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Do incapacitations count as a soldier's kills?

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SSTIGER2001




PostPosted: Sat Apr 09, 2005 5:04 am Post subject: Stalingrad MOD !? Reply with quote

如上,斯大林格勒MOD还没制作好吗!?好象比GJS4.4做的还早,可现在还没出来,偶非常喜欢苏德战争
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DZETA




PostPosted: Sun Apr 10, 2005 10:54 am Post subject: Reply with quote

在这里怎么能说中文呢,问问题得用英语 Twisted Evil
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CCCP--PLAZSC

Rep: 5.3


PostPosted: Sun Apr 10, 2005 11:01 am Post subject: Reply with quote

It's said it will complete in few month. but I don't know what time.


I like east front too. 期待他 早日完成………………(实在不知道“期待”这个词了 Embarassed

能用英语就英语, 如果不行就 中文吧。 我觉得 大家还是 随便点的好,毕竟 斑竹 为大家创造了 可以用中文交流的环境 Very Happy


We are CCCP
Chinese Close Combat Player
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Wed Apr 13, 2005 9:39 am Post subject: mmm Reply with quote

have the chinese players experienced GJS4.4 yet?

it is a very good mod for CC5.

and should keep u busy playing until Stalingrad comes out.

and the Battle for Berlin is due to be released soon as well,where u can play russian vs german


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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CCCP--PLAZSC

Rep: 5.3


PostPosted: Sun Apr 17, 2005 9:10 am Post subject: Reply with quote

the map of gjs4.4 is too big to fight

It's so big so that can do"游击战" on it.

其实 地图大 本身没什么错误 问题在于 GJS 的 地形 非常复杂, 在 如此复杂的地形下 地图 如此大 是无法打的。 二战中 一个步兵连的 战斗里 无论是 进攻 还是 防御都无法 维持 如此大的 战斗正面。 尤其是当 战斗到双方都损失一定兵力的情况下, 更是 太大了。可以打游击战了。

大地图只适合 地形相对简单的 东线作战。 我认为,CC地图的极限是当地形简单的情况下 750M*750M 地形复杂的情况下,比如巷战 则不应该 超过 500*500M


We are CCCP
Chinese Close Combat Player
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SSTIGER2001




PostPosted: Tue Apr 19, 2005 3:36 pm Post subject: Reply with quote

我看到斯大林格勒的地图好象很多都是沿用CC3哈尔科夫MOD的,真是担忧啊,最近玩的BOB感觉地图不错
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Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Chinese forum


 
   
 


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