I do not know if somebody have discovered it but on Dolgy Gully map there is a btd error, south position to map 26 is bad, it is a 100 points position and it should be one 50 points position.
Good catch Firefox.
I checked the other maps and found TWoods.btd has an entry VL in the southwest corner that was set as 100 instead of 50 points. Here are the updated .btd files for both maps....
I installed stalingrad 1.2 yesterday and works great except a single thing.
In the city map(campaign map) all the BG do not appear over the city they all appear offset to east ( on an amount that is pretty much exactly the width of the city). In fact all appears at east bank of the river. The real city map itself is a devoid of any usefulness area.
The Woods map was always a problem to me, but your update appears to have cured it........However I find it best never to use any sort of support on this map as that tended to cause the game to crash as well.
I do not know if somebody have discovered it but on Dolgy Gully map there is a btd error, south position to map 26 is bad, it is a 100 points position and it should be one 50 points position.
Good catch Firefox.
I checked the other maps and found TWoods.btd has an entry VL in the southwest corner that was set as 100 instead of 50 points. Here are the updated .btd files for both maps....
Resurrecting an old thread here... Thanks Tejszd.. just seen this post. Dolgiy is fixed and BTD added to plugin. TWood was already fixed.
Posted: Wed Jan 04, 2017 6:37 am Post subject: Re: Stalingrad bugs&mistakes
Fixed the clock on the strategic map. It always showed 2pm during both morning and evening turns. Now it shows 12 for morning, and 2 for evening. Will update plugin.
Fixed the clock on the strategic map. It always showed 2pm during both morning and evening turns. Now it shows 12 for morning, and 2 for evening. Will update plugin.
Posted: Wed Jan 04, 2017 7:13 am Post subject: Re: Stalingrad bugs&mistakes
Thanks.... next fix but having trouble with is theres no strat map arrow when you move from Kuporosnoye to Grain Elevator. BED9 not helping here as theres no CC5 stratmap function.
After that... the blinking "chat" icon. I believe it should only blink when theres a message you haven't read, currently it blinks non-stop.
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