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Do incapacitations count as a soldier's kills?

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Bel8910

Rep: 80.7
votes: 5


PostPosted: Sun Aug 12, 2012 2:11 am Post subject: Re: Coming soon: Vietnam submod for COI Reply with quote

Lifer...everything looks great.  I was able to make the napalm strike look both like a long flame and then a serious of explosions.  Keep in mind, I did this in CCMT...I haven't messed much with modding CCIII (still haven't figured out how to work the VFX files/tools!!).  Y  I have some of the vehicles you mentioned (landing craft, Ontos, etc.)  I also have a decent Huey and a really good Little Bird (see my pic under the CCMT Combat Camera.   You're maps look excellent!  Let me know if I can help with any vehicles, weapons, etc.  I too, found a slight gray scale works best for the background on vehicles/weapons.  If you want, I also load up my info for the napalm.  Looking forward to your mod!  On a personal note, if Matrix were to ever come out with another game, I think Vietnam would be the place to have it.  Cheers, keep up the good work! let me know if I can help.
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papa_whisky

Rep: 42.2
votes: 4


PostPosted: Sun Aug 12, 2012 4:23 pm Post subject: Re: Coming soon: Vietnam submod for COI Reply with quote

I am also doing a sub mod, which entirely focusses on the leathernecks, it will be pure grunt work with no vehicles, and very limited points. To be successful you will need to conserve your men. Certainly a limitation for Nam is the availability of good suitable maps soI will look forward to these welcome additions. Not making any promises when this might be available.
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DAK_Legion

Rep: 86.3
votes: 20


PostPosted: Wed Jan 02, 2013 8:50 am Post subject: Re: Coming soon: Vietnam submod for COI Reply with quote

Any new lifer for your mod?


heia Safari!!
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Alberian

Rep: 0.7


PostPosted: Thu Jan 03, 2013 9:31 am Post subject: Re: Coming soon: Vietnam submod for COI Reply with quote

These maps look VERRY nice, awesome work!
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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