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Do incapacitations count as a soldier's kills?

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Message
 
SpecFive

Rep: 18.5


PostPosted: Wed Jun 01, 2011 3:06 pm Post subject: CC5 and Mod Installs with Cfg Mgr 1.3 with Win 7 (64 bit) Reply with quote

I recently purchased a new computer with Win 7 (64 bit).  After turning off the videos, CC5 ran fine.  When I attempted to use CC% Config Mgr to install a mod plugin
it says it doesn't exist.  I noticed the Config Mgr looks for Close combat on the Program Files on my C drive.  Win 7 creates 2 program files folders.  During install CC5
installed itself in the second program files folder labelled "Program Files (x86).  Is there a work around to get these CC5 mods to install.  Not sure what to do!
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Blackstump

Rep: 24.5
votes: 1


PostPosted: Wed Jun 01, 2011 11:04 pm Post subject: Re: CC5 and Mod Installs with Cfg Mgr 1.3 with Win 7 (64 bit Reply with quote

Posted: Wed Apr 27, 2011 5:22 pm Post subject: Re: CC5, CfgV13 and Vista 64 bit
Zappi has got you covered with this one.. look a bit further down on tech support


"percute et percute velociter"
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stapleton_cotton

Rep: 36.1


PostPosted: Sat Dec 03, 2011 11:48 pm Post subject: Re: CC5 and Mod Installs with Cfg Mgr 1.3 with Win 7 (64 bit Reply with quote

Where? Sorry, I have the same problems with Windows 7 and the 2 program files folders - but I can't find any solutions
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SpecFive

Rep: 18.5


PostPosted: Tue Dec 06, 2011 4:23 am Post subject: Re: CC5 and Mod Installs with Cfg Mgr 1.3 with Win 7 (64 bit Reply with quote

Running as an administrator I installed Close Combat in the Program Files (x86) folder.  I only have one installation and my copy is the older version entitled "Mattel Interactive" not SSI. I then installed
the Config Mgr in the same "Program Files (x86).   After down loading the maps and plug in I extracted the mod maps into the Close combat/Maps folder.  I then manually copied the plugin into the "Plugins" folder inside
the Config folder.  Make sure your game videos are turned off.  I think holding down the ctrl key while launching the game will do this. After following this procedure my mods have been running great, although I have
had a couple unexplained crashes.  I always save after every play in case this occurs.
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Silverpen

Rep: 28.4
votes: 1


PostPosted: Thu Dec 08, 2011 6:11 pm Post subject: Re: CC5 and Mod Installs with Cfg Mgr 1.3 with Win 7 (64 bit Reply with quote

Hello stapleton_cotton,

I know SpecFive answered the question but left me a bit perplexed. I have Win 7 PRO running 64 bit. Before installing CC5 I remove (x64) so that it loads into Programs Files not Programs Files (x64). ConFig Manager is installed in Program Files.I also make sure to install the video files from the master copy of CC5 to to the now installed game in Program Files. The game videos run properly and there is no need to turn them off? I have a 16/9 display screen and the games runs fine in 1280x720 resolution. I assumed you also installed the update to CC5 to 5.01.
Another hint often the Config Manager acts up and either can't install or uninstall; try pressing the "Administrator" selction directly on the Config Manager  Cfigv13 icon.


Silverpen
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SpecFive

Rep: 18.5


PostPosted: Fri Dec 09, 2011 2:46 am Post subject: Re: CC5 and Mod Installs with Cfg Mgr 1.3 with Win 7 (64 bit Reply with quote

Apparently there is more than one way to "skin this cat".  I didn't have to remove anything. I just did a straight install into Program Files (x86). My copy of CC5 was produced by Mattel Interactive and would not run the videos, so I blocked them. I tried using the administrator to install mods but still got error messages.  When I manually loaded the plugins into the appropriate folder the Config Mgr worked fine. Yes I did update to 5.01. Aside from the rare crashes during game play I have had no trouble playing every mod I have attempted to load so far.
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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