Posted: Sun Aug 07, 2005 1:20 am Post subject: CCIII campaigna de grecia.
ok, i loaded cc3 for the first time in a year to play this mod.
its the manual install(very easy, just drop in folders complete, no inserting or swapping, i just saved all original files except maps, then put in this mod).
no real bugs to speak of, but some little problems i found:
1)the 105mm guns dissapear on some heavily wooded greece mod maps, i think due to WF problem or 'deep water' the tanks simply cant deploy, so the game rests the unit, same in heavy woods, the guns have MAJOR problems deploying anywhere!
2) the 75mm krupp guns seem innefective, sometimes kills but more like killing power of a 47mm, same size and sound as well in my opinion.
3) on opening map in campaign, i had 5 MMG guns in excellent position, all with 1000+ rds, then enemy soldiers ran at me, i cut down 1 or 2 and they crawl, dissapear! only at ranges of say 50M- do i still see them. the 7.92mm must be PLASTIC, THEY JUST DONT KILL (all that well, compared to a vickers in WF or a 1910 RR there identical guns so what gives?)
4)love the red hats , the sounds(soldiers) are really good(even if there in a echo rich room, well done!
5) morters fire way to fast (sorry im ccv inised) i saw my lovely 3 tube teams with 60 rds, whooppe! (compared to 30 ccv) but i can do as much damage with 30 ccv as 120 cc3 in this mod, again the 6cm russian RR morter at 80M is as effective. still a greta team to buy.
6) in the grand campaign, in the greeks, operation 3 i have MASSIVE POINTS ADVANTAGE,without and real armour and gun unfriendly maps, i got hundrens of points spare! even with 3 guns, 3 *3 tube morters, 72 point enginers out my ass! i could charge front on, light tanks and all and still prevail!.
7) the only HMG i saw in the game or any value is the italian's, its the only gun to really cut anybody to shreads, BAD BOYS! (DKS 1928 SOUND)
overall the greeks so far have limited offencive capability, but ill finish both sides before i write more!
Posted: Sun Aug 07, 2005 6:20 am Post subject: GOOD STUFF.
glad to see CSO still kicking and making the plugin or at least hosting the plugin.
im up to operation 7 as greeks, kicking ass 4 points each campaign, indirect fire weapons winning my war, if no morters(or at least single tubes) and fo FOO arty or air FOO's i'd have it HARD!. the 105mm also doing major damage, aka 152mm regular CCIII style blowing buildings and anything else in 30M radious.
getting the 39' model tanks helped heaps! the italian IA throws minimum 3 each map at me. still have double the points i need to win, often 200 points spare!!!!! 1/2 the points for greeks to make you pick well, not expensive and unrealistic.
the aircraft attack sound is very quiet and distant sounding.
Posted: Sun Aug 14, 2005 12:08 pm Post subject: ok, now as italians
its deadset bullshit hard as atalians, i got kicked off first operation, as i failed to note only 1 VL per side!
the points are scarse, and i have not yet after 4 operations build up any decent fighting force. BUT i got 2 '39 model tanks and the awsome 210mm artillery, WOW its one sucker punch (nee regular cc3 SU152 blast) BUT INDIRECT FIRE. enemy sees to find my artillery pieces very fast, on defence more so, hiding them is hard on some of these maps, deploying harder, map codes just dont allow it!
so, main problem is guns go to 'REST' on wooded maps.
Posted: Tue Aug 30, 2005 12:54 pm Post subject: Problem with Grecia mod
Hi all,
i downloaded the 2 plugins for grecis mod of cc3.
After i load cc3 when i try to go to the campaigns i get a message to insert the original cd which i already have inside.
Then ,since i can do nothing else i get a message that cannot file the file lvov4x.mmm
I found this post which says something about this problem and i tried to foolow the answers ther,but still no fix.
Is it a problem of me,of the plugin or what?
Lvov4x is a custom map. There must be something that didn't unload from another mod plugin that is calling for that map. The bad news is that a fresh installation might be needed to resolve your problem.
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