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Do incapacitations count as a soldier's kills?

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Sikander

Rep: 0.1


PostPosted: Fri Sep 08, 2023 6:20 pm Post subject: Which game did the pause button first appear in? Reply with quote

I’ve just gotten back into the CC series after more than a decade.  It’s great to find this community.

If I remember correctly, CC1 didn’t have a pause button.  I found this FAQ that first appeared in 1996:

   https://gamefaqs.gamespot.com/pc/18717-close-combat/faqs/2181

The writer of the FAQ says, “Pausing the game and issuing orders would ruin it.  We actually did useability tests on live subjects, with a pause feature in the game.  We
saw the players issue a lot of orders, let the game run for maybe 10 seconds, pause, issue more orders, etc.  This destroyed the whole feel of the game.  Its also totally unworkable for 2-player network games. If you feel the game is moving too quickly, try slowing it down from the options menu."

I just bought CC4 (Bulge) from GOG, and you can pause the game by pressing F3.  You can’t move the map view or give orders, of course, so it’s essentially a bathroom-break pause.

Which was the CC game in which you could pause?

Thanks!
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Antony_nz

Rep: 85.9
votes: 6


PostPosted: Sun Sep 10, 2023 10:40 am Post subject: Re: Which game did the pause button first appear in? Reply with quote

Do you mean pause and give orders or just pause?

I don't ever remember a game where you can pause and give out orders but I think most games let you pause.
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