Therion
Rep: 27.4 votes: 4
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Posted: Wed Sep 22, 2010 1:33 pm Post subject: Re: CCMT The Final Patch |
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Multiplayer in CCMT is pretty decent - certainly way better than playing against the AI and playing with multiple players is a lot of fun. I think it isn't as popular as it should be because a lot of people had technical difficulties with connecting. Personally, I wasn't able to connect with patched version but I was able to play in multiplayer with the unpatched version. |
Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Nov 21, 2010 11:16 pm Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:14 pm; edited 1 time in total |
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Stwa
Rep: 308.9 votes: 16
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Posted: Mon Nov 22, 2010 12:00 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:14 pm; edited 1 time in total |
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MF_Church
Rep: 26
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Posted: Tue Nov 30, 2010 8:34 pm Post subject: Re: CCMT The Final Patch |
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Thanks to everyone for posting in CCS (closecombatseries) forums.
:)
I've found a dearth of willing opponents which can be real frustrating when you have a Multi-Player option of 10 :p !
Soooo, Stwa if you would like to start ~ an one on one game on GameRanger ~ hopefully, CC2 Mod one... to check connection etc. i'd like that.
Life is a compromise. comp / promise. So i'd even try a game or 3 of your choice.
:D
Again, tks! All for your wonderful and insightful posts! |
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Stwa
Rep: 308.9 votes: 16
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Posted: Wed Dec 01, 2010 3:50 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:15 pm; edited 1 time in total |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sat Dec 04, 2010 12:17 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:15 pm; edited 1 time in total |
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MF_Church
Rep: 26
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Posted: Sun Dec 05, 2010 3:49 am Post subject: Re: CCMT The Final Patch |
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:D
A match made in heaven! :)
My game (dance ;p) Card neglected cuz of time BUT i can jump in each day to tweak away on GameRanger... for a short go!
I'm in Canada in the city of Toronto. Eastern Standard time. I can hop on after dinner.
Thank you for your reply! |
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Stwa
Rep: 308.9 votes: 16
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Posted: Thu Dec 09, 2010 4:33 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:16 pm; edited 1 time in total |
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zon
Rep: 17.5 votes: 2
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Posted: Thu Dec 09, 2010 5:49 am Post subject: Re: CCMT The Final Patch |
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Stwa wrote (View Post):
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OK,
I was wrong about the pre-planned artillery thing.
It works fine in the WW2 mod, but not in reg CCMT, or the ARMY Upgrade mod.
However, I noticed it works flawlessly in zon's CC2 Redux.
So it must be data.
zon, where are you.
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I don't recall this being an issue at any point when I put Redux together. Sorry. |
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Stwa
Rep: 308.9 votes: 16
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Posted: Thu Dec 09, 2010 6:29 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:16 pm; edited 1 time in total |
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Stwa
Rep: 308.9 votes: 16
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Posted: Fri Dec 10, 2010 3:30 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:16 pm; edited 1 time in total |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Dec 12, 2010 6:35 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:17 pm; edited 1 time in total |
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Tejszd
Rep: 133.6 votes: 19
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Posted: Sun Dec 12, 2010 6:52 am Post subject: Re: CCMT The Final Patch |
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Why only 6 for multiple player? With 10 you can stop at 6.... |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Dec 12, 2010 8:26 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:17 pm; edited 1 time in total |
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schrecken
Rep: 195 votes: 15
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Posted: Sun Dec 12, 2010 8:56 am Post subject: Re: CCMT The Final Patch |
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5 deployment zones per side
there are two sides
That equals 10 deployment zones in total and might take you 10 seconds if you are doing it slowly. |
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schrecken
Rep: 195 votes: 15
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Posted: Sun Dec 12, 2010 8:57 am Post subject: Re: CCMT The Final Patch |
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In fact it would take you a lot less time than the time you waste putting those stupid fonts into your posts. |
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Stwa
Rep: 308.9 votes: 16
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Posted: Sun Dec 12, 2010 9:05 am Post subject: Re: CCMT The Final Patch |
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Last edited by Stwa on Sat Aug 01, 2015 4:18 pm; edited 1 time in total |
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schrecken
Rep: 195 votes: 15
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Posted: Sun Dec 12, 2010 9:08 am Post subject: Re: CCMT The Final Patch |
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Then don't use stwa created small maps. |
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schrecken
Rep: 195 votes: 15
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Posted: Sun Dec 12, 2010 9:09 am Post subject: Re: CCMT The Final Patch |
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Quote:
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figures out what everyone is talking about. Exclamation
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Please point me to where everyone else is talking about it......
pffft |
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schrecken
Rep: 195 votes: 15
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Posted: Sun Dec 12, 2010 9:12 am Post subject: Re: CCMT The Final Patch |
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I just created a one megatile map... my favourite size.
They are idiots... I can't deploy all my 15 teams on it... why won't they fix it.
maybe it's because I'm a fuckwit...... |
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