Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1245
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
braveheart




PostPosted: Fri Jul 14, 2006 10:06 pm Post subject: I found a bug GV T-70 has much stronger armor than GV OT-34 Reply with quote

When I use StuG 3E to attack the Tanks of Russia, The GV T-70 has much stronger armor than GV OT-34. It is very strange. Because GV T-70 is only light tank.

When I try to put fire button on them, (both of them faced me with their front amror), the button on GV T-70 is black, the button on GV OT-34 is Green. I tried almost several T-70 and OT-34. The same results.

So I think it is a bug that the GV T-70 has much stronger armor than GV OT-34.

Because I donot know the email of the author. Will some kind guy tell the author of this MOD about this? thanks
Back to top
View user's profile Send private message
 
Dima

Rep: 87.3
votes: 16


PostPosted: Sat Jul 15, 2006 9:37 am Post subject: Reply with quote

Cast turret of T-34 granted less protection than wielded turret of T-70. So T-34 has better hull armour but weaker turret armour than T-70.


Last edited by Dima on Sat Jul 15, 2006 10:46 am; edited 1 time in total
Back to top
View user's profile Send private message
 
braveheart




PostPosted: Sat Jul 15, 2006 10:24 am Post subject: Reply with quote

But how to compute the attack result?

Turret Armor or Body Armor? How to compute is real?

I think we should consider these both maybe according to probability.

The final result should still be that the T-70 has less stronger armor than T-34/76
Back to top
View user's profile Send private message
 
Dima

Rep: 87.3
votes: 16


PostPosted: Sat Jul 15, 2006 10:49 am Post subject: Reply with quote

CC calculates it on it's own.
Back to top
View user's profile Send private message
 
GS_Schimpf

Rep: 3.3


PostPosted: Sat Jul 15, 2006 11:39 am Post subject: Reply with quote

Hopefully, the Stug crew still shoots the t70 as it is easily able to destroy it.


Visit the famous German Soldiers

WW2 Gaming since 1999
Back to top
View user's profile Send private message Visit poster's website
 
braveheart




PostPosted: Sat Jul 15, 2006 12:18 pm Post subject: Reply with quote

Dima wrote:
CC calculates it on it's own.


In reality, obviously T34 should have much stronger armor than T-70

But in Stalingrad MOD, on the contrary, T70 has much stronger armor than T-70. So , according to the reality, this bug exists.
Back to top
View user's profile Send private message
 
Dima

Rep: 87.3
votes: 16


PostPosted: Sat Jul 15, 2006 12:32 pm Post subject: Reply with quote

Did anyone else notice that T-70 is way stronger than T-34 in Stal?
Back to top
View user's profile Send private message
 
slaphappy




PostPosted: Wed Jul 19, 2006 3:07 pm Post subject: Reply with quote

I think an even more interesting question is how does CC5 game engine compute hit probabilities, penetration chances, etc. I've been playing this series of games since they came out and I have yet to see the calculations represented in any form. Would be interesting to see.

Would anyone care to contribute if they have answers?
Back to top
View user's profile Send private message
 
Tejszd

Rep: 133.6
votes: 19


PostPosted: Mon Jul 24, 2006 6:19 pm Post subject: Reply with quote

You can set the probability of a turrent vs hull hit in the vehicle data file.
Back to top
View user's profile Send private message
 
Excellency

Rep: 0.2


PostPosted: Wed Aug 23, 2006 4:59 am Post subject: T-34s Reply with quote

Dima wrote:
Did anyone else notice that T-70 is way stronger than T-34 in Stal?


Yes, I have been playing a grand campaign as Russkies against an opponent of equal skill for many months. I absolutely love this mod but my one frustration is that my T-34s are just trash. In the game, they are the weakest tank there is, and the Germans just have their way with them. Even the T-70s and T-60s have better survivability. I really think this is a bug that needs to be counteracted. If the game engine is miscalculating damage to the T-34, we need to change the inputs so T-34s are a tank with reasonable survivability, as they were in real life. Actually, I think the weakness of the T-34s in the game is the one thing that prevents Stalingrad mod from being historically realistic.
Back to top
View user's profile Send private message
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> CC5 Stalingrad


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!