Posted: Mon Sep 20, 2004 4:52 am Post subject: Soldiers: Heroes of WW2
Downloaded the demo yesterday - really impressed, generally. While this game can be characterized as a "realistic" computer game, it totally still falls into some cliche video-game pitfalls at times, usually with the way AI behaves - like when your guy that's firing a cannon won't jump away from it when an enemy soldier runs right up in his face and shoots him point blank, your guy tries to kill him with the cannon at a range of 5ft, or like when infantry empty SMG clips at tanks. But the graphics and effects as well as the sneaking options you get make up for it for the most part. Also there's a disclaimer not during the load screen that says the demo doesn't reflect the way the final game will be (is).
Deathmatch - Standard Deathmatch-Modus with team fight or 1vs1-Survival-Mode
Assault - someone defends someone attacks (no prisoners ;o) )
King of the Hill - hold a hill
Victory Points - get some flags
Escort - escort some trucks from a to b
some fixes (can´t translate)
>Verbesserte Inventarübersicht
>Ausrüstung / Suchen / Aufheben kann jetzt auch aus der geduckten
Stellung verwendet werden
>Spezialisierung von Einheiten auf bestimmte Waffen
(sichtbar auf dem HUD)
>Neue physikalische Ausbalancierung des Raketenwerfers
>Server Browsing-Unterstützung
>Variable Einstellung der Spielgeschwindigkeit, zusätzliche Stufen
neben 'normal' und 'slow mo'
>Spieler können im Multiplayer Markierungspunkte festlegen, um die
Kommunikation zu vereinfachen (z.B. zur Koordination der Artillerie)
>Brandneues Einkaufssystem, Kommandopunkte und Währungssystem für den
Multiplayer
>Gesteigerte Geschwindigkeit beim Handgranatenwerfen
>Nahkampfangriff auf Einheiten, die auf dem Boden liegen
>Infanterie-Einheiten können auch mit Bazooka rennen
>Minen werden durch Explosionen in der Umgebung zur Detonation
gebracht
>Minen-Suchgeräte sind einsatzbereit, sobald sie Teil der Ausrüstung
sind. Sie müssen nicht mehr aktiviert werden.
>Kantengeglättete Menü-Schrift
>Gegenstände können in seichtem Wasser aufgenommen werden
>Fog of War im Einzelspieler-Modus aktivierbar
I think its really fun, for that type of game its pretty realistic.
Its a bit hard to manage for someone who is a bit slower but over time you get better with hotkeys.
With the addtion of MP i might have to pick it up.
I loved how if you aimed at a tanks right side tracks, it couldnt move its right side.. or if you hit the tanks back, it couldnt use it engine, same with turret.
This game is really fun and it was only the demo when i treid it a couple months ago
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!