Posted: Fri Sep 04, 2015 6:08 am Post subject: Re: The Tactical Art of Combat
Sulla, don't let the haters get you down. I left this community for several years, come back, and certain people are STILL complaining about the same old shit! It borders on ridiculous, seriously.
Thanks for your continued work on the CC series and what it is evolving in to.
What is even the point of not wanting another close combat type of game? what is the purpose of attacking Sulla? I don't get it. It's not like he's using your funds to finance his venture man, give him a brake. If you have nothing good to say kep it to yourself, unless it is affecting other people like a fraud or something. If you don't like the final product don't buy it, as simple as that.
I for one I'm looking forward to this, I mean I do need a break over the stubbornness of the matrix people, you can't suggest changes or report things because its either "It's not planend for now but maybe in the future" or "Thanks for your feedback" but then nothing comes out of it. Or when they make changes because they feel like it and when lots of people complain they just go "oh it didn't came out in beta test" etc or they simple don't respond. What was the point of removing the dying prone soldier animations just to use a new one that only appears when the soldier is standing up???
I want a developer that listens to the people in a reasonable way, I understand all the things we sometimes ask for aren't possible but if we report something then I would like the developers to at least consider it and discuss about it, and if it's a bug or whatever then address the error and put out a patch in a reasonable amount of time.
Sulla, don't let the haters get you down. I left this community for several years, come back, and certain people are STILL complaining about the same old shit! It borders on ridiculous, seriously.
Thanks for your continued work on the CC series and what it is evolving in to.
Tanks UD, how goes the treatment? All clear for now?
Posted: Sat Sep 05, 2015 11:58 pm Post subject: Re: The Tactical Art of Combat
I also wish you good luck and success with developing the new CC platform. I don't have high expectations from Matrix anymore, so you may be our only hope! : )
Posted: Mon Sep 21, 2015 2:18 pm Post subject: Re: The Tactical Art of Combat
We will have some screens pretty soon,
Its still very early days for us. We have almost got the campaign wrapped up. Looking at unit perspectives and zoom right now. Will post some screens of that. Work on AI is going well.
Strat layer and GUI will shortly be underway. We have not been at this for 18 months.
Work on in game soldier models is complete, we will be sorting vehicles as well. Lots going on.
Posted: Mon Sep 21, 2015 9:19 pm Post subject: Re: The Tactical Art of Combat
Very good news, I had actually already read your post at AOC site, but didn't want to write a reply and outdate it, so people can see it
Is the tank a plastic model or 3D graphic can not tell the difference?
Either way, I liked it with all the insignia, and realistic weathering, cool stuff...
Posted: Tue Sep 22, 2015 6:23 am Post subject: Re: The Tactical Art of Combat
Hi Guys,
Its a 3D model, going into the game. May have some in game shots of it in next 2 weeks. I am hoping we can include some of the tanks that often get left out of games.
Cromwell, Pershing, Carro Armato P40, Churchill, Challenger, Cruiser etc. It will be good to see the allies with something other than Sherman variants.
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