Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1166
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


Goto page Previous  1, 2, 3, 4, 5  Next
 Author
Message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Thu Jan 19, 2017 2:59 am Post subject: Re: GJS 8.0 AAR Reply with quote

22. Tailleville June 7, 07:00 - 9th/3rd Cdn
Allies top priority is capturing the exit VL to Hermanville at p7.
German force is still seven teams strong, including two MG42's and a 5cm ATG. Allies main attack comes from area 1, and proceeds to hedgerow and forest near p4. Vickers MG teams in buildings at p2 help cover other infantry moving to p4 from the North. Once in positions, Infantry rush the p4 building while smoke is placed and an M-10 enters area from driveway.
Rifle team at p3 takes fire from enemy at p5 and eventually is destroyed. An M-10 17pdr, with orders to stay behind cover, tried to help desperate soldiers ... but got knocked out behind edge of corner from ATG ambushing in clever position at p6. German infantry sensed weakness in the line and infiltrated North recapturing VL's.
Meanwhile, infantry captured p4 building ... having to enter. A fierce battle followed as soldiers converged at p7. Then units rallied to knock out the 5cm Gun and destroy MG and infantry at p6 ... but unable to reach enemy further back.



22.jpg
 Description:
 Filesize:  530.57 KB
 Viewed:  10453 Time(s)

22.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Thu Jan 19, 2017 3:10 am Post subject: Re: GJS 8.0 AAR Reply with quote

23. Basly June 7, 07:00 - 153rd/51st
Again top priority is the Hermanville exit VL.
153rd attacks, while 185th/3rd waits to advance through their captured ground.
Enemy infantry defend intensely at p1,p2 ... and 88mm spotted at p3 as units move in from South East. Artillery sent to p4, but a determined and costly effort still required to knock out Gun and capture p4 VL.



23.jpg
 Description:
 Filesize:  513.07 KB
 Viewed:  10453 Time(s)

23.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Fri Jan 20, 2017 6:10 am Post subject: Re: GJS 8.0 AAR Reply with quote

24. Bieville June 7, 07:00 - 8th/3rd Cdn vs KG Oppeln I./22/21 Div
KG Oppeln's powerful Armored Battle Group aims to stop the Allied advance.

Germans send infantry from red p3 into building at p2, but find Bren team ambushing  and Churchill AVRE at p1 ... forcing their retreat. Churchill blasts several buildings which enemy is using to attack East.
An unseen German tank further West sends rounds into p1 hedge, although not able to hit Allied tank.
Two MG42's and a Northern area tank fire at p2 Bren unit and soon all are KIA ... allowing German infantry to re-enter p2.

Another assault into Allied held buildings from p5. A distant South East MG42 supports with suppression fire.
A German tank appears as it plows through hedgerow at p6 ... at same time as PIAT Group gets alongside haystacks at p7.
Churhill tank sends an HE round towards the Panzer, but is knocked out before PIAT sets up. German crew spot AT infantry and swing turret to fire, but PIAT gets it first shot.
Further fighting completely wipes out Vickers, Rifle, and Bren teams.
P8 German tank moves to support infantry fighting at blue p3, and is destroyed by waiting p9 Cmd Sherman.



24a.jpg
 Description:
 Filesize:  721.05 KB
 Viewed:  10419 Time(s)

24a.jpg




Last edited by GameRat on Fri Jan 20, 2017 6:49 am; edited 1 time in total
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Fri Jan 20, 2017 6:26 am Post subject: Re: GJS 8.0 AAR Reply with quote

24. Bieville June 7, 07:00 - 8th/3rd Cdn vs KG Oppeln I./22/21 Div


24.jpg
 Description:
 Filesize:  279.48 KB
 Viewed:  10413 Time(s)

24.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Fri Jan 20, 2017 6:42 am Post subject: Re: GJS 8.0 AAR Reply with quote

25. Benouville June 7, 07:00 - 1st Special Service Brig
Commandos with supporting tanks are tasked with carrying the fight forward quickly, in an attempt to establish connection across to the Airborne sector ... as well as secure as much ground as possible before full German BG's arrive.

Infantry push hard along southern section of map and call for Artillery to hit buildings near bridge. After the barrage, several teams attack ... while another group further up the road spots a Marder waiting in ambush. Infantry track its movement, while a Sherman sets up for a side shot at T intersection.
Could have gone either way, but Sherman destroys it as shots are fired.
Outnumbered German infantry fight hard to the end, and keep control of several key positions.



25.jpg
 Description:
 Filesize:  278.67 KB
 Viewed:  10411 Time(s)

25.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Mon Jan 23, 2017 6:07 am Post subject: Re: GJS 8.0 AAR Reply with quote

26. Thaon June 7, 07:00 - 7th/3rd Cdn vs KG Meyer 352 Div

7th/3rd Cdn entered from Tailleviile after fighting through Static BG's.

KG Meyer 352 Div fought its first battle at Creully and then moved inland into Thaon to protect a gap in the German line, until reinforcement Battle Groups reach the front. Losses at Creully left KG Meyer without much anti tank capability (except AT infantry), until next turn ... when a StuG and a PaK 40 7.5cm enter its Force Pool ... through reinforcement.
Although German command seemed correct to defend Creully and now Thaon with Meyer ... it's obvious this Battle Group needs to re-establish connection to friendly territory.
KG Meyer is effectively cut off from supply, but with several options still available:

1. Capture exit VL's to Rauray or Hermanville, and move into friendly territory.

2. Capture exit VL to enemy controlled Bayeux and enter alone next turn, or together with 12/12 SS Armored Recon, which could simultaneously move into Bayeux (from Tilly) ... and have the benefit of a large shared deployment zone, due the close proximity of entry VL's.

3. it's also possible to combine efforts at Thoan with a German BG which can arrive through Hermanville next turn, but gaining ground further south during this battle would be important for this strategy, so as to have joining deployment areas.



26a.jpg
 Description:
 Filesize:  488.51 KB
 Viewed:  10329 Time(s)

26a.jpg




Last edited by GameRat on Mon Jan 23, 2017 11:05 am; edited 3 times in total
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Mon Jan 23, 2017 6:21 am Post subject: Re: GJS 8.0 AAR Reply with quote

Using a saved game file to show KG Meyer's Force Pool (and Active Roster) before the Thaon battle:


26b.jpg
 Description:
 Filesize:  324.05 KB
 Viewed:  10321 Time(s)

26b.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Mon Jan 23, 2017 6:51 am Post subject: Re: GJS 8.0 AAR Reply with quote

26. Thaon June 7, 07:00 - 7th/3rd Cdn vs KG Meyer 352 Div
Allied commander doubted KG Meyer could be completely destroyed in one battle ... so planned to separate enemy controlled ground between Meyer and the southern most VL of Hermanville, and then attempt to capture all VL's.

Two Churchill AVRE's and Rifle team, starting at p1, attacked North.  An AVRE exchanged shots with Infantry Gun at p6, forcing its crew to abandon ... while single German team destroyed nearby.

Some German infantry quickly got into defensive positions, while other teams captured all top left quarter of map area, including Bayeux and Rauray VL's.

Infantry attacking towards p5 from p2 were stopped immediately by MG 42's and enemy infantry ... in p5 church tower and surrounding hedgerows.
Sherman drove up road near p10, but knocked out by Panzer Shreck's moving among buildings near p7.

P3 group of infantry patrolled south and met enemy fire at p8. German infantry had captured this VL, along with others further North.
An M-10 was sent to help recapture.

Churchill at p5 ordered to take p9 VL, but AT infantry ambush destroyed it just before reaching its target.

Allies then attacked p5 church from several directions, but couldn't get past MG 42''s. Another Churchill destroyed trying to support this action.

As battle neared its end, both sides were spent ..  still combat continued for ground at p10. A  Rifle team sent from p6 moved fast along upper road and caputured p9 VL to Bayeux.
Allies had three tanks knocked out, and heavy infantry losses. 7th/3rd Cdn will need rest next turn to rebuild points, after the extreme combat conditions experienced. Therefore, a nearby Battle Group will take over frontline duties against KG Meyer ... now surrounded, but highly motivated.



26.jpg
 Description:
 Filesize:  488.45 KB
 Viewed:  10312 Time(s)

26.jpg


Back to top
View user's profile Send private message
 
stiener

Rep: 46.4
votes: 3


PostPosted: Tue Jan 24, 2017 1:52 pm Post subject: Re: GJS 8.0 AAR Reply with quote

orders from Field Marshal Rommel.....KG Meyer will fight to the last man and hold back the poorly motivated Canadian troops. PANZERS MARCHE!


WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Wed Jan 25, 2017 5:39 am Post subject: Re: GJS 8.0 AAR Reply with quote

Tough battles ahead against KG Meyer ... for sure
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Wed Jan 25, 2017 6:01 am Post subject: Re: GJS 8.0 AAR Reply with quote

27. Bavent June 7, 07:00 - 3rd/6th AB vs II./125/21 Div
German infantry and a 10.5cm Assault Gun begin attack at position 1, and while advancing towards p2, get held up as a PIAT fires numerous rounds at Armor, and infantry fires MG and Rifles. AB holds temporarily, runs out of PIAT ammo and gets hits hard with HE and MG's.
Germans run into second line of defense further East and from p4. Units at p4 also help stop infantry advancing to middle field, but p3 does come under German control.
Another Assault Gun begins firing from among trees South of p1. Artillery sent, destroying some infantry ... later an Air Strike immobilizes one SPG, and the other is tracked against a tree.

AB soldiers keep fighting ... some fall back and others loop around South to North at Eastern edge of map to defend against a German breakthrough. German soldiers reach p5, but retreat back as Allies regain p7.
Germans also move into building at p6, although can't advance further due to heavy crossfire. Three Vickers MG's played a big roll overall in helping stop infantry ... packing a big punch.
Airborne does well to hold some areas, but could have been much worse if SPG's kept mobility.
Well executed attacks by German commander.



27.jpg
 Description:
 Filesize:  504.45 KB
 Viewed:  10241 Time(s)

27.jpg




Last edited by GameRat on Wed Jan 25, 2017 6:40 am; edited 1 time in total
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Wed Jan 25, 2017 6:05 am Post subject: Re: GJS 8.0 AAR Reply with quote

28. Merville June 7, 07:00 - 6th Air Landing /6th AB
Merville cleared of remaining Static troops ... done quickly to save time.
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Thu Jan 26, 2017 12:52 am Post subject: Re: GJS 8.0 AAR Reply with quote

June 7, 15:00 Strategic moves

Looks like this (red line), is where the front has been established ... Allies attacked the beaches, pushed through Static forces, and have now collided with German reinforcement Battle Groups rushed forward to stop the invasion.

All German BG's available at this date are shown, but Allied BG's behind the front line have been removed in this image ...  fog of war, since this is a H2H online Grand Campaign.

Changes made in version 8.0 help simulate the panic and confusion German commanders faced getting their units to the front, and also make it possible for the Allies to advance past Bayeux. And as seen in this specific case, have meeting engagement battles at Lingevres, Tilly, and Rauray. This is the fastest both sides can get to these maps ... Allies maybe one turn earlier at Rauray.

Note: it is possible for Armor Recon 12/12 SS to attack into Bayeux, instead of arriving at Lingevres ... but that would have left Lingevres unoccupied for one more turn.
Also, KG Meyer had two chances to fight and then retreat back to Bayeux.

In our GC, neither side has attacked using connections between Basly -Buron or Ranville - Colombelles ... due to the attacker's deployment zone being exposed.



Strat4.JPG
 Description:
 Filesize:  771.02 KB
 Viewed:  10215 Time(s)

Strat4.JPG




Last edited by GameRat on Thu Jan 26, 2017 12:59 am; edited 1 time in total
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Thu Jan 26, 2017 12:55 am Post subject: Re: GJS 8.0 AAR Reply with quote

Stats after first battle of June 7, 1500


CampaignJune7 1500.jpg
 Description:
 Filesize:  264.65 KB
 Viewed:  10214 Time(s)

CampaignJune7 1500.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Thu Jan 26, 2017 1:21 am Post subject: Re: GJS 8.0 AAR Reply with quote

29. Tailleville June 7, 15:00 - cleared of remaining Static troops ... done quickly to save time.
Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Thu Jan 26, 2017 1:25 pm Post subject: Re: GJS 8.0 AAR Reply with quote

30. Bieville June 7, 15:00 - 8th/3rd Cdn vs KG Oppeln I./22/21 Div
Germans start attack with group of infantry from p1 buildings quickly moving across field towards p2 supported by PzIV in hedge at p1.
A Bren Section and M-10 hold them back, but an MG 42 in building sites Bren team ... very soon team is only half remaining and forced to preposition.
Pz IV seen in field near p3, so M-10 17pdr enters hedge, taking aim. P1 Panzer gets an immobilizing shot ... next one knocks M-10 out.
A third Panzer with infantry, from Southern area, cuts through crops and gains p6 VL , and other soldiers alongside fighting into p7.
Germans advance with strength, forcing Allies back and shifting units to weak points ... trying to stop a breakthrough.
VL at p8 nearly lost also, as Germans enter buildings with support of MG 42's further back.
Germans field five Panzers, a couple of 88's, and infantry teams. Allies back on their heels.



30.jpg
 Description:
 Filesize:  498.47 KB
 Viewed:  10187 Time(s)

30.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Sat Jan 28, 2017 10:19 pm Post subject: Re: GJS 8.0 AAR Reply with quote

31. Benouville June 7, 15:00 - 8th/3rd Brit. vs II./22/21 Div
Brits have Sherman front facing North at p1 and Vickers beside in building. Seconds after battle begins ... a 5cm ATG, hidden in hedge at p2, opens up. Shot misses or bounced ... initiating return fire. Rifle team at p3 sent to engage and finds more infantry embedded with Gun. Accuracy of 5cm and Sherman diminished with the effects of suppression, after several shots exchanged ... but Sherman gets the knock out.
Rifle team fires from p4 as infantry assault hedge with Sherman HE and MG support ... trying to root out enemy soldiers.
MG42 from Western buildings is able to target assault troops in hedge, making it difficult to finish off enemy.
Germans send more infantry across field from West to support, but many are cut down or suppressed by crossfire from Southern area ... although some are able to get into hedge and continue fighting.
A PzIV arrives at p5, guns blazing and weakening Allied teams along hedgerow. A PIAT Group, near site of destroyed 5cm, sets up for shot ... but Sherman gets knock out side shot by maneuvering close to hedge.
Southern crossfire helps Brits prevent break through into field where bulk of action takes place.
Germans also attack to p6 but retreat quickly under fire. Allies attempt over wall counter attack, resulting in retreat ... as MG42 defends. A PIAT Group loops South into driveway finding a waiting PzIV at p7. Tank fires and backs to cover, with PIAT Group pursuing into building. German soldiers seen running to support tank as time runs out.
A gritty battle, with Allies getting the upper hand.



31.jpg
 Description:
 Filesize:  499.3 KB
 Viewed:  10110 Time(s)

31.jpg



31a.jpg
 Description:
 Filesize:  506.16 KB
 Viewed:  10110 Time(s)

31a.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Sat Jan 28, 2017 11:46 pm Post subject: Re: GJS 8.0 AAR Reply with quote

32. Thaon June 7, 15:00 - 9th/3rd Cdn vs KG Meyer 352 Div
7th/3rd Cdn continues advance inland into Rauray leaving behind neutral ground except for arrival deployment at p1 where 9th/3rd resumes fight against KG Meyer.

Allies field mostly infantry in order to neutralize Schreck teams and prevent more tank losses.  Only two M-10's support, with order to stay further back.
Canadians launch a three pronged attack: M-10 and Rifle team takes p2 and finds enemy fire from p5. A group of infantry moves into positions surrounding p7 church, while a third group, with M-10 moves to p6.
M-10 gets fired upon while crossing road at p3 from Stug at p4 ... sends back one shot then thinks best to cross road to cover before StuG can reload.

Allied infantry stalls moving North getting hit from various enemy positions around p9. M-10 methodically sends HE to buildings allowing infantry to move forward.

Church at p7 is taken by infantry converging simultaneously, and enemy seen retreating North from p9 as action heats up there.

Two infantry teams get hit hard as they move North through buildings West side of road ... and M-10 in close support is knocked out by Schreck. Two other teams run through field from p7 towards p4. And at same time Rifle team and M-10 arrive at p5.
Choas erupts as Allied Cmd team enters p10 building from West and engages enemy in hand to hand combat ... p5 M-10 sights StuG but somehow StuG rotates and gets knock out shot first. Rifle team at p5 fires into p10 building, and remaining central group soldiers press into building beside StuG at p4.
p10 VL turns half Allied with less than 6 seconds remaining. German BG is routed.

Saved game inspection revealed Meyer was low on Battle Group Points, after fighting two previous hard fought battles. The result left the commander with choice of all infantry units or StuG and several less infantry teams.



32.jpg
 Description:
 Filesize:  497.4 KB
 Viewed:  10099 Time(s)

32.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Sun Jan 29, 2017 2:28 am Post subject: Re: GJS 8.0 AAR Reply with quote

33. Hermanville June 7, 15:00 - 185th/3rd Brit vs I./25/12 SS
German 88mm at p2 spotted quickly and destroyed.
Allies attack from arrival deployment area p1, fight hard ...and successfully gain ground up to p5, p6, and capture p4 VL.

Momentum waned sharply due to well positioned MG42's and infantry that formed a strong second line of defense. An Allied Armored Car at p6 helped even the odds, until a PzIV knocked it out from p7 ... followed by a flanking movement of Sherman at p8 which enabled a knock out side shot.
Second screenshot, of in game action, depicts this time of battle.

Further actions became careless and too aggressive: Infantry moved to p8, but were cut down quickly, leaving the Sherman exposed to a soon to come PzFaust counter attack which destroyed the Sherman.
A similar fate consumed an M-10 and Rifle team rounding the corner at p9 ... from a ambushing ATG in hedge at p10.

Brit infantry looked for cover by retreating to p5, some were KIA from onslaught of enemy fire.
Sherman at p3 set up defensive position in expectation of counter attack ... which came in force, as German infantry rushed across road and into buildings around p4. Germans gained the VL, while Allies desperately attempted to contain the counter attack.

Allies captured important ground, and got taught tough lesson during second phase of battle.



33.jpg
 Description:
 Filesize:  510.22 KB
 Viewed:  10059 Time(s)

33.jpg



33a.jpg
 Description:
 Filesize:  656.56 KB
 Viewed:  10059 Time(s)

33a.jpg


Back to top
View user's profile Send private message
 
GameRat

Rep: 44.8
votes: 2


PostPosted: Tue Jan 31, 2017 8:07 am Post subject: Re: GJS 8.0 AAR Reply with quote

34. Rauray June 7, 15:00 - 7th/3rd Cdn vs 25/12 SS Div
Meeting engagement - Allies arrival deployment is center East, Germans - South West.

A vast, complex network of hedgerows, fields, and roadways prompted extra thought for movement and objectives. Canadians therefore sent scout teams ahead spread out and advancing simultaneously ... until enemy contact was made.
German infantry in p1 hedge traded fire with approaching Rifle team. Panzer at p2 sent suppression fire, but companion Bren Section was able to find a route behind cover, then flank and help destroy enemy infantry team.

Panzers at p3 and p4, along with infantry between in buildings, locked down the main road towards Brettville. Shermans moving in and out of cover at p5, p6 exchanged frontal shots with Panzers, while infantry and MG's had brief skirmishes.
Bren Section at p7 wiped out completely by defending infantry with MG42.

MG42's again demonstrate their lethal potential



34.jpg
 Description:
 Filesize:  500.64 KB
 Viewed:  9988 Time(s)

34.jpg


Back to top
View user's profile Send private message
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Close Combat Last Stand Arnhem
Goto page Previous  1, 2, 3, 4, 5  Next


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!