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franpe

Rep: 0.4


PostPosted: Wed Aug 12, 2009 8:56 am Post subject: modding TLD BattleGroups Max Number Reply with quote

Hi, im thinking about changing the bgroups in The Longest Day, and adding some missing.
The original ones are quiet poor and inaccurate acording to mod "standards" like Bloody Omaha, GJS and Utah Beyond... or
historical deployments.  Confused

Anybody knows the max number i can get for each side ???
Is anybody doing the same ???

The standard is 34 for german side, and (only) 30 for the allies.

I have mod the bgroup and fpools files adding a new bgroup but when i go to the scenario editor seems no good !!
(I Didnt forget about the index in both files)
after the changes, the battlegroup info does not display info ( in the scenario editor) now and the bgroups cant be dropped in to the map  Shocked

How can I increase this "top" value ( if it can be changed) ?

Thanks !!  Smile



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schrecken

Rep: 195
votes: 15


PostPosted: Wed Aug 12, 2009 9:01 am Post subject: Re: modding TLD BattleGroups Max Number Reply with quote

maximum is 64 battlegroups
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franpe

Rep: 0.4


PostPosted: Wed Aug 12, 2009 9:43 am Post subject: Re: modding TLD BattleGroups Max Number Reply with quote

Ok, so I can stop testing this.

Thanks !!  Razz
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