general_solomon
Rep: 22.7 votes: 1
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Posted: Sun Mar 04, 2007 1:21 am Post subject: I have a mod idea - do you think it can be done? |
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hello,
I was thinking about doing a mod based on the russian invasion of afghanistan.
maybe do have a few battles from the beginning invasion and then the rest would be the afghans vs. the russians.
my questions is can i design mountians and russian equiptment in cc. also, design the afghan dudes.
i saw there was a red storm mod, my only major problem would be figuring out how to map out mountians.
please advise.
thanks
general solomon |
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Sun Mar 04, 2007 3:45 am Post subject: |
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Not a bad idea...if you want to use the CC5 engine...then you should pick out a particular operation in the campaign. CC5 is designed to simulate 25 days of battles. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Sun Mar 04, 2007 4:41 pm Post subject: mountians |
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thanks for the tip.
do you know if cc5 engine can handle mountians. In order to do the battles there are mountians involved. i want to make sure this can be represented in the game.
thanks |
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Pzt_Mac
Rep: 3.4
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Posted: Sun Mar 04, 2007 6:03 pm Post subject: |
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Yes, it can handle mountains. You might find some limitations to it, but I'm sure you could work around it.
Great mod idea, btw : |
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AudieMurphy
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Posted: Mon Mar 05, 2007 4:34 pm Post subject: |
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There are paramilitaries in the Road to Baghdad game which can be very easily converted into Afghan dudes. There you also have examples for missions, like advance in the mountains, convoy ambush and hunt for the enemy leader.
Not so easy to remember a good song at once, there are many patriotic Soviet songs from WW2 era and earlier, but what would be a typical Afghan song? I have heard several. Any ideas? |
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dacman82
Rep: 4.5 votes: 1
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Posted: Tue Mar 06, 2007 1:46 am Post subject: |
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The call to prayer would be a nice main screen background tune |
Softly softly, catchee monkee... |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Tue Mar 06, 2007 9:12 pm Post subject: Great ideas |
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hello everyone,
thank you for the awesome ideas, I just purchased RTB. The mountians situation was a big relief.
Here is what i was thinking.
since you can connect 25 battles together i was thinking about starting out with the soviets invading kabul and ghanahar.
first few battles with afghan military. then the next few battles with the soviets.
after that the civial war battles between all the rebel factions, what would be cool is to show kabul in the begining of the game without problems and then in the civil war map you see kabul just ruined.
and the finale would be the tenth moutain division or some other special forces against the taliban.
would you play such a game???
all ideas and how to's are very welcome, as i am newbie who needs all the i can get.
thanks again. |
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AudieMurphy
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Posted: Tue Mar 06, 2007 11:10 pm Post subject: |
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Will the mod be RtB or CC5 based?
Capture of Amin's palace will be one of the first battles, it was a famous operation of the Soviet special forces.
I am not sure about Taleban, during the war rebels were called "dushman" by the soviets and "mujahideen" by themselves; but there could be special operations on the mujahideen caravan routes and there were several larger offensives against Ahmad Shah Masoud, one of the best mujahideen commanders. The Soviets kind of pushed him out of positions several times but as soon as Soviets left the area Masoud was back again. Or we can make a fictitious mujahedeen leader and foght with him.
I would definitely play the game, after all it is a game and that war is over. The new one is another story, sad for the poor country.
If you need some assistance with research and Soviet names in Russian let me know. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Thu Mar 08, 2007 10:27 pm Post subject: planning stage |
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Hello,
Thank to you all for your great idea. Now i know it can be done.
Since i am a newbie i would like your help in learning map making as well as create a mod step by step.
as i get the story line together, i will come back to this thread and post my obsticles. hopefully the senior members can me out.
my goal is to create a tactically challenging mod. where you can play both sides. each side would have its own tactical advantages.
i love game that challenge me not just look or have great 3d graphics.
My hope is to create a fun mod. not that war is fun, by no mean do i take the soviet-afghan war as a fun time to relive. I dont wish to offend anyone. from the get-go this is not my intention.
the download section is overwhelming. so please tell me the best to find the following stuff:
1. easy to use map making guide.
2. map making software
3. modding software
4. putting it all together ideas
5. should i make a website for this mod???
thanks |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Thu Mar 15, 2007 8:44 pm Post subject: moding another game |
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hello everyone,
someone suggested to me that this mod would be better using another games engine.
have you folks heard of combat mission shock force. I have not played it, is it realistic battle tactics like cc.
please advise.
also, what limitions do you forsee the mod being done in cc.
thanks |
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Mar 30, 2007 11:46 pm Post subject: |
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Just an idea but you may want to modfy the elements text and create/edit something like steep hill to be tank proof. This would force all armour to stick to the roads and flats operating as semi-mobile fire support and give the Afghanis a chance in the higher rougher terrain. Also I think there may be a limit of 50metres absolute elevation in CC 3-5. That's the maximum available in 3c anyway
cheers and good luck |
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AudieMurphy
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Posted: Thu Apr 05, 2007 11:21 pm Post subject: |
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Some good news from RtB front. After some effort (advice from Nembo) we found a way to have more teams in the game, so that each side can have US equipment, Soviet equipment and paramilitaries (which can be defined as mujahideens). This can make the Soviet-Afghan war or even a hypothetical WW3 with USA on the mujahideen side (we are all very lucky it did not happen in reality).
There is need for Soviet planes and helicopters, the Soviets flying F18s will not look very realistic. |
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general_solomon
Rep: 22.7 votes: 1
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Posted: Mon Apr 09, 2007 9:48 pm Post subject: terrian |
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thanks to all for your input.
this game will only be interesting if the afghans have a fighting chance. the terrain it important. tanks can not just take out whole groups of afghan.
would it be possible to have caves represented on the map. so this will limit the damage aircraft has on the afghan units.
also, a time limit count down after the initial contact with the rebels. this would accuratly depict the afghan hit and run tactic.
the russian side has to find and destroy retreating rebels beyond a certain point of you lose the map.
what do you think,
on another subject,
what do you guys think of the upcomming release of theatre of war??? and beyond that, combat mission shock force.
"I'll take my answer off the air"
general_solomon |
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