It occurs in Meuse. The mod maker placed explosives on the bridge that blow when certain spots are hit on the bridge. The main stone bridge then prohibits all units from crossing. A pontoon bridge likewise blows, blocking all units for a period of time and then allowing infantry only to cross.
But I do NOT believe that a bridge can be destroyed with normal fire unless it has been Modified as noted above in Muese.
Was there not once a CC III mod called "Bridges" in which all bridges were rigged to blow? I am not sure how this worked but it may have been in the Elements file - bridges were replaced with explosives.
Posted: Mon Nov 26, 2007 1:13 am Post subject: mmm
great topic.
it is totally possible to blow the bridges and not have them passable to either inf or vehicles.
it was something i looked at for some time.
but since i learnt how to make the vehicle wreck of a vehicle stay in its place for the following gc battle on the same map.
i just park a tank on the bridge,infantry can get pass the wreck,but enemy vehicles cannot.
this also works for major crossroads in DDay Utah Sector
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
It would be cool if an aircraft could fire rockets or drop his payload to destroy a section or most, of the bridge.
You can do that but 1 you would waste your support when a mortor or a shot from probably any gun could do the same.
And 2 the support is too hit or miss as to when/if it comes.
Most of the bridges in CC are small and pass over shallow water. Mobile unit's can drive strait through those section's anyway, which makes this tactic useless.
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