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Do incapacitations count as a soldier's kills?

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davidssfx

Rep: 16.8
votes: 8


PostPosted: Tue Apr 20, 2010 5:41 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

golani_2 wrote (View Post):
Sounds awesome, but where is the download link? Very Happy


Hi,
I've submitted it to mooxe for review.
Therefore, it may be available in the Close Combat Series download section ... some time in the future.

Thanks
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Wed Apr 21, 2010 10:33 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

Decided to hold off with the upload for a bit, in order to do some "Elements" editing.

as part of the list of changes:

-Small Hedgerow, changed to: block Line of Sight
-Large Hedgerow, changed to: similar to Bocage ... vehicles can't pass through

As in Normandy ... each field surrounded by hedgerows was a separate battlefield.

The above changes will reflect more realistic terrain conditions, as follows:
1) No Line of Sight through any Hedgerow, Hedge, or Bocage ... unless unit is directly beside
2) Vehicles can not pass through Large Hedgerows ... similar to Normandy
3) Tanks can only get very limited Line of Sight through Large Hedgerows ... similar to a small gap in real life
4) ATG's can deploy against Large Hedgerows, but with narrow and limited firing lanes ... similar to a small gap in real life
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stiener

Rep: 46.4
votes: 3


PostPosted: Thu Apr 22, 2010 2:06 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

a/t guns should be able to deploy IN hedgerows with regular LOS. as was the german practice in normandy.


WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Thu Apr 22, 2010 3:46 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

stiener wrote (View Post):
a/t guns should be able to deploy IN hedgerows with regular LOS. as was the german practice in normandy.


Most of the Hedges seen in TLD are coded Small Hedgerow and Large Hedgerow ... with a smaller portion being Bocage.
To best represent Normandy in the early stages ... tanks could not go through most hedgerows. Later they found ways for tanks to push through with welded attachments or with explosives.
I think most German ATG's were positioned in tree lines and small hedges, or corners of hedgerows. But am not sure how they would deploy in the types of hedgerows that were the main design of the landscape.

See link below ... part way down:
http://www.freerepublic.com/focus/f-vetscor/1343370/posts
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schrecken

Rep: 195
votes: 15


PostPosted: Thu Apr 22, 2010 3:51 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

David

Just make sure you avoid tank traps.. where a tank deploys surrounded by impassablke terrain and so is trapped in there for the duration of the battle.

A better solutrion, though laborious, would be to recode parts of the Large Hedgerow as Bocage.
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Thu Apr 22, 2010 4:27 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

schrecken wrote (View Post):
David

Just make sure you avoid tank traps.. where a tank deploys surrounded by impassablke terrain and so is trapped in there for the duration of the battle.

A better solutrion, though laborious, would be to recode parts of the Large Hedgerow as Bocage.


Good point ... thanks.
I'm not willing to recode everything so ... I'll change the Large Hedgerow back to its original coding, but keep the Small Hedgerow with Line of Sight blocked.
Then, at least, there won't be any long distance firing through hedgerows.
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stiener

Rep: 46.4
votes: 3


PostPosted: Thu Apr 22, 2010 6:29 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

david
i dont disagree for the most part, but the difference is the germans had time to dig into the hedge rows and dig in the a/t guns. they had time. [ of course not in all cases did they have time ] it was a prepared defense. they dug in tanks also into the hedge rows in prepared defences and fall back positions.
this was the problem the allies faced......each hedge row was a fortress for the germans because they were already dug in.
there are numerous references in books to these prepared hedgerow defences.
Smile
the germans were masters of camoflage as well............


WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Thu Apr 22, 2010 7:54 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

stiener wrote (View Post):
david
i dont disagree for the most part, but the difference is the germans had time to dig into the hedge rows and dig in the a/t guns. they had time. [ of course not in all cases did they have time ] it was a prepared defense. they dug in tanks also into the hedge rows in prepared defences and fall back positions.
this was the problem the allies faced......each hedge row was a fortress for the germans because they were already dug in.
there are numerous references in books to these prepared hedgerow defences.
Smile
the germans were masters of camoflage as well............


Yes, I think you are right
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Thu Apr 22, 2010 7:55 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

Here is an interim DL link:

http://uploading.com/files/ea9e95b8/TLD_GroundTactics_v1.0_installer.zip/
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Red

Rep: 39.8


PostPosted: Thu Apr 22, 2010 12:03 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

Hi

Great job, but the DL link don't work
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Sat Apr 24, 2010 10:43 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

Attached is a zipped single battle ...
130/Lehr counter attacks the Brit 185/3 at Bretteville.
The German side has Heavy support accompanying.
The Allies have Air support and both have a Mortar barrage.

Unzip the file and put it in:
C:\Matrix Games\Close Combat The Longest Day\Games\Battles
... then access it through the "User Scenarios" tab.



130-Lehr vs 185-3.zip
 Description:

Download
 Filename:  130-Lehr vs 185-3.zip
 Filesize:  314 Bytes
 Downloaded:  324 Time(s)

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schrecken

Rep: 195
votes: 15


PostPosted: Sat Apr 24, 2010 11:15 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

Is thiss for youur mod or the Stock game david?
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Sat Apr 24, 2010 11:36 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

schrecken wrote (View Post):
Is thiss for youur mod or the Stock game david?


Hi,
Mod needss to be instaalled first


Last edited by davidssfx on Sun Apr 25, 2010 2:09 am; edited 1 time in total
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stiener

Rep: 46.4
votes: 3


PostPosted: Sun Apr 25, 2010 2:09 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

hey david..........is there a link to your new mod? i couldnt find it in the TLD DL section?


WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
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wurger

Rep: 1.5


PostPosted: Sun Apr 25, 2010 2:12 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

davidssfx wrote (View Post):
Here is an interim DL link:

http://uploading.com/files/ea9e95b8/TLD_GroundTactics_v1.0_installer.zip/  


he posted it up alrdy, i m playing it now.
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Apr 25, 2010 6:03 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

David

the path to the save game is probably wrong then....



It should be something like (will DL and install now to check)

C:\Matrix Games\Close Combat The Longest Day\ROGM\Games\Battles
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Apr 25, 2010 6:04 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

Link supplied doesn't work for me...
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Mon Apr 26, 2010 8:18 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

schrecken wrote (View Post):
David

the path to the save game is probably wrong then....



It should be something like (will DL and install now to check)

C:\Matrix Games\Close Combat The Longest Day\ROGM\Games\Battles


Hi schrecken,
I pulled down the link after thinking about why you asked if the battle was for stock or mod.

Everything worked fine, but as you were probably thinking ... the battle should be in the GroundTactics mod folder.

I took a look at it tonight ... and it seems I removed the Games folder from the mod install program while moving in new files and clearing out old ones.
It is fixed now in ver1.1 ... now that the Games folder has been put back in.

Thanks for noticing this error I made.

For anyone who downloaded and installed ver1.0 ... please remove it and get ver1.1 (sorry for the inconvenience).

Here is the new ver1.1 link:

http://uploading.com/files/m7451542/CCTLDModGroundTacticsv1.1.zip/
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wurger

Rep: 1.5


PostPosted: Mon Apr 26, 2010 9:07 am Post subject: Re: Realism On Ground (ROG) mod Reply with quote

do i just delete the ver1 ground tactics folder to uninstall?
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davidssfx

Rep: 16.8
votes: 8


PostPosted: Mon Apr 26, 2010 7:32 pm Post subject: Re: Realism On Ground (ROG) mod Reply with quote

wurger wrote (View Post):
do i just delete the ver1 ground tactics folder to uninstall?


Hi,
To uninstall version 1.0 ... follow the below instructions:

-Start
-Settings
-Control Panel
-Add or Remove Programs
-CC TLD Ground Tactics
-Remove
-Yes

Thanks
David
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