platoon_michael
Rep: 56.2 votes: 25
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Posted: Tue Mar 30, 2010 2:10 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Current situation as of Day 5 turn 2
Looks like the Allies are moving forward.
Elsenborn Ridge:
Never did find the American Tank,but we have the exit VL's we need and good high ground to the West and the South.
Champs:
Not a good time here,Half-Tracks vs. Tanks.Interestingly enough was that the American Tanks had LOS on our troops in the houses but never fired a shot untill the last 40 seconds,so we continued to mow down their soldiers who probed ahead of the Tanks.
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Tue Mar 30, 2010 2:11 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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And here is the current file.
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Day 5 Turn 2.zip |
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schrecken
Rep: 195 votes: 15
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Posted: Tue Mar 30, 2010 2:35 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Looks good plt_michael
I'd love to join in, but as you can see, I have an evolutionary build installed on my PC.
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Tejszd
Rep: 133.6 votes: 19
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Posted: Tue Mar 30, 2010 3:27 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Cohesion in WAR.... Don't tease.... I guess the positive it exists but the question is when it will for all....
Email Matrix Support, it could help!!!
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pvt_Grunt
Rep: 99.7 votes: 5
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pvt_Grunt
Rep: 99.7 votes: 5
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pvt_Grunt
Rep: 99.7 votes: 5
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Posted: Tue Mar 30, 2010 11:51 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Save Game
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Day 5 Turn 2_430.zip |
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pvt_Grunt
Rep: 99.7 votes: 5
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Posted: Tue Mar 30, 2010 7:04 pm Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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platoon_michael wrote (View Post):
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The zoomed in view is very frustrating.
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Yes I hate the zoomed in view in this engine. The original CC4 full map was better. Even TLD I dont like, a larger keyhole to view would help.
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I can't do my strat moves without viewing the Connections.pdf
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I use THIS ONE - http://www.closecombatseries.net/CCS/modules/Forums/files/warstratmap.gif
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Also the strat map shows a road from Meyerode to Malmedy but their is no connection(F#*@'s me up everytime)
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There are lots of roads on the strat map that turn out to be dead ends, very frustrating. I guess you can just call them blown bridges
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Tue Mar 30, 2010 8:33 pm Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Actually Grunt you want to use this one.
It corrects the misplaced fuel depot (from Krinklet to Ramscheid).WAR Strategic Map
"Campaign Blocked"
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mooxe
Rep: 221.7 votes: 25
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Posted: Wed Mar 31, 2010 12:47 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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oh hurry up
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Join Discord for technical support and online games. |
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Wed Mar 31, 2010 2:29 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Baraque De Fraiture:
What great deployment the AI was left after the past few Battles.
Once our Mortars started dropping they stared dieing.
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Wed Mar 31, 2010 2:48 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Peiper did his job on CCR/9th AD
Dammed American still had some fight in them.
Best part of the whole Battle was running over a Sprite with my Panther while in route to capture the last VL.
Martelange:
The house on the other side of the Bridge is a GREAT place to mow down the Americans with an MG42.
We had another one right where the Tanks is now that was doing good too.
Unfortunatly the Sherman caught wind of our Stug and disabled it's main gun leaving a shreck team to try and finnish the job.
Which he couldnt.
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Wed Mar 31, 2010 2:52 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Vaux-Les-Rosiers:
I havent played this map much but had a great time with it today.
The Grille was just devastating.
Champs:
I'll be surprised if you guys let me play anymore after this one.
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platoon_michael
Rep: 56.2 votes: 25
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Posted: Wed Mar 31, 2010 2:55 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Here's the latest file.
Strategic Moves were made.
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WAR Public GC Day6 Turn1.zip |
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RD_DeathDealer
Rep: 4.3 votes: 3
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pvt_Grunt
Rep: 99.7 votes: 5
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pvt_Grunt
Rep: 99.7 votes: 5
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Posted: Wed Mar 31, 2010 11:12 am Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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Save Game
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war_public_gc_day_6_164.gc |
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mooxe
Rep: 221.7 votes: 25
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Posted: Wed Mar 31, 2010 3:42 pm Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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If we keep posting casualty rates and AARs, we could do a count at the end and see who the most wasteful person is!haha... The Fuhrer is already pissed from other battles... four tanks in one battle? Sheesh!
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platoon_michael
Rep: 56.2 votes: 25
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mooxe
Rep: 221.7 votes: 25
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Posted: Wed Mar 31, 2010 9:02 pm Post subject: Re: Wacht Am Rhein GC - CCS vs AI |
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platoon_michael wrote (View Post):
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Say what you will but anybody can win when they take 15 tanks.
And they can't loose much when they don't play much either..huh Mooxe?
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It would be worked out as a percentage ofcourse.... and I have been trying to play but someone had the file signed out for about 7 hours yesterday...
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