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Privateryan1

Rep: 64.6
votes: 1


PostPosted: Sat Feb 27, 2010 5:35 pm Post subject: Problem with gadgtool Reply with quote

Hi boys

im trying to extract the images in cc3 using gadgtool and when i run the command prompt i get nothing but this message . can anyone help me out on this one.



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Tell her when you found me I was with the only brothers I have left.
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tripwire

Rep: 37.5
votes: 2


PostPosted: Sun Feb 28, 2010 2:37 pm Post subject: Re: Problem with gadgtool Reply with quote

The explaination is in the included ReadMe text file that came with gadgtool:

gadgtool - export/import the Gadget files

Very crude - I didn't bother to flip the images in this rapidly thrown
togethor program. Most paint programs have a "flip" function you'll
need to use that for now. On the plus side extracting the 1600+ images
in gadget0 takes less than 15 seconds on my PC.

To use, copy this program to a directory with one of the gadget
files, then run "gadgtool ext Gadget0" (example for Gadget0)
This makes a whole bunch of tga files you can edit (but don't
delete any, change their names or sizes)

Then, running "gadgtool imp Gadget0" will rebuild the gadget
file and you copy it to your graphics directory

Use a different directory to do the same with Gadget1, because
it uses the same file names and will overwrite Gadget0's tgas

From what I can tell, Gadget0 is the stuff from the command screen
and Gadget1 is the stuff for your map screen.


Update for gadgtool v1.1: Support for CCImages.fx is included,
run as 'gadgtool exp Images' and 'gadgtool imp Images', any images
you edit, you must 'flip'. Ones you don't edit are ok.


-Dreaded88 [at] excite [dot] com
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