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Author Message
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Thu Oct 21, 2010 4:48 am   Subject: Groesbeek LZ- Ceasefire
It was no good. As our mortars fell silent due to insufficient ammo, the enemy stormed forward again and carried the Stables VL. Our 2nd Line was swept away.

With that, we decide on asking for ceasefire terms and the Germans concurred. Though the enemy had only gained 1 VL, we had already lost the initiative here. The Groesbeek LZ is closed.

Allies Germans
Soldiers 47 67
Losses 25 18
Remaining 22 49

We ask for 7 hrs ceasefire. If we're lucky, we should have XXX Corps' armour to back us up by then.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Thu Oct 21, 2010 4:37 am   Subject: Groesbeek LZ- Complete loss of Assault teams
Perhaps we moved too slowly, or perhaps the enemy was just buoyed by their successful actions in the villa. They pursued our teams as we tried to break contact but we weren't successful in breaking cleanly enough. Here we suffer the complete loss of the assault teams, 1 BAR, 2 Rifle and 1 Recon.

We tried to regroup near the Stables VL, where our MG team is able to stiffen up the line.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Thu Oct 21, 2010 4:32 am   Subject: Groesbeek LZ- Bloody Villa
Our Recon team was the first into the villa but before they can reorganise themselves to cover all approaches, the enemy stormed back and retook the villa.

We decide to cede control of the building once we lose the accompanying Rifle team. It's time to back off and pull back to our second line along the Stables VL, where our .30 cal MG would be able to anchor the line.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Thu Oct 21, 2010 4:28 am   Subject: Groesbeek LZ- Enemy heavies
As anticipated in the previous day's fight, the enemy had some heavy equipment to play with.

Here, they brought along 3 HT and a Anti-Tank Gun.

We have to quickly destroy this fellas if we hope to sustain our assault. We concentrated our fires to take them out as they came into the open. And after some brisk work, knocked them all out.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Sat Oct 16, 2010 11:09 am   Subject: Groesbeek LZ Teams and Plan
The enemy has launched another dawn assault to take the LZ.

Overnight, we have strengthened our forces with 1 team of the following types, BAR, Recon, Bazooka, and .30 cal MG.

The plan this morning was to spoil the enemy concentration by leading our attack into the vicinity of the villa. To that effort, we have placed 1 BAR, 2 Rifle, 1 Recon to conduct this assault. A BAR, .30 cal MG and Bazooka team will support them.

We keep the rest of the teams in a reserve line, just in case things should go wrong.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Tue Oct 12, 2010 3:21 am   Subject: End of 2nd Day and 3rd Day Supply
Let us review our objectives and actions for the 2nd day.

Arnhem Sector
1. Primary Obj achieved with control of Arnhem Bridge. Destruction of Arnhem Rail Bridge not affecting mission yet.
2. Secondary Obj achieved with control of Oosterbeek LZ.
3. Secondary Obj achieved with control of Arnhem West Approach, in the Relief Op. Col. Frost is not isolated and will receive additional 20 req. pts.

Nijmegen Sector
1. Primary Obj achieved with capture of Nijmegen Bridge.
2. Secondary Obj achieved with control of Groesbeek LZ.

Eindhoven Sector
1. Secondary Obj achieved with control of Schijndel Dunes, in Schijndel Op.

Heading to our 3rd day, we decide to support air-supply for Nijmegen Crossing Op and land-supply for Son Op.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Mon Oct 11, 2010 1:35 pm   Subject: Nijmegen Bridge Captured!
There was very little need to feint. The crust has already been broken through. We push our teams forward, covering each other. The final enemy was a Scharfschutze.

We have succeeded in capturing Nijmegen Bridge. XXX Corps will only need to bring up the boats for an assault crossing to secure the far bank. That should occur by mid of 3rd day.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Mon Oct 11, 2010 1:30 pm   Subject: Nijmegen Bridge- Our cordon grows
We rush and overwhelm the enemy with the speed of our attack. We quickly destroy a MG 42 and Reserve team by taking them from both directions at the same time.

Without giving the enemy space to pause and breathe, we succeed in closing down all their options.

Once we clear most of the built-up area, we begin to sneak our Ad Hoc team into the park towards the riverbank. The enemy will be expecting our assault from the main force, they'll not be prepared to receive our Ad Hoc team grabbing the VLs.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Mon Oct 11, 2010 1:24 pm   Subject: Nijmegen Bridge Teams and Start
We head back to Nijmegen Bridge, securing our previous gains and clearing more terrain.

During the pause of 4 hrs, we took on more infantry reinforcements of 1 Rifle and 1 Ad Hoc teams.

We position our teams to first overlook areas that are yet under our control and will systematically flush the enemy from the buildings around the VLs to the top of the map, working from the bottom up.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Sat Oct 09, 2010 9:58 am   Subject: Arnhem West Approach Clear!
After stabilising our flank. We move forward to the counter attack.

Both Recon and Rifle teams moved in mutual support and retook the van Sant's House and to Arnhem VLs. The enemy troopers, demoralised after their heavy losses, surrendered en-masse. We have an excellent victory.

Allies Germans
Soldiers 18 35
Losses 4 34
Remaining 14 1

Col. Frost will be supported for another night.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Sat Oct 09, 2010 9:42 am   Subject: Arnhem West Approach- Vickers MG destroyed
Our Vickers MG was trapped and fought to the last against overwhelming enemy numbers.

Right as the Germans thought that our flank has crumbled, their AC move forward far too recklessly and was destroyed by our PIAT team. We quickly rush a Rifle team forward to support the PIAT and stabilised our flank.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Sat Oct 09, 2010 9:38 am   Subject: Arnhem West Approach- Enemy pushing into our Vickers
Extending our line, they manage to push a Schutzen team in a flanking position. Our Vickers MG has limited traverse fire beyond that line of house. It's time to move them back to take a new line.

At the same time, the enemy AC makes an appearance and makes it pretty difficult for our Vickers to move away without taking heavy fire.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Sat Oct 09, 2010 9:30 am   Subject: Arnhem West Approach- Enemy attack!
The enemy's intentions are pretty straightforward. They seek to overwhelm our MG team by varying his assault teams, coming from different directions.

Here, a MG 42 and Aufklarer team breaks from cover. They don't last long in the open.

Finally, they manage to throw a Granatwerfer team into the mix and lob a couple of mortar bombs to suppress our Vickers and their movement was less harried.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Sat Oct 09, 2010 9:24 am   Subject: Arnhem West Approach- Starting positions
Gun fire erupts at the Arnhem West Approach once more. The 7hrs ceasefire is up.

During our lull, we managed to call up additional teams of 1 Recon and 1 PIAT.

The screen shows our starting positions, putting the new teams into the line. We'll try to use the Vickers to slow the enemy advance while we maneuvre the infantry teams (Recon and Rifle) along the top of the map.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Fri Oct 08, 2010 1:14 pm   Subject: Nijmegen Bridge- Final phase and End of Battle
We reconsolidate on the new line and push teams out to take the enemy team in the Hunner Park VL under fire. Converging fires from both directions quickly took its effect on the enemy.

Before the end of battle, we retook Hunner Park and the K. Lodewijk plein VLs.

It was quite a bloody brawl. We've pushed 5 yards more at relatively moderate loss, losing 2 Rifle teams. On hindsight, we've done some really heavy damage as well.

Allies Germans
Soldiers 29 52
Losses 17 39
Remaining 12 13

We take a 4 hr breather, maybe XXX Corps will reach in time for the final goal-line mouth scramble.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Fri Oct 08, 2010 1:05 pm   Subject: Nijmegen Bridge- Reverting to original plan
We relook at our situation in the lower map edge. Here, the fighting seems to have swung in our favour again.

Having extended the line, we have found some space to work along the flank. We send a Rifle team to detour along the left, hook across the street and come in on the enemy teams by the flank and rear.

Once the enemy realise we've cut them off, they immediately down their arms.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Fri Oct 08, 2010 1:00 pm   Subject: Nijmegen Bridge- Attack falters
Our assessment was faulty. We had incorrectly assumed only limited opposition, and sent our teams forward too hastily. Here we fed 2 Rifle teams forward to clear the opposite houses, only to find a hidden Flammenwerfer. Both teams were unsuccessful in capturing the Flammenwerfer house.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Wed Oct 06, 2010 8:19 am   Subject: Nijmegen Bridge- Enemy positions and change in plan!
A quick sit-rep tells us that the enemy has taken strong positions to oppose our main assault force coming from the bottom of the map. However, up near the block force, there's not much enemy opposition.

We decided to make a quick change in plans and shift the emphasis for assault to the block force. They will now take the initiative and push towards the objective, enemy command HQ, currently covered by MG 42 and Schweres MG. Our erstwhile assault force will instead attempt to occupy the enemy's attentions.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Wed Oct 06, 2010 7:55 am   Subject: Nijmegen Bridge- Enemy Infiltration
Once the veil of ceasefire rises, we found that the enemy has infiltrated several locations which we hadn't expected the enemy to be in.

The first surprise encounter was a rapid shoot-out between our .30 cal MG against a 8.8cm FlaK and Sturmgrenadr team near the vicinity of the K. Lodewijk plein VL. In the short and sharp exchange, our .30 cal MG destroyed both teams without suffering a single casualty. An excellent fight.

The next encounter was the enemy had moved a Schutzen team into the foxholes ringing the Hunner Park VL and managed to retake that position. They will cut off our blocking force and have to be removed.
  Topic: CC2 ABTF GC
sigeena

Replies: 212
Views: 111284

PostForum: H2H Multiplayer   Posted: Wed Oct 06, 2010 7:47 am   Subject: Nijmegen Bridge Teams and Starting Positions
We continue where we left off at Nijmegen Bridge, a brutal street level fight.

Having sustained casualties in the earlier skirmish, we req. for 2 more Bazooka teams.

In the previous fight, we had managed to seize control of several areas on the map, which we can improve on. We subsequently place the bulk of our teams in the row of buildings to the bottom map edge. This assault force will push relentlessly upwards.

Another 4 teams have been tasked as a block force, placed in the cluster of buildings in the centre of the map (just above Hunner Park VL).
 
 
 
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