The RTB tool will let you transfer the graphics from IV to V, but you'll also need to modify the base files. For that you'll need QClone. Whatever vehicle's graphic in V you replace, will have to have its base file data overwritten. This will involve at least the Weapon, Vehicle and Team files and probably the FPool and BGroup files too.
Ok got it, actually turns out it already existed in tanks.azp for CCV, but it looks a little out of place though colored for the winter in June. What do you guys use for editing the TGA files? photo shop?
Creeper, I think most folks are using PS for editing, but RTBTool has the capability to convert bmp and other formats to tga, so you could use a different graphics editor. This set is from the GrogsBoB mod for CCIV. The vehicles are very nicely done, and the 251 ROK is a camo version.
One way of do it is take the regular 251 in colur you whant it in so you get same pattern, and then place the rockets on it. Then edit any detail to make it better.
Use PS or any other image software. Layers is recomended.
This is just a idea.
And you have the shadows in CC5 reg file i guess, called g251-ROK, suggested try name the 251 rocket to "g251-ROK" and MAYBE you dont have to do anything with the shadows.
One more thing RTB tool is awsome in many ways, no doubt aboout that. But for azp, open up X-tank, and give that a try, its cruder yep, but its straight forward, easy shange the turret and center hot spot etc. Maybe habit and taste. Save as 16 bit tga.
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