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Do incapacitations count as a soldier's kills?

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Treeburst

Rep: 20.8


PostPosted: Thu Nov 18, 2010 10:47 am Post subject: Bloody Omaha - Bug? -Troops will not move -'We can't go!!!' Reply with quote

What's with the troops refusing to move all the time in the Bloody Omaha mod? I get some squads to move into a building but some refuse. I can get a HQ unit to crawl through a hedgerow into open ground, but a recon unit refuses, saying 'We can't go!'.

I have tried switching on the 'always follows orders' option in the realism settings but it still doesn't fix it. Is this a bug or is there a fix?
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Andreus

Rep: 16.8


PostPosted: Thu Nov 18, 2010 10:58 am Post subject: Re: Bloody Omaha - Bug? -Troops will not move -'We can't go! Reply with quote

Maybe you have a vetmod installed and you're playing wrong side, so infantry coded as vehicles won't get into houses?


You know, I'm just a normal guy like everyone else. Why, my friends say, "Andreus you're just so cool because you're normal just like everyone else." Yep, normal that's me. - Fallout 2
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Fri Nov 19, 2010 2:59 am Post subject: Re: Bloody Omaha - Bug? -Troops will not move -'We can't go! Reply with quote

What did you install? Version? Submods? etc.

Does sound like a vetmod issue as Andreus mentioned.
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Treeburst

Rep: 20.8


PostPosted: Fri Nov 19, 2010 7:54 am Post subject: Re: Bloody Omaha - Bug? -Troops will not move -'We can't go! Reply with quote

Ah yes, I installed the German Vetmod and was playing as American. If I uninstall the vetmod does that allow me to play as Americans ok? Alternatively, if I have the German Vetmod on, does that mean that I can only play as German?

Actually, playing as Germans is more fun. They are soooo much better than US if managed right.

I'll try out the variations anyway. Thanks.
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Andreus

Rep: 16.8


PostPosted: Fri Nov 19, 2010 11:01 am Post subject: Re: Bloody Omaha - Bug? -Troops will not move -'We can't go! Reply with quote

Yes, when installing a vetmod, you may only play the name the vetmod has -> German vetmod, germans  Wink


You know, I'm just a normal guy like everyone else. Why, my friends say, "Andreus you're just so cool because you're normal just like everyone else." Yep, normal that's me. - Fallout 2
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Treeburst

Rep: 20.8


PostPosted: Sat Nov 20, 2010 2:46 am Post subject: Re: Bloody Omaha - Bug? -Troops will not move -'We can't go! Reply with quote

Update: I actually noticed I had installed both Vet mods, so it was all stuffed up. I uninstalled the German Vet mod and am playing as US. Works fine now.

By the way, it's an awesome mod. I love the battle descriptions in the campaign games as well.

The AI is very good too compared to the 'vanilla' version.
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