Hello guys new here. I mess around with my CC games from time to time and lately I've been trying to find out how to recode LSA maps to use them with CC5-Mattel Version or CCIII-Cross of Iron.
I am willing to give it a try, but I would not know the first thing about going about it. What files to work on, how to work on them, etc.
I recently downloaded the "OLDER- A Bridge Too Far" converted maps to CC5 and enjoy using the maps, but the newer version in LSA have superior graphics and I would rather use them instead if possible.
If you could direct me to a topic section with the info on how to go about it, it would be most helpful. If not, maybe someone might guide me in a step by step fashion as to what I need to do.
Posted: Fri Sep 16, 2011 1:02 am Post subject: Re: Recoding LSA maps
No re-coding of the terrain on LSA maps would be necessary. Instead you need to rewrite the CC5 /Data/Base/Elements.adb file to match, as closely as possible, the LSA /Data/Base/Elements.txt file. You wont have bridge detonations or under-bridge movement using LSA maps in CC5.
Use Qclone to unpack the CC5 Elements.adb file to Elements.txt, edit the CC5 Elements.txt to match the LSA Elements.txt. Repack the modified Elements.txt to Elemenst.adb with Qclone
Use CCshrink to crop any LSA maps that are larger than 3900x3900 pixels down to that size.
Use BED9 to create new mapname.BTD files for the LSA maps. .BTD files define VLs including exit/entry VLs
Rename all the LSA map files to be used (x out of 64 maps total) to match the 44 CC5 map names, or, edit the Maps/Index.mpi file
Posted: Fri Sep 16, 2011 5:15 am Post subject: Re: Recoding LSA maps
Some are too large for CC5 (max 3720x3720 pixels), probably most are too large for COI (max 2880x2880 pixels) so they'll need trimming with cc2tools to suit
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!