Edward75
Rep: 3
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Posted: Fri Jan 28, 2011 8:19 am Post subject: Re: Converting CC3 Mods to COI |
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Thank you very much for help! I'm happy
Other problem, your link for mod France1940 not available. Reloading please!
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US_Brake
Rep: 24.2 votes: 22
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Posted: Wed Feb 02, 2011 5:20 pm Post subject: Re: Converting CC3 Mods to COI |
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I got the Pac Mod beta for COI. Working OK. Thanks.
One of the best things about Close Combat III was that you could play almost any theatre of WWII with the various mods quickly and easily. Converting over all the CC3 to COI would be great for h2h games at Gameranger. Play an Op with a friend of 1940 France vs Germany. Mod swap play Western Front 1945 single day battle US vs Germ. Modswap, play Pacific Mod USMC vs Japan Guadalcanal Op.
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Close Combat's most infamous SOB |
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US_Brake
Rep: 24.2 votes: 22
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Posted: Wed Mar 02, 2011 10:05 pm Post subject: Re: Converting CC3 Mods to COI |
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has 1940 been converted by anyone?
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schrecken
Rep: 195 votes: 15
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US_Brake
Rep: 24.2 votes: 22
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US_Brake
Rep: 24.2 votes: 22
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Fri May 06, 2011 7:02 pm Post subject: Re: Converting CC3 Mods to COI |
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Hi!
I think that this link must be here...........
http://www.megaupload.com/?d=D923JIBR
It´s the Desert Storm 1991 for CoI,Unfinished Mod by CSO_Jim_McNeil with a few things added by DAK_Legion.
Instructions in the File.
Thanks
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US_Brake
Rep: 24.2 votes: 22
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Posted: Mon Jun 27, 2011 3:59 am Post subject: Re: Converting CC3 Mods to COI |
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Of the Mods that havn't been ported what five would you like to have for COI most?
My Picks:
TT's Veterans Mod v1.2
Real Read 0822
Afrika v1.2
Panzerjager II
Overlord v110
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Close Combat's most infamous SOB
Last edited by US_Brake on Fri Mar 09, 2012 8:03 pm; edited 3 times in total |
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southern_land
Rep: 155.2 votes: 14
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Posted: Mon Jun 27, 2011 4:52 am Post subject: Re: Converting CC3 Mods to COI |
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Englander!
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US_Brake
Rep: 24.2 votes: 22
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schrecken
Rep: 195 votes: 15
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Posted: Mon Jun 27, 2011 5:17 am Post subject: Re: Converting CC3 Mods to COI |
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CoI is just about RR0822 - Ron gave his permission for his data changes to be used for CoI
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US_Brake
Rep: 24.2 votes: 22
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Posted: Mon Jun 27, 2011 5:54 am Post subject: Re: Converting CC3 Mods to COI |
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schrecken wrote (View Post):
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CoI is just about RR0822 - Ron gave his permission for his data changes to be used for CoI
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Right, I understood that. But if you are a player or a modder and want to play RR0822 or study it in its "pure" form you have to go back to CC3 and deal with all the issues of CC3. For someone with Vista it's a real pain to get everything to work right. For example when I play CC3 now, I can't move left right up down on the map, I have to click on the mini map to look around the battlefield and the scroll speed is all whacked. When I switch between mods the files stick. Its a mess.
A solution for me would be to have RR 0822 converted to COI so that I could play it h2h and use it as I would any other mod. If someone converts RR then many of the sub mods like RR SS Mod RR with Iron Cross Sound would be available as well. I understand that COI teams and GCs are meant to be RR v10 and thats cool (assuming at some point the AT gun issue is fixed) but RR would be great to have for posterity on the COI platform. Some nice artwork (the original had none) with the Colonel's name on the Main Page. That would be a fitting tribute to Ron's seminal work.
In the same vein, having the original Close Combat III Teams & Graphics, including the dreaded Wurfs, etc. Would be fun to have on the COI platform as well.
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Close Combat's most infamous SOB
Last edited by US_Brake on Thu Feb 23, 2012 1:52 pm; edited 1 time in total |
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US_Brake
Rep: 24.2 votes: 22
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DAK_Legion
Rep: 86.3 votes: 20
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US_Brake
Rep: 24.2 votes: 22
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Posted: Sat Oct 29, 2011 6:13 pm Post subject: Re: Converting CC3 Mods to COI |
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That would be a cool mod.
indo screenshot
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Close Combat's most infamous SOB
Last edited by US_Brake on Fri Mar 09, 2012 4:34 am; edited 4 times in total |
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sat Oct 29, 2011 6:19 pm Post subject: Re: Converting CC3 Mods to COI |
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in the screenshots seems to have been completed
must be recovered at all costs
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US_Brake
Rep: 24.2 votes: 22
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southern_land
Rep: 155.2 votes: 14
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US_Brake
Rep: 24.2 votes: 22
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Posted: Sat Feb 11, 2012 6:57 pm Post subject: Re: Converting CC3 Mods to COI |
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southern_land wrote (View Post):
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isn't Pzerjager already ported?
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It hasn't been ported yet. GDS_Starfury made a custom GC for it, "Road to Moscow"
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Close Combat's most infamous SOB
Last edited by US_Brake on Wed Mar 07, 2012 11:37 pm; edited 1 time in total |
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sat Feb 11, 2012 9:42 pm Post subject: Re: Converting CC3 Mods to COI |
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Hi Brake!
interesting proposal;)
maybe try to make something............
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