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Do incapacitations count as a soldier's kills?

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Toletano




PostPosted: Mon Oct 10, 2005 8:47 pm Post subject: Small questions Reply with quote

Hi to all,i have a smalls novice's questions on modifying the close combat

1.- I cant do that it works the Imake10 prgram to do the final plugin.

2.-How adding a new line sound in the sound.SFX archive?Three weapon has the same sound file all the rest busy occupied and i want that each one has its own sound

3.-and the most important for me now.In the mod GJS There is a unit that has inside her set squares of different nations(Frech in allied,Ostruppen in ger,etc..)with different names to.I want to know as this is done because in 1945 in the Battle of Berlin in the 28 SS Freiwilligen Grenadier Division"Wallonien"it integrated spanish,french,russian and italian soldiers all rest of units.I think that this is important and it is not impossible to do because I have already seen fact it.

I am really a self-taught person and I do not like to ask i like to learn by my same one but i have arrived at a point in which I need aid . Again sorry for my bad english.

TANX AND CLOSE FOR EVER!!!
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Mon Oct 10, 2005 11:43 pm Post subject: mmm Reply with quote

i add bigger teams manually with qclone

use an already bigger sound file(the one from regxtra has 137 slots)

on question 3 r u trying to have different nationalities names in the 1 bg?

if so make them a polish or italian nationality,then make a new names text for them with names from the countries,that way they will only apply to that bg.


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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Toletano




PostPosted: Tue Oct 11, 2005 12:31 pm Post subject: Reply with quote

before nothing thanks for the answers,I put myself has to work right now.

yes,I trying to have different nationalities names in the 1 bg,but in an team only this is.Example:
28 SS Wallonien(Panzerpioniere team,Panzergrenadiere team,PG MG34 team,etc... and "internationale vrijwilligers team"(international volunteers)whit the names mixed ITA SPA FRE... you understand me?

Again tnx
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Toletano




PostPosted: Fri Oct 14, 2005 7:20 pm Post subject: I am a machine of causing problems... Reply with quote

Hi,im sorry for a lot of time was late in to answer but I have been very occupied with the work.I have achieved some advances in my project


But even I have a great question,question that I have not could solve.How there is changed the number of troops of reinforcement?and as they are added or are eliminated of the list?I have tried often but I do not manage to do it,the BG of the game does not obey the changes,some help?



Tanx and close for ever
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Toletano




PostPosted: Fri Oct 14, 2005 7:22 pm Post subject: I am a machine of causing problems... Reply with quote

Hi,im sorry for a lot of time was late in to answer but I have been very occupied with the work.I have achieved some advances in my project


But even I have a great question,question that I have not could solve.How there is changed the number of troops of reinforcement?and as they are added or are eliminated of the list?I have tried often but I do not manage to do it,the BG of the game does not obey the changes,some help?



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ANZAC_Lord4war

Rep: 3.5


PostPosted: Sat Oct 15, 2005 2:14 am Post subject: mmm Reply with quote

well germans cannot reinforce,unless u have switched them to the usa side.
u r doing it the right way so they have different reinforcements.
but unless u have switched their sides they cannot.


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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Toletano




PostPosted: Sat Oct 15, 2005 11:30 am Post subject: Reply with quote

Sorry this was not my question I have not expressed well.I say to the number that they appear in the FPOOL above indicated.My question exactly is how remove themselves or new troops are added there?and how the number is changed?

tnx for the reply
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Toletano




PostPosted: Mon Oct 17, 2005 8:11 pm Post subject: Reply with quote

I have already solved to my problem with the BGEditV12 program all
solved in this point,but,now i have a new problem.In the Battle of Berlin mod during the battles when the tanks shoot creates white smoke clouds that never disappear,as i can eliminate them?
Also I have tried to fix the problem of the turrets of the tanks but I
have not obtained it because the explanation of the Xtank readme is not very clear,somebody can explain to me exactly that there is to do?

These two small problems are the last ones that are to solve of my
long lista and if I can solve them finally I will be able to work in my project I letting annoy here during some time.
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