Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1313
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search

Search found 9 matches
Close Combat Series Forum Index
 
 
Author Message
  Topic: Combat Mission: Battle for Normandy full version released!
robert_pl

Replies: 32
Views: 67024

PostForum: The Mess   Posted: Thu May 19, 2011 12:26 pm   Subject: Re: Combat Mission: Battle for Normandy Demo is out!
Quote:
i must say, that till now i generally liked what i've seen in demo - spotting, suppression and maneuvre works just fine Smile.




Those few elements are nice. But is this enough?


Time will tell. Right now everyone is drooling on 3d graphics and nobody is playing it seriously but you can get bored with 3d graphics alone, very fast. Smile
  Topic: Combat Mission: Battle for Normandy full version released!
robert_pl

Replies: 32
Views: 67024

PostForum: The Mess   Posted: Thu May 19, 2011 7:02 am   Subject: Re: Combat Mission: Battle for Normandy Demo is out!
Quote:
it will surprise you.


Yes It surprised me how bad it is.



Quote:
also, I would like the CC community talent of map makers to start build nice one cmbn. The built in map editor is awesome.


Yes!!!!! Manoi should start making Stalinagrad maps in it!  Laughing



Quote:
I have been waiting for cc in 3d ever since



3d GRAPHIXZ AND EXPLOZIONS R MOST IMPORTANT THINGS IN MY GAMEZZZZZ CALL OF DUTY RULEZZZ!!!




The fascinating thing is that new Combat Missions fans only write comments about the graphics. Its like their simple brains are reduced to watching 3d tanks models and nothing else  Laughing

Battlefront forum is depressing read lately. Almost no comments on gameplay, mechanics! Thats not the community I used to know when I was a CMx1 player. Things change they say.
  Topic: VETBoB 71712
robert_pl

Replies: 213
Views: 164807

PostForum: Close Combat Wacht am Rhein   Posted: Wed May 18, 2011 1:20 pm   Subject: Re: VETBoB Beta
I do not understand it neither. :)


Who is QM? And does GE mean Generals Edition?
  Topic: Combat Mission: Battle for Normandy full version released!
robert_pl

Replies: 32
Views: 67024

PostForum: The Mess   Posted: Wed May 18, 2011 11:11 am   Subject: Re: Combat Mission: Battle for Normandy Demo is out!
Quote:
1) More units in field than 15 vs 15 in CC.


The more units one the map the harder to control them in real time. Sometimes I have problems to control 10.


But the limit is not so unrealistic! Its realistic! In real life most of soldiers route or don't want to shoot at the emeny, so casualties in 2 hours battles are close to those "15 vs 15" in CC:) or the numbers are even less.



Quote:
Cool You can shoot down enemy planes that come as offboard support.


You cant in CMBN.


And it wont have a flamethrowers :)

Quote:
4) Choosing the floor when you enter a house.


And watch how your soldiers get slaughtered while trying to find the door and knock knock  Laughing

In Close Combat soldiers walk through the walls, its abstacted but eliminates lots of problems with doors, windows, staircases etc.
  Topic: Combat Mission: Battle for Normandy full version released!
robert_pl

Replies: 32
Views: 67024

PostForum: The Mess   Posted: Wed May 18, 2011 7:49 am   Subject: Re: Combat Mission: Battle for Normandy Demo is out!
Dima wrote (View Post):

Everything else is way better.



I've played CM:BN demo and I would add:

- CC(re-release) has a little better units AI(hard to believe buts true, I myself couldnt believe it). Tanks in CM:BN have a serious pathfinding issues.

- CC has better UI, more readable

- CC has flamethrowers

- CC has more interesting looking maps, you can have huge complex of factories that looks like a huge complex of factories.

- CC has less bugs, is more stable and polished


- CC has no annoying DRM!!!!!!!!!!!!!


But the lack of real Grand Campaign in CMBN is a huge bummer and no buy for me. Without it the game is just boring.
  Topic: Wacht Am Rhein - Bug Reports
robert_pl

Replies: 177
Views: 137511

PostForum: Close Combat Wacht am Rhein   Posted: Wed Nov 19, 2008 1:25 pm   Subject: Wacht Am Rhein - Bug Reports
Turret bug:
  Topic: CC WAR Ardennes Offensive Vetbob1.13 1.03B
robert_pl

Replies: 155
Views: 120736

PostForum: Close Combat Wacht am Rhein   Posted: Sun Nov 16, 2008 4:19 pm   Subject: CC WAR Ardennes Offensive Vetbob1.13 1.03B
Hi Firefox. Thank you for your work.

Im playin 1.01 and its so far great!
  Topic: is close combat cross of iron the same as cc3 russian front?
robert_pl

Replies: 11
Views: 20965

PostForum: The Mess   Posted: Wed Aug 29, 2007 9:22 pm   Subject: is close combat cross of iron the same as cc3 russian front?
schrecken... what a bullshit!
You confuse Line of Sight with Line of Fire.

Smoke in COI is useless if it doesnt block line of sight. Do you get it?


COI is piece of shit, worse than most mods.
  Topic: is close combat cross of iron the same as cc3 russian front?
robert_pl

Replies: 11
Views: 20965

PostForum: The Mess   Posted: Mon Aug 20, 2007 9:35 am   Subject: is close combat cross of iron the same as cc3 russian front?
No!
Cross of Iron is worst game than original CC3.
For example in COI smoke doesnt work.
 
 
 
Page 1 of 1
Time synchronized with your computer time
Jump to:  




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!