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svr

Rep: 5.6


PostPosted: Fri Jan 27, 2012 3:49 pm Post subject: Re: New LSA Mod "Wach Am Rehin" ready, now testing Reply with quote

zcharles wrote (View Post):
svr wrote (View Post):
However I started the H2H GC but couldn't select other dates or times, did I do something wrong or is the GC broken?


Very strange, I've played the GC from beginning to end. Could you explain better the problem? What do you mean for "select data or times"?
About bridges... sorry, no bridges! I cannot improve the bridge graphics, and the graphics when the bridge blows up!

Anyway... here is the mod.
Admins allowed to upload on this site.

http://www.4shared.com/zip/6UbflyMY/WaR.html

TO INSTALL THE MOD SIMPLY COPY IT INTO YOU CCLSA DIRECTORY, THAN MAKE A SHORTCUT TO THE CCE.EXE FILE AND ADD "\D WAR" TO THE LINK PATH.
READ THE README.TXT BEFORE STARTING A CHAMPAIGN!
ENJOY!!!
HAVE FUN!!!
LIFE IS SHORT, PLAY!!!


I mean the GC is locked to the first date and time. There are no arrows to select another date/time to see when reinforcements will arrive. I did a test by disbanding all BGs and the GC moved to next day and new BG arrived on the map so apparently it can continue but I would like to see the other dates&times. Does it require a certain patch? Could you fix it?
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zcharles

Rep: 15.1
votes: 5


PostPosted: Fri Jan 27, 2012 5:09 pm Post subject: Re: New LSA Mod "Wach Am Rehin" ready, now testing Reply with quote

OOOPS!

I've loaded the mod without the sound file.
Here it is, download it!
CCLSA WAR MOD SOUND FILE:
http://www.4shared.com/zip/hp_egfwb/WAR_sound_patch.html

About LSA I'll see qhat can I do, but it's very strange.
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Tejszd

Rep: 94.2
votes: 9


PostPosted: Sat Jan 28, 2012 5:08 am Post subject: Re: New LSA Mod "Wach Am Rehin" ready, now testing Reply with quote

platoon_michael wrote (View Post):
Is it even possible to edit the Blown Bridges aspect of LSA?


Yes, there is a data is in the LSA campaign.txt for brdiges.
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zcharles

Rep: 15.1
votes: 5


PostPosted: Sat Jan 28, 2012 9:01 am Post subject: Re: New LSA Mod "Wach Am Rehin" ready, now testing Reply with quote

But you need to do the graphics too... I dunno how to set the image a blowed bridge on the map, for example.
Anyway, bridges where not much important in this operation.
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Manoi

Rep: 49.4
votes: 6


PostPosted: Sat Jan 28, 2012 2:17 pm Post subject: Re: New LSA Mod "Wach Am Rehin" ready, now testing Reply with quote

thanks
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!