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Do incapacitations count as a soldier's kills?

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nickname2




PostPosted: Sun Nov 23, 2008 8:36 pm Post subject: KV-2 not reloading Reply with quote

Ive been having problems with certain units not reloading their main weapons unless they have a fire command. Most recently it was a KV-2, the 152mm would fire once but if i told it to cease fire they dont ever finish reloading until i order fire agian. then they continue from where they left off. Is this a common problem with CoI or is it just my game? By the way I am playing the Grand Campaign on LAN multiplayer. I have the small soldiers mod, im not sure of any other mods i've had this game for quite a while.
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southern_land

Rep: 155.2
votes: 14


PostPosted: Mon Nov 24, 2008 3:07 am Post subject: Reply with quote

nope never seen that one before... sometimes they're slow to load, or load the wrong shell type
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nickname2




PostPosted: Mon Nov 24, 2008 10:53 pm Post subject: Reply with quote

no, i know that the 152mm is slow to reload. however it never reloads unless it has a fire order. It's the only real problem i have with this game.
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si_geena

Rep: 0.1


PostPosted: Mon Feb 16, 2009 9:27 am Post subject: Reply with quote

That must suck. How about treating that effect as poorly trained and poorly led Russian peasants...
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acidsplash

Rep: 0.9


PostPosted: Sun Apr 18, 2010 6:43 am Post subject: Re: KV-2 not reloading Reply with quote

if we treat them like "poorly trained and poorly lead Russian peasants" than the same must be for new crews of su-152 or isu-152, the shell is the same caliber, but i think U will not like that when U r  confronted with King Tiger si_geena!  Smile
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vonB

Rep: 32.6
votes: 5


PostPosted: Sun Apr 18, 2010 12:47 pm Post subject: Re: KV-2 not reloading Reply with quote

I have not noticed this, but I do not often play as Russians in CCIII/CoI.  I had noticed that the AI does not seem to have this problem as the KV2 keeps popping off rounds in my direction...

But reload times are slow for the bigger guns.  The Jagdtiger used 2 components, the projectile and the propellant which had to be 'loaded' seperately.  This slows down reload time.  I am not sure if the Russians 152 did the same?  Mind you, at that calibre, that's some serious ordnance to lug about!

If this is the case, then it is a pain for the Russian player.  How do you 'tell' it to ceasefire?  Defend?  Ambush? ...?
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Apr 18, 2010 8:11 pm Post subject: Re: KV-2 not reloading Reply with quote

I believe this is addressed in the beta patch for CoI

http://www.matrixgames.com/forums/tm.asp?m=2283793
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Sun Apr 18, 2010 9:34 pm Post subject: Re: KV-2 not reloading Reply with quote

I don't see anything in the beta patch description that matches that error??? But it is worth trying to see if it does fix it....
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Apr 18, 2010 9:46 pm Post subject: Re: KV-2 not reloading Reply with quote

As I remember it is an undocumented fix.... but please test.
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schrecken

Rep: 195
votes: 15


PostPosted: Tue Apr 20, 2010 11:01 am Post subject: Re: KV-2 not reloading Reply with quote

Just tested patched and unpatched versions of CoI.

It is fixed in the patch and due to a glitch in the cc3.exe

i wonder what else was changed/fixed added/removed that was undocumented.


maybe a cookie for the person who makes the longest list?
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mooxe

Rep: 221.7
votes: 25


PostPosted: Tue Apr 20, 2010 4:27 pm Post subject: Re: KV-2 not reloading Reply with quote

schrecken wrote (View Post):
Just tested patched and unpatched versions of CoI.

It is fixed in the patch and due to a glitch in the cc3.exe

i wonder what else was changed/fixed added/removed that was undocumented.


maybe a cookie for the person who makes the longest list?



I sense a disturbance in the force.


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Tejszd

Rep: 133.6
votes: 19


PostPosted: Wed Apr 21, 2010 3:50 am Post subject: Re: KV-2 not reloading Reply with quote

Thanks for checking/confirming it was fixed schrecken!
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