Posted: Sat Aug 29, 2009 10:35 am Post subject: BG Reinforcements
In wich file are the reinforcemts setup? there is a bug in regular war, the BG can reinforce many times. I want to fix it, or remove the posibility of reinforcements. To balance the game, i think the fpools are the key, im thinking in the GC of course.
Posted: Sat Aug 29, 2009 11:27 am Post subject: Re: BG Reinforcements
I havent seen in either my GC or the Counter Offensive GC where teams were able to re-inforce twice.
I have seen where the BG's cant use the re-inforce when they enter a map for the 1st time.
Are you sure they can do it twice or are you seeing it twice because they couldnt use it after entering a map?
Posted: Sat Aug 29, 2009 11:42 am Post subject: Re: BG Reinforcements
In multiplayer, i only play the game online, playing GC 25 days, when you enter the map you cant reinforce, but when you are in map you can reinforce many times. I probably will not allow to reinforce in the data mod im making, each player will know his force pool from first day.
There is another posibility, to use the bug, all teams could reinforce, but the fpool will be smaller. This last option allowing infinite reinforcements, acording to fpool day data, will allow to change the fpools of a BG. But the game must be balanced to be playable in GC, and both sides must have the opportunity to win.
for exemple in the first days usa teams must not have the pool full of teams, few guns and soldiers, not much bazookas, tanks etc, it will allow germans to have a first "easy victory" but the germans could not reinforce later, and usa not isolated teams could reinforce with best pool.
Posted: Sun Aug 30, 2009 12:12 am Post subject: Re: BG Reinforcements
Haven't noticed multiple reinforcements being allowed. Are you using edited data files? The number of times a BG can reinforce is now a variable that can be set....
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