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Do incapacitations count as a soldier's kills?

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gbongianino




PostPosted: Sat Mar 11, 2006 1:36 am Post subject: CC V - Ardennes Offensive Reply with quote

Hi!

I'm playing Ardennes Offensive 1.03 VetBoB, is there any way to get tigers available un my bgs? Even if i change my level to recruit i still have none...

Another question... Is there a chance to play Ardennes Offensive v1.03 with sounds and weapons bundled with Ardennes Offensive 1.03 VetBoB?

TIA.
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Ernie_M

Rep: 37.4


PostPosted: Sat Mar 11, 2006 5:59 pm Post subject: VetBOB AO Reply with quote

Hello gbongianino

Yes, it's possible to get more K Tigers in your Battle Groups.
You can use Q clone and change the force pool,
Team, and battle group files. This should do it.

I don't understand your second question

Embarassed
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gbongianino




PostPosted: Sat Mar 11, 2006 7:00 pm Post subject: Reply with quote

Sorry about my english Embarassed

I've found more realistic weapons sounds in vetbob than in "regular" ardennes offensive... I want to have them in vetbob, can be done?
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robg




PostPosted: Mon Mar 13, 2006 5:37 pm Post subject: Re: VetBOB AO Reply with quote

Ernie_M wrote:
Hello gbongianino

Yes, it's possible to get more K Tigers in your Battle Groups.
You can use Q clone and change the force pool,
Team, and battle group files. This should do it.

I don't understand your second question

Embarassed


Hi Ernie_M,

Could you be more especific. What is the Q clone ? and how can I use it in the force pool ?
By the way, thanks for the two new maps they are great !!
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Ernie_M

Rep: 37.4


PostPosted: Mon Mar 13, 2006 10:39 pm Post subject: Sound mod for CC4/5 Reply with quote

Hello again gbongianino!

Yes you can change the sounds, just copy the vetBOB sound
file you like, (Sound.sfx) to the E:\Program Files\Close Combat IV\LocalFX folder.

This should work. However, if the sounds are not correct
with the actions or the game crashes, your going to have to
manualy edit the sound file with sound tools
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Ernie_M

Rep: 37.4


PostPosted: Mon Mar 13, 2006 10:48 pm Post subject: Q Clone Reply with quote

Hello robg!

Q Clone is a tool that allows you to modify all Close Combat
Data files. (*.adb). It's easy to use and well written.
You should be able to get a copy here or at CSO
If you want to mod your force pools, this will do the trick!

As far as using it... you'll have to play around with it..
I think there's some documentaion with it..

I happy to see your enjoying the maps....
There's another comming #19...it's called Grandménil
It's a town west of Manhay...Lots of action there.

If you get a chance, download all my maps...
I think you'll like them!
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robg




PostPosted: Tue Mar 14, 2006 12:37 pm Post subject: Re: Q Clone Reply with quote

You can be sure I will ! Just tell me when you fiish !!
Your maps are rich in details - realy a great job - looking foreward to download Grandménil. :ok2
Up to now, I'm playing two mods on CCV.
One is the Ardennes Ofensive (with the new and the enlarged maps you did).
The other is the Battle of Berlin (vet. mod) in which I'll try to use the Q clone you told me, to see if I can get more armor to deal with the russian.

Thanks again,
Rob
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Ernie_M

Rep: 37.4


PostPosted: Tue Mar 14, 2006 11:48 pm Post subject: Using Q Clone Reply with quote

Hello Again robg!

Thanks for your support, it's good to know others
are enjoying the New BOB maps.

If U have problems with Q Clone, you may send me
your data files and I will modify them & get you that
"Heavy Armour" you need...

The new map is basically finished but is still being tested.
It should be finished soon
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gbongianino




PostPosted: Wed Mar 15, 2006 1:19 am Post subject: Reply with quote

Thanks Ernie_M!!!
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robg




PostPosted: Sun Mar 19, 2006 3:31 pm Post subject: Re: Using Q Clone Reply with quote

If U have problems with Q Clone, you may send me
your data files and I will modify them & get you that
"Heavy Armour" you need...


Hi Ernie,


Could you help me with the Qclone ? I've downloaded it, but wasn't able to use it. Embarassed
I would like to have two more Pz VI E (tigers) in the Mücheberg Division, and two more in the 32 SS/23 PzGr "Norge", in the battle of Berlin.
Besides, is it possible to increase the morale and expirience of some paratroopers?

Thanks,
Rob
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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Tue Mar 21, 2006 10:23 am Post subject: Reply with quote

Another option that might be easier is to use BG Edit for CCV by Zeppo.
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Ernie_M

Rep: 37.4


PostPosted: Wed Mar 22, 2006 11:25 pm Post subject: CC4 with Moding /tools Reply with quote

Yes, your right Plt. M.

That's what I used in the past...But Q Clone is
much better for his needs...anyway, I already
made the changes for him and sent them on
their way.

BTW Grandmenil for CC4 is done.....Check it out..it
plays nice

Wink
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