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Do incapacitations count as a soldier's kills?

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reaperdiablo




PostPosted: Fri Oct 13, 2006 6:55 pm Post subject: Gallipoli Mod for cc5 Reply with quote

Hi does anyone know when this mod will be released

as am looking forward to up

Cheers
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andima




PostPosted: Sat Oct 14, 2006 8:12 am Post subject: Reply with quote

I hope to finish in the first half of 2007 Laughing
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reaperdiablo




PostPosted: Sat Oct 14, 2006 3:14 pm Post subject: Reply with quote

ok look forward to it thxs for reply
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Sun Oct 15, 2006 3:57 am Post subject: Reply with quote

I'm looking forward to this one also...keep up the amazing work, Andima (and son)! Can't wait to see how the CC5 engine handles a very interesting theater like WWI Galipoli.
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squadman45

Rep: 2.4


PostPosted: Sun Dec 17, 2006 2:09 pm Post subject: Reply with quote

Interesting, a CC5 mod in the WWI and in Gallipoli whit the otoman empire Rolling Eyes great.

Well do a good job and good look Wink
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Searry

Rep: 3.2
votes: 1


PostPosted: Tue Feb 27, 2007 9:43 pm Post subject: Reply with quote

I hope that the infantry squad sizes will be like 15-17 man each. That would give the real image of the WW1 carnage. Also explosives should be devastating, just for the feel of WW1.
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Blackstump

Rep: 24.5
votes: 1


PostPosted: Mon Apr 09, 2007 12:05 am Post subject: Reply with quote

yes this will be very interesting... i think the squads are limited to 10 man max for ccv engine.. the British naval barrage should be devastating.. Andima will do a good job, definitly looking forward to this one..


"percute et percute velociter"
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king_tiger_tank

Rep: 0.1


PostPosted: Thu Apr 19, 2007 1:19 am Post subject: Reply with quote

so will there be tanks in this mod or is this more earlier.


What would H Jones do?
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squadman45

Rep: 2.4


PostPosted: Sun Apr 22, 2007 9:19 am Post subject: Reply with quote

Sorry but in Gallipoli tanks have not job to do...... there are a mod called Cambrai..... is missing in action but have tanks..... in the 1st WW you can´t see tanks in the east front and in otoman battles... you can see recon rolls royce and german scouts but in few numbers.
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kweniston

Rep: 57.9
votes: 1


PostPosted: Wed Apr 25, 2007 8:50 am Post subject: Reply with quote

Will there be winter maps? Cause the battle for Gallipoli was fought during both winter and summer... Anyway, looking forward to it.

Btw, it's Anzac day today, remembering the deaths of the Anzac Forces who landed on Gallipoli (and in all battles afterwards).
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squadman45

Rep: 2.4


PostPosted: Wed May 09, 2007 4:34 pm Post subject: Reply with quote

Great maps, they have a great look Rolling Eyes

Dont run and do a good mod, time isnt important when the work is well done Twisted Evil

PD: a little question, in the mod are present the fighting artillery crews like in the El Alamein mod????????
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andima




PostPosted: Thu May 10, 2007 7:13 am Post subject: gallipoli mod Reply with quote

summertime: August 1915 and will be fighting gun crew
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squadman45

Rep: 2.4


PostPosted: Sun May 13, 2007 12:26 am Post subject: Reply with quote

Thanks for the information Wink dont run and do a good job with the turks and :aussie Rolling Eyes
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Ercan




PostPosted: Mon Jul 09, 2007 5:59 pm Post subject: Maps Reply with quote

Hi

where can i see the maps?
Is there a link for it?

Thanks
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mikwarleo

Rep: 38.5
votes: 2


PostPosted: Sat Oct 13, 2007 6:00 am Post subject: Reply with quote

squadleader_id wrote:
I'm looking forward to this one also...keep up the amazing work, Andima (and son)! Can't wait to see how the CC5 engine handles a very interesting theater like WWI Galipoli.


I'm really looking forward to it, any news?


20min games | Replace Commander | Disband Rule | CC5 Strat Guide
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nuggaprovst




PostPosted: Fri Feb 22, 2008 6:16 pm Post subject: Reply with quote

andima wrote:
I hope to finish in the first half of 2007 Laughing
looking forward to this mod...hope you get the time to finish it
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dump




PostPosted: Mon Jun 16, 2008 11:59 am Post subject: Reply with quote

This sounds like a great idea! Is it finished yet or it still coming? Will artillery fire indirectly?
Hope all good!
Cheers. Dump
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diggin.robat

Rep: 39.7
votes: 2


PostPosted: Thu Aug 21, 2008 2:07 pm Post subject: Reply with quote

Hopefully, this project is still alive!
What about some news, andima?

cheers

diggin


GW modding team
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squadman45

Rep: 2.4


PostPosted: Sun Feb 22, 2009 12:09 pm Post subject: Reply with quote

Ists the mod alive??? thanks.
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squadman45

Rep: 2.4


PostPosted: Wed Dec 09, 2009 9:42 am Post subject: Re: Gallipoli Mod for cc5 Reply with quote

Hi, i see new images in the gallery, is the mod alive??? good work with the urban map and units looks fine  Wink

PD: waiting any news of your mod.
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