squadleader_id
Rep: 53.2 votes: 7
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Mafi
Rep: 2.7 votes: 17
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Posted: Wed Feb 25, 2009 3:55 pm Post subject: |
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Hello @all,
finally a completed update now online: 5CC v1.11, manual updated, ZIP 12.1 MB, direct link:
http://www.ftf.claranet.de/5CC.zip
These are the main new features:
- dropped Win98 support; now supporting W2K, WinXP, WinVista, MacOS9, MacOS-X PPC & i386.
- performance increased.
- updated manual,
- new element file for CC:WaR.
- new cursors for roof rect defining.
- mouse wheel support for Win/MacIntel version.
- more sorting criteria for window "Terrain".
- debugged and extended map data import concept.
- "Find"/"Find next" command added for terrain and elevation.
- Minefield overview in OVM screen added.
Enjoy it and good luck for your map making efforts!
Cheers
Mafi
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squadleader_id
Rep: 53.2 votes: 7
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Mafi
Rep: 2.7 votes: 17
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Posted: Wed Mar 11, 2009 6:06 pm Post subject: next update |
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Hi to all,
there were some bugs to be fixed:
new version online,
see http://www.ftf.claranet.de/
v1.12 - debuggings:
- Roof Inspector window: corrected data filling when switching to roof.
- Roof file reading: now interpreting white pixels separately for CC3-5.
- Roof graphics will now show up with white as transparency even in 32-bit.
- Roof editing: when creating cutouts to be defined as roofs, the actually highlighted roof will be deselected now to allow cutout mask painting.
- Preferences>Layers: changes to the radiobuttons "coloring effect" will have immediate effect within the editor window.
- Preferences>Colors: pressing the button "Apply changes" will now have immediate effect to the menubar entries and the editor window's coloring.
- Preferences>General: added popupmenu to select the color depth for exporting graphics to the clipboard. Should be 16-bit on PPC-Macs.
Cheers
Mafi
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Thu Mar 12, 2009 12:36 am Post subject: |
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Thanks a lot for the update, Mafi!
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Mafi
Rep: 2.7 votes: 17
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Posted: Sun Mar 22, 2009 10:50 am Post subject: bug in 5CC |
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Hello to all 5CC users,
there was a bug (roof nil checking if there are no roofs defined), it is now fixed and the actual version is v1.12f1
Cheers
Mafi
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Sat Feb 12, 2011 11:32 am Post subject: Re: 5CC updated! (5CC v1.11a3) |
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How does one get a map from CCIV into WAR?
I didn't see an elements conversion chart
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Edward75
Rep: 3
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Posted: Sat Feb 12, 2011 11:43 am Post subject: Re: 5CC updated! (5CC v1.11a3) |
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- dropped Win98 support; now supporting W2K, WinXP, WinVista, MacOS9, MacOS-X PPC & i386.
WoW!!! Great Job!!! Thanky very much!
This patch works with old Mods?
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Cathartes
Rep: 101.3 votes: 15
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Posted: Sat Feb 12, 2011 3:33 pm Post subject: Re: 5CC updated! (5CC v1.11a3) |
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Bravo! Drinks all around!
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Feb 13, 2011 7:32 am Post subject: Re: 5CC updated! (5CC v1.11a3) |
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Muhahahahaha
Thanks
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Mafi
Rep: 2.7 votes: 17
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Posted: Sun Feb 13, 2011 1:45 pm Post subject: 5CC updated! (5CC v1.15) |
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platoon_michael wrote (View Post):
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How does one get a map from CCIV into WAR?
I didn't see an elements conversion chart
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Hi Platoon_Michael,
elements conversion is task of the old, beloved CC2Tools.exe. Setup a conversion table of your own. It should be similiar to this one posted by Schrecken:
http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=8316
I did not expected that such an old thread would be reopened, so I'm sorry for the late answer. JFYI: public current version of 5CC is 1.15:
http://www.ftf.claranet.de/
Edward75 wrote (View Post):
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This patch works with old Mods?
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Hi Edward,
5CC works with any CC-Installation since CC2. But you must setup your own elements-file and other preferences. The 5CC-manual is more than 50 pages...
Cheers
Mafi
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schrecken
Rep: 195 votes: 15
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Posted: Sun Feb 13, 2011 9:55 pm Post subject: Re: 5CC updated! (5CC v1.11a3) |
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How does one get a map from CCIV into WAR?
I didn't see an elements conversion chart
The easiest way is to Use the maps from your classic CCiV folder... I'm sure they are converted. Ok they are not...you get the Classic CC4 feel.
But I also posted a bunch of comverted txtx files on this forum... have to search to find it... might have been CCMT.
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Feb 13, 2011 10:23 pm Post subject: Re: 5CC updated! (5CC v1.11a3) |
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Schrecken,
They should be somewhere in the CCMT Forum.
They probably work for WAR.
Here they are again.
I also have a CC4 to CCMT, CC2 tools translation table, which would also work, I think.
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schrecken
Rep: 195 votes: 15
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Posted: Sun Feb 13, 2011 10:37 pm Post subject: Re: 5CC updated! (5CC v1.11a3) |
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Yep that's them
They will work for WaR
I think only the Very Large (4 part) Conifers will need a little work on coding.... not many of them though
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Mon Feb 14, 2011 3:41 am Post subject: Re: 5CC updated! (5CC v1.11a3) |
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Thanks for the help.
Any idea what size a map needs to be in WAR to not get the old looking 800x600 pixels effect while playing?
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schrecken
Rep: 195 votes: 15
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Posted: Mon Feb 14, 2011 4:52 am Post subject: Re: 5CC updated! (5CC v1.11a3) |
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It would most probably depend on what resolution you monitor is.
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