southern_land
Rep: 155.2 votes: 14
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Posted: Sun May 15, 2016 1:52 pm Post subject: Re: winter war |
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Border
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pvt_Grunt
Rep: 99.7 votes: 5
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Posted: Sun May 15, 2016 2:37 pm Post subject: Re: winter war |
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They look on the small side for a map, not a bad thing.
What is the average dimensions?
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun May 15, 2016 3:27 pm Post subject: Re: winter war |
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pvt_Grunt wrote (View Post):
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They look on the small side for a map, not a bad thing.
What is the average dimensions?
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the biggest has a length of 2160px. Small for my maps but I'm hoping to make an code them for a hard fight of Human Finns defending against an aggressive Soviet AI
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southern_land
Rep: 155.2 votes: 14
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Posted: Mon May 16, 2016 7:02 am Post subject: Re: winter war |
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W5NTER
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southern_land
Rep: 155.2 votes: 14
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Posted: Mon May 16, 2016 8:11 am Post subject: Re: winter war |
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Raater2
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southern_land
Rep: 155.2 votes: 14
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Posted: Mon May 16, 2016 2:29 pm Post subject: Re: winter war |
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Samma
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat May 21, 2016 1:25 pm Post subject: Re: winter war |
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Uusuk
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun May 22, 2016 6:08 am Post subject: Re: winter war |
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KesselS2 reimagining
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun May 22, 2016 3:26 pm Post subject: Re: winter war |
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this one
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ke_mechial
Rep: 89.1 votes: 2
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Posted: Sun May 22, 2016 9:17 pm Post subject: Re: winter war |
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southern_land wrote (View Post):
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Uusuk
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Nice cliffs covered with trees. It would be a nice position to place your MG Teams and Anti tank guns.
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Uberdave
Rep: 26.9
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Posted: Mon May 23, 2016 11:28 am Post subject: Re: winter war |
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Very nice work, SL!
If you aren't busy with any projects following WW, would you be interested in doing some maps for one of my mod projects?
I'd love to see all of the maps have the same high standards that you display in your work (inc road sizes, colors, textures, water placement, bridges, etc).
Terrain would be as diverse as Mongolia (KG/Nomonhan mod in process of completion) and variations on a semi-arid mountainous/desert, arctic tundra, snowy/muddy in southern Russia, and/or thick jungle with patches of flat land and rocky hills, sub-tropical Pacific islands, etc....
I've got about a half a dozen ideas for both obscure and popular mods that I'm planning for TLD and LSA!
PM me if interested and I can give more details
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri May 27, 2016 4:50 pm Post subject: Re: winter war |
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Xroad
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mick_xe5
Rep: 19.4 votes: 5
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Posted: Fri May 27, 2016 5:50 pm Post subject: Re: winter war |
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Have you considered using a various taiga graphics in the terrain file for visual variety?
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat May 28, 2016 2:15 pm Post subject: Re: winter war |
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Honestly My first thought was to replace a couple of the larger maps using the old textures, then to increase the number top 64, now I'nearly done 64
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tripwire
Rep: 37.5 votes: 2
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Posted: Sat May 28, 2016 7:30 pm Post subject: Re: winter war |
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Southern_land, I've waited 'till you've almost finished.... so, really great job on the Winter War maps!!! Wish that they could be used in the CC5 version (I've still not purchased any of the new sims).
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun May 29, 2016 2:37 am Post subject: Re: winter war |
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they can be. The coding is the same. Just swap them out with the ones you want to replace
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Tejszd
Rep: 133.6 votes: 19
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Posted: Sun May 29, 2016 10:14 am Post subject: Re: winter war |
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Anyone run into a problem with Stratmunger or RtBTool where the map data pulled from the CC5.ICD is wrong?
No matter what mod file I point to it shows the following values for the 1st map;
Center
X Y
139 97
StrMap Data
X Y W H
21 30 251 143
I have converted CC5 WinterWar to TLD and it works fine for single battles but crashes when I try to run a campaign on loading due to incorrect StratMap.txt values for the map locations.
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Last edited by Tejszd on Mon May 30, 2016 1:33 am; edited 2 times in total |
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Tejszd
Rep: 133.6 votes: 19
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Posted: Sun May 29, 2016 10:51 am Post subject: Re: winter war |
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Think I got it now!
With RtBTool you can read from the CC5.exe instead of the CC5.ICD and selecting "Maps on Strategic1 big screen" is giving me better looking values.
Note: using "Maps on Strategic2 big screen" gives the other incorrect values.
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun May 29, 2016 1:03 pm Post subject: Re: winter war |
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fantastic Darren. I'll make sure the rest of the maps are 1800 wide!!!!
I'll locate the instructions for making a start map and see if I can make a 64 map one for this. 58 maps created though few are fully coded yet
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southern_land
Rep: 155.2 votes: 14
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Posted: Fri Jun 03, 2016 5:04 am Post subject: Re: winter war |
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Delta
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