Posted: Wed Jun 28, 2006 11:40 am Post subject: Elements adb
One area some modders may like to adjust in Elements adb
Is the height setting of ground floors.
Since Reg CC5 thru 5.01 patch,and mods.
This area has gone unnoticed.
the default setting puts the ground floor on top of the ground walls..lol
so esentially u deploy on roof of building and not in the building itself.
this step repeats itself no matter how many floors u put on top.
u will always be fighting from the roof
and only have the graphic image that u r fighting from inside.
this also messes with final height of buildings.LOS all over the map.
Its a simple fix,set ur ground floors,bunker floor,hangar floor to 0.
p.s no need to adjust the other floors,and if u do make sure u match the height of walls to it..
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Thu Jun 29, 2006 3:30 am Post subject: mmm
also any modders using the new Q clone ini from cso forums,the one i made an update of for the vehicle turrets and hulls.
in the HE effect column,it gives u 4 options,this is very limiting.
the range is 0 to 511,but options it recommends 4.
if this is causing a problem for u revert back to reg settings,and work from there.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Fri Jun 30, 2006 11:23 am Post subject: mmm
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Tue Jul 04, 2006 12:57 am Post subject: MMM
Systems are all go
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!