Posted: Sun Feb 17, 2008 12:49 pm Post subject: First mod recommendation
Haven't completed CC5 yet but am looking into what my first mod should be. There are many to choose from, I want something worth my time. Grand campaigns aren’t something you can complete in a day and move onto the next, if you get my drift. My interest's are: Strong single player game play, aesthetics, sound and realism.
I have these mods in my possesion (CC5): Gold Juno Sword v4.4, S.A.S. v3.5, Meuse Crossing 1940 v3.4 and A Bridge too Far v1.05. I've played A.B.T.F. (Original) but only the demo, when it first came out in 1997.
I'd love to play the Stalingrad mods but you need CC3 in order to use them, correct?. I own Close Combat 4 & 5 so I'm outta luck, hopefully Cross of Iron goes down in price some time in the future.
Posted: Thu Feb 21, 2008 4:52 pm Post subject: Re: First mod recommendation
Digs wrote:
Haven't completed CC5 yet but am looking into what my first mod should be. There are many to choose from, I want something worth my time. Grand campaigns aren’t something you can complete in a day and move onto the next, if you get my drift. My interest's are: Strong single player game play, aesthetics, sound and realism.
Stalingrad: Operation Circle is a winner in my opinion.
I tried Stalingrad v1.2 and I'm a little disappointed with the sound, unit pictures and vehicles. Some sounds are too loud and some too quite. Weapons use the wrong sounds (not all). Unit pictures are hard to make out and mobile vehicles are kind of plump. Also, text in the gui (menus) tends too run off in the frames.
Hello here! first post ever. Being a fan of the CC series for years, I'll try and bring a short impression of each cc5 mod I remember.
(I'm sorry for providing a pure consumer's point of view , having personally brought nothing to the most impressive and dedicated modders community of all times, during these past years of gaming, but anyway, time for me to get out of the woods, I guess.)
-Battle of Berlin is the most horrific butchery I have played so far. Truly a Meat-Grinder-on-the-Oder, and a very impressive mod.
-Bloody Omaha feels somehow the same : helplessly losing your men one after the other, on the lunar landscape of the Pointe du Hoc provides a gut-wrenching parallel with Seelöw Heights.
-Winter War, though a bit aging, is still a must-play. Guerrilla in the snow is much fun. And very instructive, either.
-Meuse Crossing is a well-thought mod for practicing proper combined-weapons assaults. Both these mods are quite enjoyable from both sides vs A.I.
-La batalla del Ebro : I'm especially fond of pre-war/early-war scenarios, where Panzers of Mass Destruction do not rule the battlefield. Now that is close combat! (though the general scale of some maps is a bit too large for providing a hectic fight, I think). Had much fun with creating a single battle in Gandesa as well... (La Batalla del Cuartel General )
*drools at a Teruel mod* A las barricadas!
-Khalkin-Gol : The first battle with cavalry units assaulting a village has a very promising taste. A taste of swords and bayonets. :death3 But is the mod "on ice"?.
-Afrika 40-41 is a great idea and a well executed mod, but the gameplay feels a bit like a single, huge, artillery barrage. At least that's what I felt after being constantly hammered. Gotta pack some aspirin before starting another campaign.
(Oh well, that's nothing compared to the Mother of All Poundings that greeted my troops entering Beketovka in SOC : Arty barrage, mortar barrage, field mortars, field arty units, plane strafing, katyushas, everything and the like, you name it... Just missing from the picture was the massive-human-wave-to-steamroll-it-all. Soviet style at its best. )
-Okinawa : teh very first cc5 mod, IIRC? Well worth a try, though the many steep slopes will cramp your legs.
-GJS 4.4 & Stalingrad 1.2 : He who has not played them, shalt play them.
Last edited by nours on Tue Mar 04, 2008 7:29 pm; edited 1 time in total
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