Posted: Sun Jul 21, 2013 4:18 pm Post subject: Re: How generate LOS file?
Hello Nikin,
Terrain elements files are included in the 5CC-ZIP. Select the one you need for your mod version / CC version. Selection has to be done via Preferences window.
the terrain file is necessary because it contains height informations and hindrance informations of the terrain elements (those 10x10 pixel squares). LOS means "line of sight". It is coded the way "Visibility from one Deployment tile to all other deployment tiles". A deployment tile is the 120x120 pixel square you might see if you are going to deploy your units on the map before battle starts.
And you will need also the map-data file, because it contains the elevation infos of your map. Alltogether, those map elevations, the element heights, the element hindrace and more will be summed up for a LOS-obstacle for each Deployment tile when it comes calculating the LOS for a single deplyment tile.
Because I was unable to implement the original CC-LOS-code, I made several attempts. All these attempts are still available in 5CC. Choose the one you like. And afterwards, you can even edit the LOS-structure manually in 5CC.
And the next problem is: CC will handle 4 different LOS-layers: soldier-viewing-soldiers, soldier-viewing-tanks, tank-viewing-soldiers, tank-viewing-tanks. In 5CC you can restrict additionally LOS to certain distances, whch might be usefull for very large maps.
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