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Author Message
  Topic: Wacht Am Rhein - Bug Reports
sargexmy

Replies: 177
Views: 134693

PostForum: Close Combat Wacht am Rhein   Posted: Tue Nov 18, 2008 1:01 am   Subject: Wacht Am Rhein - Bug Reports
sargexmy wrote:
schrecken wrote:
there have been two reports as yousay.

We have narrowed it down to two likely reasons and are working on addressing the issues.

In the mean time... save your game under a different name and play on.

See if you can disband the BG or battle against it.


Hi, thanks for the reply.

I will run my saved game and see if I can engage that "empty" BG. and report back.


Hi, so I'm back and have gotten a campaign file that proves the error I am talking about.
Just download the file, unzip it and put it in your saved games folder and load up the campaign. Hit "Next" and you will see what I am talking about.

Remember: this is my actual campaign, I just Disbanded all of my battlegroups on the frontlines so there are not contacts with the enemy except with this EMPTY BG.

Enjoy!
  Topic: Wacht Am Rhein - Bug Reports
sargexmy

Replies: 177
Views: 134693

PostForum: Close Combat Wacht am Rhein   Posted: Sun Nov 16, 2008 11:15 pm   Subject: Wacht Am Rhein - Bug Reports
schrecken wrote:
there have been two reports as yousay.

We have narrowed it down to two likely reasons and are working on addressing the issues.

In the mean time... save your game under a different name and play on.

See if you can disband the BG or battle against it.


Hi, thanks for the reply.

I will run my saved game and see if I can engage that "empty" BG. and report back.
  Topic: Wacht Am Rhein - Bug Reports
sargexmy

Replies: 177
Views: 134693

PostForum: Close Combat Wacht am Rhein   Posted: Sun Nov 16, 2008 7:02 am   Subject: Wacht Am Rhein - Bug Reports
Maddog81 wrote:
I need help. I cant play the next battle on the grand campaign while playing as the Germans. Sad I had defeated CCB/9th Armored on the Beho map on the previous turn and they disbanded so I thought. I try to view CCB/ 9th Armored but all I get is the ammo and fuel icons. When I hit "next", I still cannot see CCB/ 9th Armored and the "next" icon for battle is not clickable. How can I fix it?


Has NO one found a solution to this?? I ran into the same problem and posted a thread over at matrixgames, but it seems that no one cares...

http://www.matrixgames.com/forums/tm.asp?m=1952453
  Topic: i am loosing tanks ?!!!??!!!
sargexmy

Replies: 4
Views: 5192

PostForum: Close Combat Wacht am Rhein   Posted: Mon Nov 03, 2008 3:28 am   Subject: i am loosing tanks ?!!!??!!!
Hi,
just bought the game and am playing the grand campaign as Germans.

so it is day two and after one of the battles I clicked on the "text" button for the whole campaign to see my losses.

Apparently I have lost 6 armor ?! even though I did not loose any in the battles.
I believe I did have six armored vehicles immobilized (i.e. TRACKED in the woods).

so does the game think I actually lost the tank if it is immobilized even when I won the map and advanced??

does this mean that in my force pool, I have one less tank also?

thanks
  Topic: Stalingrad: Operation Circle is released!
sargexmy

Replies: 149
Views: 129740

PostForum: CC5 Stalingrad Operation Circle   Posted: Tue Jan 15, 2008 4:08 am   Subject: Stalingrad: Operation Circle is released!
oh i did.
i re plot the orders to fire multiple times.
however, unlike mortars, which if you plot the order again, they will stop saving ammo and fire...
the panzer iv turret, and i assume all guns, still refuse to fire even when the enemy is like on top of them,
which then they can't fire anymore b/c ofthe short range Sad

Also, it tried to see if can give Germans more ammo. but it seems like pzjager coded the maximum ammo for these guns to be very low instead of using the low supply setting in the "create a scenario" place.

b/c when i tried to edit the grand campaign, the germans are already at "full supply"
  Topic: Stalingrad: Operation Circle is released!
sargexmy

Replies: 149
Views: 129740

PostForum: CC5 Stalingrad Operation Circle   Posted: Mon Jan 14, 2008 8:23 pm   Subject: Stalingrad: Operation Circle is released!
@Pzt_dragoon47
HAHA yeah, like i said, if only i were the gunner...

anyways, what i found interesting, and kind of annoying is that the "SAVING AMMO" status. since the germans get very little ammo, this is triggered quiet alot.

For example, two russian full inf. teams are rushing a flag defended by a Platoon leader and a panzerknacker unit. well, there is a nice Panzer IV turret there too, with like 5 HE rounds. So while his comrades are getting wiped OUT, the stupid Panzer IV turret refused to fire its HE rounds when the damn russian INF are rushing. Also the MG would not fire, b/c it is "ASSISTING"; of course, the gunner is "SAVING AMMO"

I think it would be better to fire those HE rounds since the enemy is so closed and bunched up to inflict more damage right??

is there any way to remove this "Saving AMMO" limitation? since Germans start with so little ammo, it is very easily triggered, and resulted destruction of two of my teams with out much damage to the rushing russian infantry Sad

mike
  Topic: Stalingrad: Operation Circle is released!
sargexmy

Replies: 149
Views: 129740

PostForum: CC5 Stalingrad Operation Circle   Posted: Sun Jan 13, 2008 7:28 am   Subject: Stalingrad: Operation Circle is released!
only if i was the gunner...
my panzer iv f2 got destroyed by the 2nd shot from T26, while its own gunner missed ....... Sad

there is no handicap to the german guns and their ammo penetrations is there??
or a bonus to russian gun accuracy or ammo strength against german armor?
  Topic: Stalingrad: Operation Circle is released!
sargexmy

Replies: 149
Views: 129740

PostForum: CC5 Stalingrad Operation Circle   Posted: Sun Jan 13, 2008 6:23 am   Subject: Stalingrad: Operation Circle is released!
i have been following this forum and site for a pretty long time. but i think this is my first post??

anyways, i have played Stalingrad, SDK and now this!

these mods are just plain awesome

now operation circle is pretty darn good. those russian infantry really attacks and rushes the germans. man...they dont stand a chance.

there is one questions though. I was just starting to play the campaign, but for some reason a T26 was able to immobilize and take out my Panzer IV F2 from a frontal/side angle Sad is that suppose to be like that? I thought the T26 was a very early war light tank and had a horrible gun. Also russian used poor ammunition. My panzer IV's 75mm L43 only immobilized the T26 with a side shot!!!!!!! Sad I think the ~100mm penetration of the 75mmL/43 can go through the little T26, shouldn't be a kill if hit?

thanks for making such a great mod!!

mike
  Topic: Informs Direct Draw that the previous blt......
sargexmy

Replies: 2
Views: 3326

PostForum: Tech Support   Posted: Sun Jan 22, 2006 7:14 am   Subject: help, the error still happens
I have 81.98 forceware with a 7800GTX.
the problem still occurs. I have battle of berlin installed over a clean CCV installation.
  Topic: Surrounded battlegroups
sargexmy

Replies: 4
Views: 4399

PostForum: CC5 Stalingrad   Posted: Thu Dec 08, 2005 4:18 pm   Subject: Surrounded battlegroups
mooxe, is what u said true?!!??

i actually never paid attention that closely. However in my campaign, i was taking on a T34 battlegroup that had like 8 T34s. Killed most of them. When it appeared back, i think it was only to have 3 T34s, and the rest was filled in w/ T70/T60s. And i have been using the next button the whole time.

im confused as if that is what we really have to do, b/c ill have to do it then Smile to get rid of thos KVs...

thanks
  Topic: Stalingrad bugs&mistakes
sargexmy

Replies: 153
Views: 143683

PostForum: CC5 Stalingrad   Posted: Thu Dec 08, 2005 4:16 pm   Subject: PzBefWg IIIH no main gun...
so i got to use the 14thPanzer Division/108th Regiment (RGT108/14thPD) in game. Going against that KV battle group actually (un lucky the regiment) oh well so I noticed that the tank leader panzer IIIH has only a coax MG.... is that bug?? or is that suppose to simulate those radio panzer IIIs that had a fake gun b/c its overloaded w/ radio equipment?????

thanks
  Topic: Help with CONFIG manager (copied this from Stalingrad forum)
sargexmy

Replies: 1
Views: 2045

PostForum: Close Combat 5: Invasion Normandy   Posted: Fri Nov 11, 2005 5:57 pm   Subject: Help with CONFIG manager (copied this from Stalingrad forum)
HAAHAH i shouldve looked... in the tech support forum...
sorry guys, i know the answer now!!
  Topic: Help with CONFIG manager !!
sargexmy

Replies: 4
Views: 3970

PostForum: CC5 Stalingrad   Posted: Fri Nov 11, 2005 5:13 pm   Subject: Help with CONFIG manager !!
so yeah i know that part.

but the problem lies in that i want to know how to edit config manager to make it think the default drive is F: instead of C:

thanks for the help though.

I copied this post to the general CCV section; hopefully ill get more answers
  Topic: Help with CONFIG manager (copied this from Stalingrad forum)
sargexmy

Replies: 1
Views: 2045

PostForum: Close Combat 5: Invasion Normandy   Posted: Fri Nov 11, 2005 5:10 pm   Subject: Help with CONFIG manager (copied this from Stalingrad forum)
So i figured i probably get more answered posting here in the CCV forum since is more general issue related

Problem though. I'm trying to install with the config manager (1.3 or newest version). However, since my one and only hard drive have a designation F: instead of C: the manage won't work. It keeps thinking that all the files must be in C:. Is there any way I could edit config manager to make it look into F: drive? All the file structure are the same. And it was F: bcause I had some weird card readers on my motherboard. Anyways, i'm not ready to reformat my HD or change it to C: so all my other programs / games stops working..

Yep i checkout the how to section. I learned how to install plug ins, but I can't find anything on how to adjust Config manager to accept another drive letter!!

help greatly appreciated.

Mike Y
  Topic: Help with CONFIG manager !!
sargexmy

Replies: 4
Views: 3970

PostForum: CC5 Stalingrad   Posted: Fri Nov 11, 2005 8:27 am   Subject: Help with CONFIG manager !!
Hey guys,
new comer to the site here. I finally got my CCV cd out of the storage again. Thanks to this AWESOME mod!

Problem though. I'm trying to install with the config manager (1.3 or newest version). However, since my one and only hard drive have a designation F: instead of C: the manage won't work. It keeps thinking that all the files must be in C:. Is there any way I could edit config manager to make it look into F: drive? All the file structure are the same. And it was F: bcause I had some weird card readers on my motherboard. Anyways, i'm not ready to reformat my HD or change it to C: so all my other programs / games stops working..

help greatly appreciated.

Mike Y
 
 
 
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