Posted: Mon Apr 11, 2005 1:50 pm Post subject: Moddage... un souci avec un ADB
J'ai collé mes petits adb dans le jeu... et pan :
Après moults manip, j'ai pu remarquer que le bug arrive à cause du fichier BGroups.adb...
Le names.txt dont il est question n'exite même pas dans le base\Datas, mis à part les GEnames, Runames et USnames.txt...
Posted: Mon Apr 11, 2005 2:33 pm Post subject: mmm
i can see ur problemo there monsieur.
the name file in the game is spelt incorrectly
u have called it Names.txt
when it should be (guessing the country) USNames.txt or BRnames.txt ect!
P.s ur welcome!
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
@ lord4war :
I never named a file "names.txt"... it's the error message which write "names.txt"...
SO, according to FFL_Jag and Moloch, the trouble come from a codage between adb files...
Posted: Wed Apr 13, 2005 1:36 pm Post subject: mmm
ok if u get stuck,just send me the files,im pretty good at spotting data conflicts
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
OUI bambam
pour le moment cheese reprend les datas apres une petite baisse de regime
le coddage des maps realisées est en stand by vu que je bosse aussi sur un autre projet pour CC5
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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