karlmortar
Rep: 16.7 votes: 2
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Posted: Tue Jul 06, 2010 2:57 pm Post subject: Re: Last stand Arnhem |
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I wonder how easy (or hard) it will be to mod the game?
If it's easy I would love to attempt a Historical mod to it ( If standard LSA aint 100% historical )
Have been waiting for YEARS for a historical CC5 mod on Market Garden, so this is should be fun |
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Tue Jul 06, 2010 6:57 pm Post subject: Re: Last stand Arnhem |
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karlmortar wrote (View Post):
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I wonder how easy (or hard) it will be to mod the game?
If it's easy I would love to attempt a Historical mod to it ( If standard LSA aint 100% historical )
Have been waiting for YEARS for a historical CC5 mod on Market Garden, so this is should be fun
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My guess is that it will be something like tLD; text files that we can change with Excel. Just as you, I'm looking forward to a 'real' historical mod to this game (but we can always hope that it's historical correct...)
Anyway, I'm already researching the German OOB for Hoogleys CC5 Market Garden mod. So when I'm done I'll send a copy of it to you as well.
Cheers |
"When the tough gets going, I run to live to run another day..."
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karlmortar
Rep: 16.7 votes: 2
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Posted: Wed Jul 07, 2010 7:45 am Post subject: Re: Last stand Arnhem |
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Sounds excellent!
I already have a fairly accurate OOB of german units and equipment for OMG, but maybe we should compare and see if we can get a historical as possible OOB?
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Nomada_Firefox
Rep: 32.9 votes: 9
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karlmortar
Rep: 16.7 votes: 2
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Posted: Wed Jul 07, 2010 8:56 am Post subject: Re: Last stand Arnhem |
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Well, Buck had a OMG Mod for CC5 under development but cancelled it after he finished with Battle of the Scheldt.
I belive there also was a A bridge to far mod for CC5 which was not historical accurate at all. I belive that mod has been taken down. |
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karlmortar
Rep: 16.7 votes: 2
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Posted: Wed Jul 07, 2010 8:58 am Post subject: Re: Last stand Arnhem |
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Correction: The ABTF Mod for CC5 is still there, and btw: didn't you make it? |
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karlmortar
Rep: 16.7 votes: 2
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Posted: Wed Jul 07, 2010 8:59 am Post subject: Re: Last stand Arnhem |
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Correction AGAIN: never maind anny thing I said, I missunderstod things a bit. |
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7A_Woulf
Rep: 22.1 votes: 2
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vonB
Rep: 32.6 votes: 5
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Posted: Wed Jul 07, 2010 12:59 pm Post subject: Re: Last stand Arnhem |
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It's nice to think that there is so much going on in the Modding world that we can lose track of it... |
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karlmortar
Rep: 16.7 votes: 2
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Posted: Wed Jul 07, 2010 7:23 pm Post subject: Re: Last stand Arnhem |
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Woulf, When you have some time we can hit MSN and check the OOB?
I happpen to be one of those who have all the vehicles for 10+9ss Recon Abteilungs. |
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buuface
Rep: 56.4 votes: 1
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Posted: Wed Jul 07, 2010 8:52 pm Post subject: Re: Last stand Arnhem |
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The game has been released ! |
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Wed Jul 07, 2010 9:24 pm Post subject: Re: Last stand Arnhem |
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DL now!
But Karl, that means I have to dust of my Messenger; -haven't used it for months!
*Woulf is looking for a computer-shovel to dig out Messenger* |
"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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Nomada_Firefox
Rep: 32.9 votes: 9
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wurger
Rep: 1.5
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Posted: Wed Jul 07, 2010 10:54 pm Post subject: Re: Last stand Arnhem |
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yeah, bought it, hopefully i can play it before i get back to Australia, downloading using china mobile wireless, 6 more hrs to go.... |
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Wed Jul 07, 2010 11:22 pm Post subject: Re: Last stand Arnhem |
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wurger wrote (View Post):
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yeah, bought it, hopefully i can play it before i get back to Australia, downloading using china mobile wireless, 6 more hrs to go....
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Ooch! And I thought 2½ were a pain in the ass! |
"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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Dundradal
Rep: 27.9 votes: 4
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Posted: Thu Jul 08, 2010 3:11 am Post subject: Re: Last stand Arnhem |
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I still have to fully play through WAR and TLD but I'll be buying it within the week. |
"To you, we are deeply grateful, and release what little hold we might, as Durandal, have had on your soul.
Go."
- Final Terminal Message, Marathon Infinity |
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southern_land
Rep: 155.2 votes: 14
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Posted: Thu Jul 08, 2010 3:14 am Post subject: Re: Last stand Arnhem |
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Cool i hope you guys enjoy it |
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Thu Jul 08, 2010 4:06 am Post subject: Re: Last stand Arnhem |
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Downloading...less than 10 minutes to go!
And luckily it's my day off too... |
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Thu Jul 08, 2010 4:50 am Post subject: Re: Last stand Arnhem |
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0632 hours. If I had a job right now I would be there, drinking my morning coffee and planning to go out and start the day...
Instead I've been enjoying LSA the last four hours!
First impression; -Just as good as I expected! Charging across bridges, getting them blown in my face, nice big maps, decent FP's and squads. (Never got through a full turn in 'Vanilla' tLD since I didn't like the units, but now I had to stop playing after turn 1 by pure determination, could have kept playing for hours.)
Downside: -Sadly, vehicle-tracking is at 'regular' CC standard, the tanks of XXX Corps took field-trips when I wanted them to follow the road.
And a word of advice: Enter bridges in the middle, had a squad from 82nd that partly missed the bridge-entrance and mingled around there until I move them back so they could form up before I could send them across the bridge.
IMHO, this game is well worth the money. Haven't had this much fun with CC since I started to play CC2 back in the dark-age of technology. 8)
Nite, nite all |
"When the tough gets going, I run to live to run another day..."
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Priapus
Rep: 18.6 votes: 1
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Posted: Thu Jul 08, 2010 4:51 am Post subject: Re: Last stand Arnhem |
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Holy cow! I wasn't expecting this for another few weeks. Thanks matrix, hope this lives up to our collective expectations. |
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