Posted: Sun Jun 14, 2009 7:59 am Post subject: Re: VERDICT opinions on L/day
so far I am loving TLD, the muzzle flash bug as described above needs sorting though as it will affect H2H by the sounds of it, especially for good players....
Maaaasive campaign map! madness! Some awesome maps in general too.
I love the fact that CC, the greatest ever PC game (with honourable mention to EVE online) just keeps on going!
Posted: Sun Jun 14, 2009 1:16 pm Post subject: Re: VERDICT opinions on L/day
Critique I can give, without having played it much, is that the MP40 sound is too powerful and that there's no ambient sound, a la the Stalingrad series of mods.
Having played Stalingrad mods, where there is a constant chorus of off-map shelling, planes, small arms fire etc, going onto silent Normandy beaches is disappointing and detracts from the overall experience.
so far I am loving TLD, the muzzle flash bug as described above needs sorting though as it will affect H2H by the sounds of it, especially for good players....
Maaaasive campaign map! madness! Some awesome maps in general too.
I love the fact that CC, the greatest ever PC game (with honourable mention to EVE online) just keeps on going!
Sounds like the latest beta patch fixes the muzzle flash bug so the client can see them H2H based on a player's reply (Matrix/S3T missed the fix in their list)....
Here is the list of changes posted:
v5.50.03b – July 14, 2009
• Code fixes
o Fixed bug with display settings where CTD would occur when map size is smaller than users screen resolution.
o Multi-player: Force Morale percentages shown on Debrief screen now identical between host and client in all cases.
o Multi-player: Client now shows correct soldier positions (i.e. Leader, loader, gunner, etc.) in the soldier monitor for active soldiers. Client will show last known position for soldiers that have become casualties, however.
o Multi-player: Entry locations for tactical battles now re-calculated correctly when continuing a game that was saved from the Strategic screen.
o Multi-player: Soldier death animation type now consistent between host and client (i.e. no more shot soldiers shown as burning up on the client).
o Fixed a bug that could cause a crash when starting a new operation or campaign using ‘all clear’ or ‘random’ weather settings.
o Changed display version number to 5.50.03b (to match patch v3 name)
• Maps
o Made beach bunker coding consistent among all maps pointed out in bug tracker.
o Returned St. Pierre du Mont map text file to correct file.
o Made map coding match graphical depiction of floors on St. Honorine map.
o Fixed minor grass texture tiling on St. Marie du Mont
o Returned St. Pierre du Mont map text file to correct file.
o Fixed Gold Beach gun pit coding.
o Fixed Dog Green gun pit coding.
o Adjusted one building shadow on LesForges so it looks more appropriate to the level it is coded for.
• Data
o Increased clip reload times for small caliber guns to minimum of 50 (5 seconds) to reflect more realistic rate of fire. Also prevents gunner from 'saving ammo' at long range until ammo drops below ~24 rounds.
o Changed weapon class 23 (previously unused) to be 37mm/L21 cannon (French 37mm SA18).
o Reduce chamber reload time of PPsh from 50 to 5.
o Reduced crew of H-39 to 2.
o Changed R-35 main gun to 37mm/L21 instead of L33.
o Reviewed armor on H-39 and R-35.
• Graphics
o Added SHAEF patch to Campaign debrief graph.
o Added patches for Ost BG's per Nembos artwork.
o Added French rank insignia per Squadleaders artwork.
o Added PzGrenadiere rank insignia per Squadleaders artwork.
o Added French medals per Tejszd's Meuse mod artwork.
o Minor enhancements to US Army ranks per Squadleaders artwork.
o Minor enhancements to US AB officer rank bar colors per Squadleaders artwork.
o Added French rank insignia per Squadleaders artwork.
o Added PzGrenadiere rank insignia per Squadleaders artwork.
o Minor enhancements to US Army ranks per Squadleaders artwork.
• Battles
o Renamed battle to match BG's involved.
• Classic CC5
o Returned elements file to stock CC5 elements.
o Fixed commander pics.
o Deleted Ousterham battle from DATA/BATTLES folder.
Thanks to Matrix/S3T for continuing to patch and Nembo/Squadleader for the authentic art work changes!!!
Posted: Wed Jul 29, 2009 12:34 pm Post subject: Re: VERDICT opinions on L/day
Nice list .
TJ, in Graphics section the following mentioned 2 times:
Quote:
o Added French rank insignia per Squadleaders artwork.
o Added PzGrenadiere rank insignia per Squadleaders artwork.
o Minor enhancements to US Army ranks per Squadleaders artwork.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!