Posted: Wed Oct 25, 2006 5:40 pm Post subject: Map problem with Vet BoB map pack
Hi all,
I'm playing CCIV again after a long break and I discovered the Map pack and installed it. But there seems to have a problem with the malmedy butbenbach-bullingen-losheim section on tthe strategic map. When playing as germans, american units in malmedy just move directly to bullingen, skipping butgenbach. US units can also move from malmedy to lanzerath in the same way. I guess the problems is a matter of connection between the maps.
Is it a known bug? I tried a new install and it doesn't help. I can I correct this?
I'm not sure if the map pack is a plugin or a manual install...........just guessing here............do you have the VetBob mod installed? If the mappack is a plugin it should have had a "depends on VetBob v1.13" or similar statement in the install file. If you are using it with stock CCIV the strat map connections probably won't work correctly. If you are not familiar with the mod you should really try it.........the game will become very challenging.
Yes the map pack is a plug-in and you need to have vetbob 1.13 installed to play it, wich I do. I have re-installed everyting, from the whole game to the vetbob related plug-ins. I currently have the patched game, vetbob 1.13 with german vet, small tanks, british voices and the map pack. I had the malmedy battle map for vetbob too but removed it, maybe that's the problem.
Are the strat map connections in the .btd files? I don't know how to modify files
Okay, perhaps I can shed some light...........yes, the map btds provide the x,y coordinates for major and minor objectives (VLs), as well as the entry and exit points for the strat map. The stock Baugnez map and the repainted version for VetBob are both the same size(1560 x1560) but the btds are a bit different..........they might work interchangeably. The Malmedy map that replaces Baugnez is quite a bit bigger (2880 x1920) and the btd is very different. So I guess the long and short of it is that the btds need to stay with their respective map files. It doesn't help that there are a number of different maps all called Baugnez............there is a workaround for this but it requires some editing of the index.mpi
Posted: Fri Oct 27, 2006 12:28 am Post subject: Ernie's Map Pack?
I agree gentlemen. The Malmady map by pvt Grunt was
NOT a part of my New Maps for BOB...it could be the
problem....Thus far, I haven't heard of any complaints
about the other maps I made in this plugin...
Well...in the mappack, the malmedy map replace the original stavelot map, west of butgenbach (original baugnez). And a unit can't move from malmedy to butgenbach...it can only move directly to bullingen.
I didn't know the malmedy map was done by pvt_grunt. Maybe he knows the answer...
Have you guys played with the mappack? Everything was working correctly?
I havent used the map pack in quite a long time,but if you could provide a screen shot I might be able to help with the answer.
I just can't remember off the top of my head what maps are where.
Or is there anything in the readme file that states that this was indeed a change?
So here we have the US 7th armored in malmedy. It will then move directly to bullingen and attack KG Peiper.
[/img]
And here is what happens if I move KG Peiper forward to butgenbach. US 7th armored ends up behind KG Peiper.
[img]
So this is how it looks like. The victory locations for the roads connections between these maps are correctly named. This is weird.
Also, I made a mistake in my firts post, Units can only go from malmedy to bullingen. There's no problem with Lanzerath. (south of Bullingen)
I'd greatly appreciate if you could help me to fix this
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