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Do incapacitations count as a soldier's kills?

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Hoogley

Rep: 15.7
votes: 4


PostPosted: Fri Jun 04, 2010 9:18 am Post subject: Re: Last stand Arnhem Reply with quote

schrecken wrote (View Post):
Questions so far regarding the screenshot

Date/Time
How many allied icons on 1 map
Assault Crossing icon/button
points and sectors (how naf)
ovm's with trees (pulled out of nowhere)

c'mon you're just not trying..........


Umm... what are... the... little red squares on the bridge maps??

I don't know.  Throw me a bone shreck.


"I have come here to kick ass and chew bubblegum... and I'm all out of bubblegum." - They Live
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jun 04, 2010 9:19 am Post subject: Re: Last stand Arnhem Reply with quote

they're scarabs
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QM

Rep: 49.4


PostPosted: Fri Jun 04, 2010 10:01 am Post subject: Re: Last stand Arnhem Reply with quote

schrecken wrote (View Post):
they're scarabs


A red hot processor chip.


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Hoogley

Rep: 15.7
votes: 4


PostPosted: Fri Jun 04, 2010 1:49 pm Post subject: Re: Last stand Arnhem Reply with quote

QM wrote (View Post):
schrecken wrote (View Post):
they're scarabs


A red hot processor chip.


Red light districts?


"I have come here to kick ass and chew bubblegum... and I'm all out of bubblegum." - They Live
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Albeert

Rep: 5.3


PostPosted: Fri Jun 04, 2010 4:25 pm Post subject: Re: Last stand Arnhem Reply with quote

Ok so, you can;

blow up bridges (also in cc2 right? never played tough)
have 2 battle groups at one map?
Let infantry make an alternitive river crossing, without using a bridge?

and;

the turns represent a shorter time as in previous cc?
Very Happy


My GR account number: 457221
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Pzt_Kanov

Rep: 14.2
votes: 9


PostPosted: Fri Jun 04, 2010 7:58 pm Post subject: Re: Last stand Arnhem Reply with quote

This is good news, I just want to know:

Is there requisition points?

What changes are there to the multiplayer mode (if any)?

What changes are there to the scenario editor mode (if any)?

Can you blow up bridges?

Are there different flags for each nationality?

can you mount halftracks?

Any other information that you would like to share is fine too.


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Hoogley

Rep: 15.7
votes: 4


PostPosted: Fri Jun 04, 2010 9:37 pm Post subject: Re: Last stand Arnhem Reply with quote

Can you blow the bridges?  Is that what the red square represents?

I can't see anything on the battle dashboard to suggest there's a "blow the bridge" button like in CC2.  Is it an option for the German player to blow the bridges during their movement phase or something?

If so, I hope it has a chance of failure, or the German player suffers some kind of drawback for each bridge they nuke; I'd hate to think you could just blow up all the bridges on the first turn.  That would be naff.


"I have come here to kick ass and chew bubblegum... and I'm all out of bubblegum." - They Live
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jun 04, 2010 10:12 pm Post subject: Re: Last stand Arnhem Reply with quote

It would be, wouldn't it?
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Hoogley

Rep: 15.7
votes: 4


PostPosted: Fri Jun 04, 2010 10:47 pm Post subject: Re: Last stand Arnhem Reply with quote

Schrecken, could you possibly be any more esoteric?  Wink


"I have come here to kick ass and chew bubblegum... and I'm all out of bubblegum." - They Live
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southern_land

Rep: 155.2
votes: 14


PostPosted: Fri Jun 04, 2010 11:00 pm Post subject: Re: Last stand Arnhem Reply with quote

Shreck is like Yoda, only taller and more antipodean

Laughing
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jun 04, 2010 11:11 pm Post subject: Re: Last stand Arnhem Reply with quote

One must walk toward the light if one seeks enlightenment
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vonB

Rep: 32.6
votes: 5


PostPosted: Fri Jun 04, 2010 11:51 pm Post subject: Re: Last stand Arnhem Reply with quote

Ah so!  Glasshopper...  Cool
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0202243

Rep: 60.6


PostPosted: Sat Jun 05, 2010 10:58 am Post subject: Re: Last stand Arnhem Reply with quote

why such a small pics?  Sad


We are the pilgrims, master. We shall go
 always a little further, it may be
beyond that last blue mountain barred with snow,
 across that angry or that glimmering sea.
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schrecken

Rep: 195
votes: 15


PostPosted: Sat Jun 05, 2010 12:04 pm Post subject: Re: Last stand Arnhem Reply with quote

saves bandwidth
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Mafi

Rep: 2.7
votes: 17


PostPosted: Sat Jun 05, 2010 5:23 pm Post subject: Re: Last stand Arnhem Reply with quote

platoon_michael wrote (View Post):

And why such small pictures?


...it is the iPad version ;-)

I think we can expect larger pictures on a PC.
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pagskier

Rep: 25


PostPosted: Sat Jun 05, 2010 8:46 pm Post subject: Re: Last stand Arnhem Reply with quote

So much questions!

damn I want few answers at least!
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pagskier

Rep: 25


PostPosted: Sat Jun 05, 2010 8:46 pm Post subject: Re: Last stand Arnhem Reply with quote

So much questions!

damn I want few answers at least!

I hope we can blow bridge!
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diggin.robat

Rep: 39.7
votes: 2


PostPosted: Sun Jun 06, 2010 7:25 am Post subject: Re: Last stand Arnhem Reply with quote

And the good old bridge element to move over and under it.

Now, that´s quite exciting - a remake of CC2! Do we get the original CC2-feeling back? Will the Oosterbeek-bridge be blown into our faces again? And the Königstiger to roast Shermans beside the tulips? "See your tank on the road explode". Last but not least: Will someone make some good tools to mod it?

diggin


GW modding team
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CSO_Talorgan

Rep: 72.5
votes: 1


PostPosted: Wed Jun 09, 2010 10:33 am Post subject: Re: Last stand Arnhem Reply with quote



Notice how the shape of sectors on the strat map are with each re-release progressively evolving into hexes!

Very Happy

schrecken wrote (View Post):
Date/Time


Would it be unreasonable to think in terms of ten days x 6 hour turns = 40 turns?

schrecken wrote (View Post):
How many allied icons on 1 map


How many icons on one map; never mind whether they are Allied or not?! Why would they allow the Allies to stack and not the Germans? Think of all the fragments of units which came together west of Arnhem to hold up 1st Airbourne's advance!

So hexes, and now stacking! The strat map is beginning to feel like a boardgame of old.

:)

schrecken wrote (View Post):
Assault Crossing icon/button


Noted

schrecken wrote (View Post):
c'mon you're just not trying..........


24 red dots vs 15 green dots. Of course we can't tell whether one dot represents one or more battlegroups now! The way that some of them are grouped suggests one dot = one battlegroup. From that and the unoccupied areas on the stratmap it is impossible to tell how many combat maps the new game will have. Original CC II was theorised to have capacity for 50 although I don't know if anyone fully tested or exploited that.
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CSO_Talorgan

Rep: 72.5
votes: 1


PostPosted: Wed Jun 09, 2010 10:44 am Post subject: Re: Last stand Arnhem Reply with quote

Another thought:

Only one of the two Allied units stacked on the strat map is mentioned (in blue) at the top.

So can only one fight?
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