2 on my Mac, the only issue is that the videos are not working, except for this works perfectly


Just wondering if you remember how you got this running? I'e tried every possible variation of settings for PortingKit from Paul the Tall but simply can't get any of the GOG games working, CC2, CC3, CC4 or CC5. I travel a lot and have a MacBook Pro so no choice but to try and install on MacOS.

PortingKit looks like it should be so easy to install and run.
 
 
 
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