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Do incapacitations count as a soldier's kills?

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ScnelleMeyer

Rep: 159
votes: 13


PostPosted: Mon Jan 25, 2016 2:49 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Yeah that looks cool! - Nice Gif too Sequoia!
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crewman

Rep: 17.8
votes: 1


PostPosted: Fri Jan 29, 2016 10:35 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Hi ScnelleMeyer,
Is there a complete LSA version of ur explosions conversion ... with explosions, burning vehicle, and cover smoke?
I'd like to see how it works with GJS
Thanks for any info
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ScnelleMeyer

Rep: 159
votes: 13


PostPosted: Fri Jan 29, 2016 10:46 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Hey Crewman!

Not the current version - I actually forgot to add the smoke effects to the LSA version, but the explosions are there.
I will ofc implement it for the next version of the explosions.
Release date for that is tbd. - Real life is very busy atm.

If you really want it right away and have the knowledge to use the modding tools : Unpack LSA version and replace individual .fx files with the files from another version of the mod. (I think all the other versions have the smoke effects) Then repack.
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crewman

Rep: 17.8
votes: 1


PostPosted: Fri Jan 29, 2016 11:43 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Thanks ScnelleMeyer
What program do you use for un/repack?
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ScnelleMeyer

Rep: 159
votes: 13


PostPosted: Sat Jan 30, 2016 1:51 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

I use RtB tool v2.39 to unpack and re-pack the .azp file.
I might have a document explaining what the individual .fx files are... I will search for it when I get back to my PC.
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ScnelleMeyer

Rep: 159
votes: 13


PostPosted: Sat Jan 30, 2016 6:44 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

This is an overview of the effects file for GtC - Its similar to other CC versions as well - biggest difference is less explosion variants.


Effects file overview.zip
 Description:

Download
 Filename:  Effects file overview.zip
 Filesize:  9.53 KB
 Downloaded:  390 Time(s)

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crewman

Rep: 17.8
votes: 1


PostPosted: Sat Jan 30, 2016 7:53 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Thanks ScnelleMeyer Smile
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Sequoia

Rep: 26.7
votes: 1


PostPosted: Fri Feb 05, 2016 6:58 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Hello:

This time a CC5 pic.
Naval Artillery Strike hits Cherbourg Arsenal!

Hidden: 


Bye
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crewman

Rep: 17.8
votes: 1


PostPosted: Sun Feb 07, 2016 6:37 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

hi ScnelleMeyer,
I like your ver 1.0 for LSA  ... so I'm going to use that for upcoming version of GJS

thanks again Smile


Last edited by crewman on Tue Feb 09, 2016 1:18 am; edited 1 time in total
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crewman

Rep: 17.8
votes: 1


PostPosted: Mon Feb 08, 2016 4:02 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

edited, due to mistake in what I wrote ... all good
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mooxe

Rep: 209.8
votes: 25


PostPosted: Mon Apr 18, 2016 7:59 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote


Link


All six mods added for CC5, CCMT, COI, LSA, TLD and WAR. Located in the downloads section under submods. Thank you Schnellemeyer.
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ScnelleMeyer

Rep: 159
votes: 13


PostPosted: Sat May 07, 2016 11:28 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

GtC Explosion mod plugins now uploaded for Close Combat 3 and Road to Baghdad on the .fpt.
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ke_mechial

Rep: 82.3
votes: 2


PostPosted: Mon May 09, 2016 9:35 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

ScnelleMeyer wrote (View Post):
GtC Explosion mod plugins now uploaded for Close Combat 3 and Road to Baghdad on the .fpt.


thank you schnelle. By the ways guys, direct link.

http://www.closecombatseries.net/Hosted/ScnelleMeyer/Graphics%20mods/GtC%20Explosions/For%20CC3/
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US_Brake

Rep: 24.2
votes: 22


PostPosted: Sat Jun 18, 2016 3:31 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Really nice video of the explosions Mooxe. Shared on Close Combat Series FB group today!




Close Combat's most infamous SOB
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Stwa

Rep: 308.9
votes: 16


PostPosted: Sun Jun 19, 2016 8:42 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Arrow


GTC Effects in PiTF.jpg
 Description:
An article on Steam recommended using GTC effects in PiTF.
 Filesize:  498.33 KB
 Viewed:  9624 Time(s)

GTC Effects in PiTF.jpg


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Stwa

Rep: 308.9
votes: 16


PostPosted: Sun Jun 19, 2016 9:01 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Arrow


PiTF Soldiers in GTC.jpg
 Description:
You can use PiTF soldiers in GTC.
 Filesize:  599.56 KB
 Viewed:  9617 Time(s)

PiTF Soldiers in GTC.jpg


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AngloSniper

Rep: 31.6


PostPosted: Mon Jul 04, 2016 12:16 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

I'm playing the Kessel mod on cc5,  have downloaded the cc5 version of this explosions sub mod, and put the Pln file into the plugin folder. I've then used config manager to install but it still is not working. Does anyone have any advise?


"We sure liberated the hell out of this place" - Anon American Soldier, St Lo, France, 1944.
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mooxe

Rep: 209.8
votes: 25


PostPosted: Mon Jul 04, 2016 1:23 am Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

What error messages are you getting?
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TheImperatorKnight

Rep: 30.4
votes: 1


PostPosted: Sat Jul 09, 2016 2:47 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

This is awesome Smile can't believe I didn't download these earlier


I have a Close Combat Youtube Channel

My Small Maps Mod for Close Combat: Gateway to Caen. Install guide and discussion
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Hicks

Rep: 31.6
votes: 2


PostPosted: Sun Feb 05, 2017 10:41 pm Post subject: Re: new explosions PITF/GTC into old CC's??? Reply with quote

Just to add onto this - I haven't had much luck with converting visuals but does anyone know if it would be doable to backport the tracer effects from Gateway to Caen to CC3?
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