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Do incapacitations count as a soldier's kills?

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Author Message
  Topic: LSA GJS Operation
stiener

Replies: 1
Views: 4215

PostForum: H2H Multiplayer   Posted: Wed Jul 05, 2023 2:28 am   Subject: Re: LSA GJS Operation
would this work with GJS 11 mooxe?
  Topic: Historical Grand Campaign
stiener

Replies: 62
Views: 61077

PostForum: Close Combat Last Stand Arnhem   Posted: Wed Jul 05, 2023 2:16 am   Subject: Re: Historical Grand Campaign
Sapa? are you still working on this? or is it done? can u update us please?
  Topic: Gold Juno Sword 9.5
stiener

Replies: 58
Views: 24406

PostForum: Close Combat Last Stand Arnhem   Posted: Fri May 21, 2021 10:04 pm   Subject: Re: Gold Juno Sword 9.5
Cool
  Topic: Gold Juno Sword 9.5 GC strategic information
stiener

Replies: 10
Views: 5459

PostForum: Close Combat Last Stand Arnhem   Posted: Tue May 04, 2021 7:27 am   Subject: Re: Gold Juno Sword 9.4 GC strategic information
thanks for posting GR  Very Happy
Mooxe said he would post the 2 PDF's with the GJS 9.4 down load soon as well.
  Topic: LSA Gold Juno Sword 9.4 Installer
stiener

Replies: 9
Views: 6380

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Apr 18, 2021 7:15 pm   Subject: Re: LSA Gold Juno Sword 9.4 Installer
thanks TWJunky.....alot of play testing gone into armor/ammo/composition and other stuff. no were not planning on porting those changes to vanilla LSA. have fun with the mod...H2H is the best Smile
  Topic: LSA Radzymin '44 mod
stiener

Replies: 95
Views: 46206

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Apr 13, 2021 7:17 pm   Subject: Re: LSA Radzymin '44 mod
how about tiger 1's? going to be hard to fight JS II's with mk 4's ..........
  Topic: Angriff - Stalingrad mod for LSA
stiener

Replies: 53
Views: 27652

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Apr 13, 2021 3:26 am   Subject: Re: Angriff - Stalingrad mod for LSA
awesome cant wait !!
  Topic: LSA Radzymin '44 mod
stiener

Replies: 95
Views: 46206

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Apr 13, 2021 3:24 am   Subject: Re: LSA Radzymin '44 mod
germans got any T 2's and Jagdpanthers ect ??
  Topic: LSA Radzymin '44 mod
stiener

Replies: 95
Views: 46206

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Apr 13, 2021 3:20 am   Subject: Re: LSA Radzymin '44 mod
WOW....very cool !! cant wait. this is a very pleasant surprise !!

hopefully Mooxe will make an installer with a desk top icon Smile
  Topic: LSA Vehicle repair - does it work?
stiener

Replies: 3
Views: 3524

PostForum: Close Combat Last Stand Arnhem   Posted: Mon Feb 01, 2021 8:38 pm   Subject: Re: LSA Vehicle repair - does it work?
yes...interesting observations mooxe. it did appear in the GJS group GC that repair was minimal at best ...and like you i did see 2 or 3 axis vehicles and 1 or 2 allied that were damaged come back but they didnt come back as much as in GR and i's H2H GC's that we have had.....IMO in those it appears that the 40% come back works.

im wondering in GJS too ....because supply ...and what is supposed to be in supply and not in supply....the supply function in LSA is wonky and particularly in GJS...that were seeing this in the repair % ....seeing a lower % repaired even tho we see the BG in supply. does that make sense?

cohesion in the group GC worked IMO...the german doesnt get to rest his BG's as much in a GJS GC so when we did...it was noticeable.
  Topic: LSA GJS 9.4 Anti Tank Guns
stiener

Replies: 8
Views: 4520

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Jan 31, 2021 9:06 am   Subject: Re: LSA GJS 9.4 Anti Tank Guns
Im still reserving judgment.....the more i use them the more im kinda liking them....they can be taken out by a single shot by a tank...ive seen that a couple of times now but usually there tougher than that. not sure yet tho.....
  Topic: LSA GJS 9.4 Air Strikes - Broken feature
stiener

Replies: 13
Views: 6423

PostForum: Close Combat Last Stand Arnhem   Posted: Fri Jan 29, 2021 8:04 am   Subject: Re: LSA GJS 9.4 Air Strikes - Broken feature
just wanted to chime in so i get e mails when someone posts here...but ya...what gamerat just said.....i think allied airstrikes are important to the GC....and i still think its some how MAP related...at least thats what i seem to see in the many many GJS battles ive had over the last few years.
  Topic: LSA GJS 9.4 Anti Tank Guns
stiener

Replies: 8
Views: 4520

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Jan 23, 2021 8:24 pm   Subject: Re: LSA GJS 9.4 Anti Tank Guns
hmmmm.....im going to play more before i vote...A/T guns were just " not very good " in 9.1 as far as survivability and being spotted, so.....
  Topic: LSA Gold Juno Sword 9.4 Plugin
stiener

Replies: 25
Views: 12912

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Jan 23, 2021 8:21 pm   Subject: Re: LSA Gold Juno Sword 9.4
yes...thanks mooxe
  Topic: Sooo how is it?
stiener

Replies: 12
Views: 9568

PostForum: Close Combat The Bloody First   Posted: Sun Jul 19, 2020 11:30 pm   Subject: Re: Sooo how is it?
IMO it blows....still got major issues in MP....the MP game timer is the biggest issue. it can be slow...and that wrecks the game completely...even tho ur game system is way above the game requirements.
is matrix listening to us as we play test there FN game again....not really...the usual ..either they don't believe you or they just say we will have a look and then NO feed back.

save your money.....
I quite playing it and went back to LSA / GJS mod....
  Topic: Whats wrong with the fire?
stiener

Replies: 5
Views: 4205

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Jul 19, 2020 11:24 pm   Subject: Re: Whats wrong with the fire?
some of us agree that the accuracy of weapons...mostly tank guns etc are just stupid...yes...you cant hit the broad side of a barn at 50 m...been there seen it many many times.
according to matrix they did this on purpose in LSA and after...to cut down on the 1 shot 1 kill. IMO and others as well ...they went to far.

new to LSA and after CC games is the issue of suppression. suppression plays a huge factor now in how your troops react and the " accuracy of there return fire "
this is mostly what your seeing derzimtstern. when your squad comes under fire and if it was under fire 1st from enemy fire...its accuracy and amount of return fire goes WAY down. the only to stop this is to retreat out of LOS and enemy fire and or gain fire superiority thru bringing in other squads to support you.
this is even true in tank duels...if you don't get the 1st shot off...theres is a really good chance ur going to lose the tank duel. [ not always but....]
one of the few guns that can counter this to a point is the German MG 42...because of its high rate of fire.
  Topic: LSA GJS 9.1 Game Ranger version
stiener

Replies: 18
Views: 9714

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Jul 19, 2020 5:21 am   Subject: Re: LSA GJS 9.1 Game Ranger version
Thanks Gamerat !!!! and Buuface !! and of course Mooxe !! CC is still going strong.....discord is full of new and old faces these days! looking forward to this group LSA / GJS 9.1 GC.  Cool
  Topic: Help getting multiplayer to work
stiener

Replies: 3
Views: 3746

PostForum: Close Combat Last Stand Arnhem   Posted: Sat May 30, 2020 8:17 pm   Subject: Re: Help getting multiplayer to work
try re loading LSA on your PC and make sure its loaded where the game defaults to
  Topic: LSA GJS 9.0 GAME RANGER version
stiener

Replies: 32
Views: 18009

PostForum: Close Combat Last Stand Arnhem   Posted: Wed Feb 26, 2020 8:48 pm   Subject: Re: LSA GJS 9.0 GAME RANGER version
hi berger....theres an underpass or a breeze way in that house. its always been there...even in the old CC5 GJS. theres weapon pits hidden on this map too.
  Topic: What was your first wargame?
stiener

Replies: 215
Views: 288408

PostForum: The Mess   Posted: Sun Dec 29, 2019 9:06 am   Subject: Re: What was your first wargame?
I started table top wargaming when I was a kid...too long ago to remember  Very Happy I have close to a thousand 25 mm napolionic figs I don't use now. I started playing CC at CC 2 and was hooked.....love CC.
my favorite right now is LSA / GJS mod. stock LSA isn't that great per say but love all the game options it has. IMO it was the pinicle of CC for that....all the stuff we wanted in a CC game. matrix finally listened...then after LSA took some of the options out....sigh.

I have great hopes for the bloody first....hoping Matrix listens to the people who buy there games and improves on it to make better CC games.....so far im not getting my hopes up in that dept........sigh
 
 
 
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